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Found 13 results

  1. Basically I'm asking for eldritch knight to be broken completely access to every spell. Spell slots galore. lots of spells learned per level. the features of both classes and the Evocation sub class features or others as optional files just go ham with it make it the Gish mod to end all Gish mods.
  2. Would make it more cooler if the aura was not blue imo. A Dark bloody red or dark orange or black would be cool. Maybe even dark purple.
  3. Would love to see someone implement a mod for the DnD 5e fighter subclasses of Rune Knight and Echo Knight. These would make for some very unique playstyles, and I imagine they wouldn't be too difficult to implement, as a lot of the assets needed for their features are already in the game. Here are some links to both subclasses. http://dnd5e.wikidot.com/fighter:echo-knight http://dnd5e.wikidot.com/fighter:rune-knight
  4. I don't know if this is even possible, but the ships appear to be modular, so I thought it would be interesting to make some kind of ship mechanic mod, where you can buy upgrades from a terminal such as increased storage capacity, change pieces out to make the ship look better etc. Again, I don't know if this is possible but I think it would be cool if it were. I don't at all know how modding works with NMS or else I would attempt this myself.
  5. I'd love to do this myself, but I don't know the first thing about modding. It would be cool to have a real Fighters Guild, I don't like the Companions, they're low level, and their story line/quests suck. I was thinking, a guild that has their own fort, and is pretty populated with lots of Fighters, these fighters are no pushovers, they are strong, formidable warriors, you have to earn their respect. This guild of course has a leader, we , the player, CANNOT become leader of this guild! An actual Story quest line isn't necessary, it would be cool, but I thought the kind of quests we do, are what others are afraid to do. Stuff like: Eliminate elite bandit forces that have taken a Fort.Eliminate rogue wizards that have taken a Fort.Defend a Fort/Castle from invading elite bandits and/or Wizards.Kill a Legendary Dragon.Random stuff like that. Some of this stuff would effect the way the game works right now, currently, Soldiers tend to take over a fort that we clear, I'm proposing that this mod would have bandits (stronger ones) retake and hold a fort. This would be a neat mod on its own. It would also effect the Civil War story line, which I'm cool with, never liked that either. Another idea (not sure if it's possible) is within the Fighters Guild, have a Sparing zone, when you and any npc's step into this zone they become hostile, to allow you to do proper training, and you can't die, you are essential, you go down, and eventually rise with full health, step out of the zone when you've had enough. Ultimately, I was thinking this could be a Guild for High level warriors, and the other Fighters in the guild will level with us. So yeah, this is a lot, I'm not really expecting this to go anywhere, I just wanted to get it out there. I was honestly kind of surprised that there aren't really any added guilds here.
  6. Hello guys! If any can make an armor like this please do it. ive tried, but i cant make it work, i never did something like this before. i wanted to make an gladiator looking dragonbone armor. So if any1 of you guys can make it please do it. I thin this is dont need much time if you know what you doing. :)
  7. Hi, Before i start i just want you to know that i already checked for this topic in forums and i foud it 2 or 3 of them that are very poorly described and/or only mentioned a very few things. So here is my version of it I was always finding that being a head of the guild isn't really nothing special. Meaning you don't have to show your face in that guild ever again if you choose so. Well that's bulls*** don't you think. Think about it, you have Gray Fox, Arch-mage, Master of Fighter Guild, the Listener titles and still...nothing no one even gonna ask for you. a big f***ing leader you are then hmm. So i porpoise that we make the players life a bit more interesting once he comes to that CEO position. Fighters Guild The previous master was very busy person. (I even witnessed of leader actually doing s***.) Leading an interviews with potential recruts....dealing with potential clients and s***. But none of that apply on you when you are the boss. Unfair from you i think. So i suggest that when you get on the top you occasionally have to preform following duty's. 1. Talk to recruit 2. Suspend/kick out the member 3. Talk to client 4. Deal with the taxes. (Mysterious taxes that never hits you. Even if you own 5 houses all over the Cyrodil) 5. Deal with a renegades (search and destroy mission) Mages Guild: 1. Talk to the council (You don't even know what that guys do) 2. Deal with the client 3. Deal with a renegades 4. Hold a class (the class teacher is off the University ground in that moment) 5. Deal with the taxes Dark Brotherhood 1. The regular listener duty's (defult) 2. Sparring with an newest members (because even listener needs to keep up the shape) 3. Promoting members into Speakers (since it only one Speaker left at the end of vanilla Questline) 4. Taking care of some snooping officials. 5. Visiting other chapters. 6. Fullfiling a regular contract (we are down on manpower currently) Good news. The mod called "Dark Brotherhood Continued" it covered 5/6 of the things i put it on list. Thief's guild Interesting i cant figure anything else except 1. Collecting a new commission jobs 2. Bribing the officials.
  8. I was wondering if it would be possible if anyone would like to make a mod from the game Hexen or based off it.The main things that i would like to see is the fighter, claric and mage weapons and npcs that can be summoned to fight with you or for you.Also beable to summon the heresiarch who was my favorite monster in hexen and korax would be fun to rain hell on the enemy.But i would like the heresiarch to have all his abilities and the powers of his modded counter part the avatar.But basicly have hereesiarch and all his spells and some more spells that he can cast from the avatar form of him. If someone can do this i think it would be awesome to have them to fight or have fight with you.
  9. hello modders, having a request here. im playing that gorgeous eldritch knight class. but as the name says, i have no access on eldritch cantrips, like that great blast. i noticed there are other cantrip-mods. is there anyone out there who is able to add "eldritch-blast" to the spell-list for the fighter class "eldritch-knights"? would appreciate this a lot ! thx !
  10. I play as a half-elf psi warrior in my current tabletop DnD game. I would love to be able to remake my character in BG3. If anyone is interested in re-creating the psi warrior subclass from Tashas Cauldron of Everything, I would love them forever and ever. Also, given the psionic tadpole powers the game is already giving us, it makes complete sense for some psionic classes to be added into the mix.
  11. Hello there. I am currently playing X-Com EW Long War mod. As you already know, the air combat is broken and I got sick and tired of having to load like 10-20 times in order to take down a UFO, especially in the beginning of the game. I want to modify the fighters and UFOs values. I already know it's somewhere in "XComStrategyGame.upk", likely in Objects / XGItemTree / BuildShipWeapons and UpdateShips. I have installed Notepad++ with hex plugin for editing and UE Explorer for viewing the upk. I have found the fighter weapons with UE Explorer. How do I proceed from here with modifying the values ? Thanks for taking time for my question. Best regards, Stefan
  12. Hi, I was wondering if any enterprising modder may be able to come up with a mod that would allow one class to gain an ability that belongs to another. For instance, would it be possible for Paladins to learn the Knockdown skill that Fighters gain. Is this kind of mod feasible? Please feel free to add any suggestions or other feedback. Thanks
  13. * For many years, have I been looking for a modder able to replace: 1º - Ryu's face and hair on SF 5 with Guy's? Is it possible to keep Ryu's red band through his hair? Here the link to the SFIV Guy model: http://www.mediafire.com/file/ks4vknz490eqcdd/Guy_classic.rar/file 2º - Change the color of Ken's eyebrows to a dark blonde. Thx anyways and take care! Be safe, guys!!
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