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Showing results for tags 'force'.
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I've come across quite the bug. I've been unable to ally with the following settlements: Nordhagen Beach, Oberland Station, and County Crossing. Preston nor Radio Freedom will give me any quests related to these areas so that I'm able to ally with them and use their workshops. Just a few other radiant quests to save settlers from kidnappers, etc, and it seems I get quests for Tenpines Bluff more than anything. Ugh. After scouring Google about this issue, it seems a lot of others have had the same issue. Several theories like if you don't ally with all the settlements before level 50, you're out of luck... all saying this has been happening since patch 1.5. I'm aware that I could use the console to "setownership" of the workshop, but that comes with a lot of issues/bugs. And I know that I could simply slaughter all of the current settlers at those locations to obtain ownership. But I'd really rather do neither. Nordhagen Beach has a child settler, for goodness sake! Anyway, I'm hoping it would be possible to create a holotape or something that would allow you to select quests to force. For instance, a "Kidnapping at Oberland Station" radiant quest so that I'd be able to complete it and become an ally to the settlement. Or even just a bug fix??? Thanks for checking out my mod request. If anyone has any insight to this problem or has had this problem themselves and would also be interested in a fix, please leave a comment.
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okay i have a very wierd bug in which when i kill the first dragon in the quest dragon rising i get 2 unrelenting force shouts one is the normal ver and the other is the dragon ver can anyone me solve this wierd bug thank. my load order just in case
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- unrelenting
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Hello, i would like to have this mod changed: http://www.nexusmods.com/skyrim/mods/15153/? The force on the shot is too high. The people will fly for 30m and i would like to have only 5m. I can't find the value to change it. Could anybody help me with that?
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Hey guys i am trying to install the FNV4gb from MonochromeWench and I am following the instructions from this video This Video but when i run it from the shortcut, and the main file, it will force close a few seconds after startup. I am running the Nevada ENB - Realism. I am not sure if it is the problem with the ENB or something else. If you need any other information to help me just ask and i will get it for you.
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I recently downloaded the apachiskyhair mod for skyrim, and now whenever i pick a hairstyle and i try to save it to my character, skyrim force closes. How do i avoid this so i can change my hair to one of the new ones from this mod?
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- force close
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I know this is a simple fix but after a lot of searching on Google and tooltip hunting through MO, I just can't find the answer. I have mods that rely on two seperate Masters, Enhanced Character Edit and RaceMenu. I need both, but when I run the game with ECE as a higher priority, I get an error. This error is resolved by giving RaceMenu the priority. But doing so pisses off MO's Problems List and it gives me the "Please let me fix your load order" option. I'm sure it doesn't matter if I leave that error up there and run the game, but my OCD wants me to have no errors. Any idea on how to get MO to ignore 2 ESP's Load Order?
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- mod organizer
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Is there a way to force an aurora borealis in Skyrim via script? I know you can ForceActive weather, and there are aurora variants of all the weathers, but I think they only have a chance of auroras. Is there a weather or a way to force an aurora, with a 100% chance of getting an aurora?
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I have googled and googled and googled, and all I found was a mod that makes you stand up faster. I want a mod that gives Enchantments that make you resistant to Knockdown and Stuns. I tried to figure this out in CK on my own, but I dont get it. Anyone?
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- knockdown
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Hello people, i new at modding, so just want to know how to make force fields activate and deactivate with terminal in GECK
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I want an ENB that only adds ambient occlusion and adds nothing else to the game. I don't have an nVidia card so I can't force it with the driver, and RadeonPro's ambient occlusion is not working for skyrim. Could it.... could it really be as simple as downloading the latest ENB version and enabling some variable in the .ini file? I am unfamiliar with how ENB presets are created.
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Hi, Do you guys know whether "Force subtitle" option in Misc Comment Tab doesn`t work or I done something wrong? I'll be very grateful for answers:)
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I need some help regarding a script that I used to use on private mods in Oblivion that I'd like to move over to Skyrim. There were occasions where I'd force a custom race to wear a specific set of armor so that if it was taken off, it was re-equipped, and dropping it added it back to the inventory and equipped it again. The template I used looked like this: (Magic Effect Script Type; Set this script to a race's Ability) scn [insert Name Here] begin GameModeif GetPCIsRace [RaceID]if(player.getitemcount [itemID 01] <=0)player.additem [itemID 01], 1elseendifif(player.getitemcount [itemID 02] <=0)player.additem [itemID 02], 1elseendifif(player.getitemcount [itemID 03] <=0)player.additem [itemID 03], 1elseendifif(player.getequipped [itemID 01] ==0)player.equipitem [itemID 01]elseendifif(player.getequipped [itemID 02] ==0)player.equipitem [itemID 02]elseendifif(player.getequipped [itemID 03] ==0)player.equipitem [itemID 03]elseendif elseendifend (Object Script Type; Set this script to an object) scn [insert Name Here] begin OnUnequipEquipItem [itemID]elseendifend begin OnHitResetHealthelseendifend I'm not sure how much of this could apply to Skyrim. If someone could show me a working template, or a compilation of commands compatible with Papyrus, it'd be greatly appreciated. On a side note, my Creation Kit takes 15 minutes to start up, another 5 to open a mod, and SKSE takes another couple. Both of them can't run at the same time, so testing anything in-game two or three times chews out nearly an hour of my day, maybe more if the CE crashes. That's why I can't experiment with this like I did in Oblivion.
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Hi, All! First time posting on the forum, so go easy on any mistakes I make, not the least of which is the potential that this mod already exists, even though I've searched fairly extensively for the past day to no reward. My idea for a mod is a simple one really. I've been using the Bigger, Badder Lich King Armor by LuciferX10 on my character lately and I find it highly ridiculous that I can be easily chain-shouted into submission by Draugr. Is there any way that an item could be added that would make the Player immune to the magic effect which sends you into the flying rag doll state that the Unrelenting Force causes? Preferably by parring it down to a stagger, like when just the first word is used? I think it would be best if the item/effect were disenchant-able so anyone could put it on any item they desire, or even combine it with another if they have 100 enchanting. If anyone has any help for my search for Knockdown Immunity, I'd be very grateful. -Alakazam827
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Hey Guys, I'm just wondering if any of you know how to code/mod the game so dragons ragdoll actors around them when they land/takeoff? I only have vanilla Skyrim so Dragon Combat Overhaul or any other mods requiring the DLCs are not an option. Any tips would be much appreciated. I'm relatively well versed in Creation Kit but I'm willing to get into papyrus if necessary. Thanks in advance.
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It would greatly appreciated if one of you talented modders could port unrelenting force mastery, by mrjentipede, with permission of course. If you can get in touch with him that is. I agree with his reason for the mod, if the dragonborn can the withstand the voice of all 4 greybeards, he or she should not be a rag doll in a hurricane just because one draugr used all three words.Three of whom don't speak at all normally "because their voice is so strong it could kill anyone not trained in the way with a wisper", his mod is here https://www.nexusmods.com/skyrim/mods/74016? . The last I heard he did not have time for modding anymore.
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Ok so I know that the guy who made the outer rim mod has said his part on updating his star wars mod. Im not saying he needs to update, im saying surely theres someone out there that can make a lightsaber mod? even if its just the light sabers and no force powers, you can get force powers with other mods like 'Better magic U8.1' or whatever the mods called. In conclusion, is there anyone reading tbis that has the ability to make lightsabers in B&S please comment on this, i can also help.
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I was wondering if someone could make Fallout 4 ragdolls more realistic. The vanilla ragdolls are quite stiff, especially their necks have almost no bend or twist to them. I find this somewhat annoying and I would love it if someone could make a mod for Fallout 4 that had similar ragdoll flexibility feautures as this mod has for Skyrim: https://www.nexusmods.com/skyrimspecialedition/mods/1439/? I realise that there already is a realistic ragdoll force mod for Fallout 4 but that mod does nothing to improve the flexibility of the ragdolls.
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Is there a mod that give you high damage and give your punch a little more force, like knocks them back futher than normal?
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Revans's robes seem to have been requested a few times but nothing has ever happened. I don't know if this will be any different but it's worth a shot. If anyoen could create a robe which looks like Revan's from either KOTOR or SWTOR. Persoanlly I prefer the SWTOR version and it would be easier to create I think. Thank you in advance. http://media.moddb.com/images/groups/1/5/4522/Screenshot_2012-06-10_14_55_19_118561.jpghttp://calreth.files.wordpress.com/2012/01/swtor-2012-01-08-02-24-54-181.jpghttp://i50.tinypic.com/vshw1e.jpg http://oi46.tinypic.com/16h6gk7.jpg http://oi48.tinypic.com/1z2n51j.jpg
