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Showing results for tags 'expression'.
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This is going to be mostly a silly concept. Can someone make a mod so we can adjust the facial expressions that characters (player and humanoid npcs) have when they die? Right now all characters die expressionless with their eyes closed. I've being playing Overwatch and several of the death facial expressions are hilarious, so I want to know if that could be implemented in Skyrim as well. Here's a video of the faces of dead Overwatch characters for anyone curious
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I just finished creating a new town the player builds at Fort Firemoth. I thought it would be cool to have as part of your reward, a weekly salary of 150 from the new mine. When I got that far into the quest, and met the person to pay me I got this: Script Error: EXPRESSION in FM_Paid FM_Paid is the title of the script itself. I have never had an error go to the actual script. Usually it has to do with an object it is attached to or something of that nature. Also mistypings in the script itself. Neither of these apply as far as I know. (Typing is good) Here is the script: begin FM_Paid short daysPassed short myDay if ( daysPassed == 0 ) set myDay to Day set daysPassed to 1 endif if ( myDay != Day ) set myDay to Day set daysPassed to daysPassed +1 ) endif if ( daysPassed > 7 ) set Firemoth_Money to 1 MessageBox "Blah blah blah" set daysPassed to 0 endif end The global is Firemoth_Money. It is set to short, with a value of 0. The script is not attached to anyone/anything, though it is supposed to StartScript "FM_Paid" via the greeting box. I also have it AddTopic "weekly payment" just because my topics like to disappear from time to time. I am stumped....can anyone tell me where or what the error is meaning?
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My question is mostly in the topic title, but I'd like to explain and expand it a bit more. A couple of my past threads mentioned that I'm working on an NPC that always wears a specific set of armor. This armor encompasses their entire body and has a head and face included with it. What I would like to do, if it's at all possible, is to allow the character to perform rudimentary facial expressions like blinking and moving their eyes via the armor. I've looked around for what the eye bones are called, where they are, or if they even exist and, so far, have found nothing. I hope I'm just not looking hard enough. Is what I'm trying to do possible? If not, is there another way I could accomplish this, even if it doesn't involve armor?
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Default Skyrim Behavior - Robotic/Glazed over Looking Eyes - Not so great? If you watch your character during a killmove, you might notice that your character does not really "Look at" the person they are stabbing/slicing/etc. Problem/Opportunity, Part A. During Killmoves In general, your character's HEAD moves in a somewhat realistic/expected way during the killmove, but at the same time, the eyes still look 100% straight ahead (in whatever direction the head is pointed), like a robot. A mod IDEA for improved immersion, would to be overriding by a small amount, the head movements of your character during a killmove, and maybe the vector that the eyes are pointing in, as well. Problem/Opportunity, Part B. When an NPC Interacts with You Expanding on this, when your character is standing next to an NPC who starts talking at you, it would be more normal if your character made a small head movement toward them, and if your eyes looked at them, as well. Would make sense if this would happen when the rest of your body is roughly pointed in a direction that results in the nearby NPC is with within normal human FOV/peripheral vision range (maybe 50deg off of 12 o'clock direction/straight ahead). Current twitch/breathing/minor movement animations during idle/standing There is minor "idling/standing still" normal human twitch/breathing/very small head tilts built into the default Skyrim behavior (plus the roughly standard selection of mods most of us run, FNIS, etc), which is obviously great and very immersive. All I'm talking about is expanding on this a little bit with points A & B, above. This is definitely nitpicking, and is a very minor detail, probably not worth the effort. Skyrim is a very old game, but it is also one of the more moddable games that I know of. Does any of this sound possible to do in a new mod? Does anybody else see what I'm talking about here?
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This isn't a request, that's why it's not in the "requests" section. I'm sure that mods like what I'm looking for exist, so that's why I'm asking. For my new DeviantArt account, I've come up with the brilliant http://static.zenimax.com/forums.bethsoft.com/public/style_emoticons/default/glare.gif idea of creating some kind of "comic" with my own little story that takes place in the Elder Scrolls universe, and made using Skyrim. I have created two characters in the Creation Kit which I will be using, but they're NPCs and I cannot control them directly without the Alternate Actors mod. I'm not a fan of using the Alternate Actors mod as I become impatient when using it, but I can if I have to. Here's what I'm looking for: since what I'm doing is making a comic, I'll be taking still images (screenshots) of the characters in various poses with different facial expressions, then adding them together and overlaying speech bubbles and text in a photo editor. As my player character will also be a part of the comic thing, I also want to be able to control my player character's poses and facial expressions. I need all kinds of poses, such as conversational poses. I don't know what to look for, so that's why I'm asking. I've also posted this question to the Bethesda Softworks Forums, so if you see that there, that's me too.
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I have a weird problem... whenever I engage in a fairly lengthy battle, my pc's face is always remaining distorted with anger (narrowed eyebrows, pouted lips) long after the fight. I have to always hit 'mfg reset' (I am using MFG console mod) to return her expression to normal. I used to have player-headtracking mod. I tried setting expression strength to 0. Also, I disabled/uninstalled it with no effect. I don't know whether it has tagged some defected script or something to my player's saves... -> I have also tried re-installing the whole game without player head-tracking... no change! :sad: I really worked hard on this pc. I don't wanna lose this! Please help!
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Hey everyone. Just noticed this weird glitch... Whenever i sit down on a chair, a bench, or any other... Sitting object, my character begins to jaw-drop, and continues to do so untill i reload the save. Is there a way around this small, yet annoying glitch? Thank you in advance! :nuke: :nuke: :nuke:
