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Showing results for tags 'engineer'.
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Meh, its probably about time I come out of the dark recesses of the wasteland and post some of my work. I've been with Nexus since 2006 mostly as a consumer of amazing mods over the years. During those years I've nurtured my love of games and music/audio by DIY modding the audio in games like Oblivion, Vampire the Masquerade, Skyrim, Arma, Unreal Tournament, Mass Effect ETC ETC. To this day I have yet to release a mod publicly, mostly because I never really thought my work would be taken seriously and it was at the time just a hobby. Now years later I work as an instructor in Music Production and Audio Engineering, a DJ instructor, and a in-house engineer for a few studios in Los Angeles. I think I know what I'm doing now! (Kinda) I've been a consumer for far too long and now I want to jump back into the modding scene and give back. I think I will dust off some of my old audio mods and maybe give em a quick spitshine and post them up. But until then if anyone needs some powerhouse sound design to give their mods the sparkly audio goodness it deserves, feel free to PM me! I do composition too but my main strength (at least for modding) is in Sound Design and Foley Artistry. I can handle any genre but my strengths are mainly Horror, Sci-Fi, Fantasy and Action Anyway here are a few demos I cobbled together on my Soundcloud page under my artist name, a lot of it is from mods I created for myself over the years. Some of it is sample based, others are synthesis and some are just simple foley recordings. https://soundcloud.com/hybrid-v/battle-over-new-hokkaido-demo/s-xdZt4 https://soundcloud.com/hybrid-v/catacombs-demo/s-tiw7m https://soundcloud.com/hybrid-v/the-apprentice-demo/s-Gw1EF https://soundcloud.com/hybrid-v/haunted-sewers-demo/s-EauGy https://soundcloud.com/hybrid-v/the-black-hallway-combat-demo/s-mPzAw Anyway everyone enjoy the demos, keep an eye out for some of my mods popping up in the coming months! I might be also putting up some great sound design tutorials up in the near future as well.
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- audio
- sound design
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Hi, I'm a post graduate sound technician looking to make my first foray into the modding scene. I have significant experience in manipulating sounds and creating original sound assets as well as music. I want to offer my skills to any modders who are looking to set their mod apart with original sounds that fit the character of their creation. NOTE-I have limited knowledge of the actual mod creation process but I'm very interested to find out more if anybody is patient enough to give me a quick explanation :) If anybody's interested in working with me or has any related advice please PM me or reply on here. Cheers
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I'm stuck on 'acquire engineer'. I hired an engineer and did it again. I have one at a console onboard ship. The other is in a cabin. I can't get them to the other ship. I can't find any command to do this. I'v been stuck for 3 days. Need help. :huh: I'v not added any new ships. I'v done a few upgrades to my ship. Done 2[dot]5 million in trade deals. Found a place a with a 64% markup.
