Jump to content

Search the Community

Showing results for tags 'floors'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Nexus Mods Hub
    • Site Updates
    • Projects
    • Site Support
    • Vortex Support
  • Modding Discussion
    • Mod Troubleshooting
    • Mod Ideas
    • Modding Academy
    • Articles and Guides
  • The Lounge
    • Newbies
    • General Chat
    • Gaming
    • Hardware and software discussion
    • Off-Topic
  • Moderation
    • Formal Warnings, Bans and Takedowns
  • Discussions
  • Vortex
  • Archived
    • Nexus Mods app
  • Cyberpunk 2077's Mod Ideas
  • Cyberpunk 2077's Discussion
  • Baldur's Gate 3's Discussion
  • Baldur's Gate 3's Mod Ideas
  • Blade & Sorcery's Discussion
  • Blade & Sorcery's Blade & Sorcery: Nomad
  • Elden Ring's Discussion
  • Elden Ring's Mod Ideas
  • Fallout 4's Discussion
  • Fallout 4's Mod Ideas
  • Fallout 4's Creation Kit and Modders
  • Skyrim's Skyrim SE
  • Skyrim's Skyrim LE
  • Skyrim's Skyrim VR and Consoles
  • Skyrim's Mod Ideas
  • Skyrim's Creation Kit and Modders
  • Monster Hunter's MH Rise
  • Monster Hunter's MH World
  • Monster Hunter's MH Wilds
  • Morrowind's Discussion
  • Morrowind's Spoilers
  • Morrowind's Lore
  • Morrowind's Construction Set and Modders
  • Morrowind's Troubleshooting
  • Mount & Blade II: Bannerlord's Discussion
  • Mount & Blade II: Bannerlord's Old Games
  • Oblivion's Classic Discussion
  • Oblivion's Mod Ideas
  • Oblivion's Mod troubleshooting
  • Oblivion's Oblivion Construction Set and Modders
  • Oblivion's Spoilers
  • Oblivion's Remastered Discussion
  • Ready or Not's Discussion
  • Red Dead Redemption 2's Discussion
  • Red Dead Redemption 2's Mod Ideas
  • Resident Evil Remakes's Resident Evil 4
  • Resident Evil Remakes's Resident Evil 3
  • Resident Evil Remakes's Resident Evil 2
  • Resident Evil Remakes's Resident Evil Village
  • Starfield's Discussion
  • Starfield's Mod Ideas
  • Starfield's Creation Kit and Modders
  • The Witcher's The Witcher 3: Wild Hunt
  • The Witcher's Mod Ideas
  • The Witcher's The Witcher 2: Assassins of Kings
  • The Witcher's The Witcher
  • The Witcher's REDEngine and Modders
  • Spider-Man's Spider-Man Remastered
  • Spider-Man's Miles Morales
  • Spider-Man's Mod Ideas
  • Spider-Man's Spider-Man 2
  • Fallout New Vegas's Discussion
  • Fallout New Vegas's Mod Ideas
  • Fallout New Vegas's Mod Troubleshooting
  • Fallout New Vegas's GECK and Modders
  • Fallout New Vegas's Spoilers
  • Stardew Valley's Discussion
  • Fallout 3's Mod Ideas
  • Fallout 3's Discussion
  • Fallout 3's GECK and Modders
  • Fallout 3's Spoilers
  • Fallout 3's Mod Troubleshooting
  • Dragon Age: Origins's Discussion
  • Dragon Age: Origins's Builder Troubleshooting
  • Dragon Age: Origins's Mod Troubleshooting
  • Dragon Age: Origins's Mod Ideas
  • Valheim's Discussion
  • Dark Souls's Dark Souls
  • Dark Souls's Dark Souls 2
  • Dark Souls's Dark Souls 3
  • Dark Souls's Dark Souls Remastered
  • Mass Effect's Legendary Edition
  • Mass Effect's Original Trilogy
  • Mass Effect's Andromeda
  • Hogwarts Legacy's Discussion
  • Subnautica's Subnautica
  • Subnautica's Below Zero
  • XCOM's Discussion
  • XCOM's Mod Ideas
  • XCOM's Enemy Unknown
  • XCOM's XCOM 2
  • Jurassic World Evolution's Jurassic World Evolution 2
  • Jurassic World Evolution's Jurassic World Evolution
  • 7 Days To Die's Discussion
  • Anno 1800's Discussion
  • Assassin's Creed's Odyssey
  • Assassin's Creed's Valhalla
  • Fallout 76's Discussion
  • Fallout 76's Mod Ideas
  • Far Cry's Far Cry 3
  • Far Cry's Discussion
  • Final Fantasy's Discussion
  • Final Fantasy's VII Remake
  • Final Fantasy's XII The Zodiac Age
  • BattleTech's Discussion
  • Dying Light's Dying Light
  • Dying Light's Dying Light 2
  • Dying Light's The Beast
  • Dragon's Dogma: Dark Arisen's Discussion
  • Dragon's Dogma: Dark Arisen's Mod Ideas
  • Dragon Age: Inquisition's Discussion
  • Dragon Age: Inquisition's Mod Ideas
  • Dragon Age: Inquisition's Troubleshooting
  • No Man's Sky's Discussion
  • No Man's Sky's Mod Ideas
  • The Elder Scrolls Online's Discussion
  • State of Decay's State of Decay
  • State of Decay's State of Decay 2
  • Planet Zoo's Discussion
  • Neverwinter Nights's NWN Discussion
  • Neverwinter Nights's NWN2 Discussion
  • Neverwinter Nights's Mod Ideas
  • My Summer Car's Discussion
  • Metal Gear Solid V: The Phantom Pain's Discussion
  • MechWarrior 5: Mercenaries's Discussion
  • Kingdom Come: Deliverance's KCD1 Discussion
  • Kingdom Come: Deliverance's Modding Tools and Modders
  • Kingdom Come: Deliverance's KCD2 Discussion
  • Devil May Cry 5's Discussion
  • Star Wars Jedi's Fallen Order
  • Star Wars Jedi's Survivor
  • Star Wars: Battlefront II (2017)'s Discussion
  • Sekiro: Shadows Die Twice's Discussion
  • Pillars of Eternity's Pillars of Eternity
  • Pillars of Eternity's Pillars of Eternity 2: Deadfire
  • Palworld's Mod Ideas
  • Palworld's Discussion
  • Palworld's Unreal Engine and Modders
  • Dragon's Dogma 2's Discussion
  • Dragon's Dogma 2's Mod Ideas
  • S.T.A.L.K.E.R. 2's General Modding
  • S.T.A.L.K.E.R. 2's Troubleshooting
  • S.T.A.L.K.E.R. 2's Mod Ideas
  • Horizon Games's Horizon Zero Dawn
  • Horizon Games's Horizon Forbidden West
  • Horizon Games's Ask the Community

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Found 5 results

  1. Hi everyone, I know this is a pretty random question, but does anyone know a mod in which there exists a wall remotely similar to this one? As in, even just a square stone pattern of light-ish color? I'm going to recreate Deckard's apartment...I'll make do with whatever else I have but it would be neat if there's anything that looks similar to this...thought it'd be worth a shot to ask you. Thanks! -luxhttp://mirror80.com/wp-content/uploads/2011/12/Deckard-apartment-1.jpg
  2. Is there any mod for workshop mod out that delivers fitting types (concrete / wood / whatever) with EVERY size? (32 x 256, 32 x 128, 32 x 32) of floor / roof / etc? Is there a technical limitation? Wasteland Workshop for example delivers 128 x 128 floor tiles, but no 32 x 128 or 32 x 32. Many workshop mods deliver pretty "new" content like homemaker. But there is always something lacking. Either there are holes, or it looks stupid (or navmesh gapes). Sure you can scale it down via console. But because you cannot separate scale down X and Y scale, you have to place a bunch of them, and cause performance problems. For people who didn't know: 1 standard floor tile / wall has a size of 256 x 256 units.
  3. Sooo the floors category and stairs category are both completely gone for some reason, the wood floors and stairs i mean, in the structures menu and such. Why? and is this a common issue? and any possible fixes?
  4. The Alternate Settlements mod introduces a beautiful variety of snappable carpets and wallpapers, but it suffers from immense bloat and relies on Settlement Keywords, a mod that has often been the source of conflicts and problems. A few other mods have added carpets, but I have not seen snappable ones. And to my surprise, I have never seen another mod offer wallpapers. I would love to see a mod that gives a variety of floor and wall covering, including carpets and wallpapers, tiling and paneling.
  5. Hey guys, after years of downloading I finally took the step of trying to make my own abode and a couple of very specific elements of NPC behavior are frustrating me to no end. First the backstory and then my questions (short version: Sandboxing NPCs won't move between floors and will sometimes decide to stand around rather than interact with their environment). I like my homes huge. One of my biggest joys since Morrowind has been to run around and recruit NPCs to populate my home, using guards in the front and ladies in the pool room or what have you. In Oblivion and now SKyrim this has been better than ever because they actually move around and interact with their surroundings, and I love that. I'm big on the immersion aspect of all this. So it's been frustrating that whenever a nice big house mod comes along it always has the same inevitable bug: For reasons I've never understood, relaxed NPCs (using any of the mods like Extensible Follower Framework, My Home is Your Home, AFT, etc.) will not use stairs. They're content to stay on a single floor, even when it's night time, they're programmed to look for beds, and they're available on an upper floor. So I finally got frustrated enough to get into the CK, learn Navmeshing, and try to make my own home. After spending ten laborious hours of putting things into place just to TEST the functionality of a large home, I encountered another issue I'd completely forgotten about: NPCs forgetting that they're supposed to interact with their environment and just standing still for (in-game) hours at a time, doing absolutely nothing. Obviously, both of these things break the immersion. While I HAVE been able to find mods where NPCs will (only occasionally) go up or down stepladders, stairs are completely out of the question. And it seems that nothing I do is stopping them from randomly deciding to plant themselves in one spot for the better part of a day despite chairs, beds, and crafting stations being mere feet away. So I need some help from people who have made homes before. What's causing these issues and how does one fix them? I should note that I've encountered this problem in a multitude of house mods- pretty much every one I've tried to experiment with. I'm currently experimenting with the Bathing Beauties interior because it's one of the only homes I can find where NPCs even bother moving between floors, and where NPCs seem to move around with no issues (even the ones I deposit there with follower mods during actual gameplay). But now that I've extended the place and added more area, boom- the stepladders are apparently off-limits and NPCs often like to stand around doing nothing. I don't get it, and it's frustrating because I finally started trying to mod myself just to get AROUND these exact issues. Help!
×
×
  • Create New...