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"The M83HCC utilized an advanced binary stabilized liquid explosive (BINASLEX) device combining two inherently stable liquid high explosive mediums, stored under high pressure, into a single volatile solution. The device measured half a meter in length and a quarter meter in diameter, weighing exactly 5 kilos." http://www.goingfaster.com/term2029/armcanister.jpg I was thinking giving this the power and sound of a nuka-grenade with maybe some EMP effects so it's particularly harsh on robots and synths. I know we have EMP grenades but they're kind of underwhelming. -A blue glowing ring like on the picture would be awesome too, especially as it's flying through the air lol. My incessant Terminator requests aren't meant to sound demanding, just ideas for other people with unhealthy fixations on Terminator. :p
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The Acmag from Demolition Man. Absolutely no idea what the damage should be for the Acmag (pronounced ack-mag) as this my first (and probably last) suggestion on a weapon. It just seemed like it would fit in the fallout world (even though the gauss rifle is pretty similar). I guess it could shoot a concentrated ball of plasma that explodes the first target it hits if the target does not have enough energy to survive it and continues until it hits something. The M-920 Cain from Mass Effect. The M-920 Cain is pretty similar to the fat man but a way to set it apart would be to have it irradiate the area of detonation (and the area in the immediate vicinity), give it a slight electromagnetic pulse (if shot near a settlement, copper / various items need to be replaced, pip boy stops working for a few minutes, hud functions of armor being worn stop working, power armor wearers are frozen still and are unable to eject (powered by nuclear energy but motor functions rely on copper wiring), etc.) and generate a fallout cloud of radioactive ash (extreme amount of radiation) in the area that travels according to the direction of the wind . Or just make a fat man that simulates the same effects.
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