Search the Community
Showing results for tags 'helpneeded'.
-
To start it off, i walked to camp searchlight, and sergeant astor ran up to me and instead of telling me about the rads and opening a dialogue tree, he said a basic ncr soldier line and the dialogue ended, and whenever i try to talk to him he spews the basic ncr soldier lines. i tried to use commands to start the quest to no avail, and tried using console commands on sergeant astor, the quests will not work. if it helps, when i click on sergeant astor with the console opened, it says "Functional post game ending" at the too, and astor death script at the top. does anyone know of anything that could be causing this? its making a lot of side quests involving camp searchlight unplayable. also, the quest with jerry the punk ended after i gave him medx, instead of allowing me to continue the line and send him to the followers, console commands also did not work on this quest. I do not know why many quests are not working, and there might be more not working that i havent discovered/tried to go for yet. i used viva new vegas guide, and i will attach my load order below. loadorder.txt
-
- supporthelp
- helpneeded
-
(and 6 more)
Tagged with:
-
So I have an issue with Dawnguard where the doors don't work in Volkihar, the dialogue options usually only show one sentence and the rest of the options are "...." So I have no idea what the dialogue option is, the "cattle" are always "lookup failed" and I can't interact with them. Duraks options during the conversation are also just not there. I tried downloading mods lastnight to try and override the vanilla stuff (thinking it might help). It did not. I have no idea what is causing the issue, I've never had it before. here's my LOD, I cannot for the life of me get to the bottom of the problem. Thralls are "lookup failed". Help I have verified the files a dozen times and gone through Serana specific mods that I didn't realize conflicted with each other but now I have another problem with the other post I made. My everything is in shambles, dude. please help load order Video example Image examples
-
- dawnguard
- brokengame
-
(and 4 more)
Tagged with:
-
This is Helgen Keep (Screenshots). I can walk through that invisible rocks and fall down to nowhere... But I end up teleporting to another upper floor of Helgen Keep. How to fix this glitch? I have tried everything. Even started a new game, cleaned my .inis, deleted some mods... And no fix at all. Is there any mod or anything that can help me solve this? I even tried with some retexture mods for caves... But nothing helped. I'm out of ideas so I decided to seek for help here. It also happened in Bleak Falls Barrow, so I assume it will always glitch in caves or dungeons... Because I didn't see this glitch anywhere else in Skyrim. If anyone got any idea of what mod can be causing it or any solution for this, it's really apprecited.
- 9 replies
-
- helpneeded
- glitch
-
(and 3 more)
Tagged with:
-
Hi guys, I need some advice for trying to fix this issue. After installing Nemesis + XPMSE my NPC are acting in a very odd way. At first they didn't even attack themselves in a fight or make any combat animations, I fixed this by reading some topics on reddit, apparently many people got this issue too. I installed "XPMSE - Nemesis - Papyrus Stack Fix" and "Animation Txt. Patch for Nemesis Engine for Skyrim LEGENDARY EDITION" and my NPC are doing they combat animations again for themselves. But I got a new issue... My NPC enemies aren't attacking me in any way, and they aren't doing any combat animation/behavior against me. They are acting as if I have the cheat "tdetect" enabled, or at least a very similar behavior to that... For the time being I'll just uninstall Nemesis and all the stuff to see if my issue gets fixed, I can't keep playing this way... But I'll leave this topic here, and if anyone helps me I'll try to use Nemesis again in the future. This is what I have "checked✔" in Nemesis right now, and what I have installed (animations-related) ✔ Gender Specific Animations ✔ Character Behaviors Enhanced - Character Behaviors Enhanced by Zartar - Some minor gender-specific animations mods - Dual Sheath Redux - Dynamic Animation Replacer (+ some minor mods for performing animations with this mod) - EVG Conditional Idles - "Animations" (Standalone - I think this mod isn't on Nexus anymore...) - Dovahkiin Relaxes Too - Animation Limit Crash Fix LE (I don't have FNIS of course, but I have this installed just in case it helps me in any way...) - Some more minor and standalone mods-animations
-
- help
- helpneeded
-
(and 1 more)
Tagged with:
-
Hey everyone I started up some npc's with a little bit of lip synced dialogue now where I get lost at is actually linking a quest into their dialogue I literally know nothing about scripting I've learned all of my geck expierence from youtube I've searched youtube already the only quest tutorial just shows how to pinpoint where a quest is started & where it ends but nothing to do with dialogue or any more sophisticated objectives anyways I need a little explaining on how exactly would I make a quest that is triggered through dialogue? All help is appreciated.
-
I can't upgrade weapons or armor. I completed the companions quest line and i bought the full set of wolf armor from Eorlund and I went to upgrade the armor at the workbench. I made sure i had steel ingots and the steel smith perk. When i try to upgrade the armor all my selections are grayed out and it says in the corner i don't have the skills necessary to upgrade this armor. Same goes for weapons. Could anyone help me out? Mods i have installed: Better message box controls Enhanced animation Immersive HUD Immersive sounds magic Immersive sounds weaponry Immersive sounds magic aural assortment Race menu Skyrim immersion main menu replacer SkyUI Static mesh improvement mod unofficial skyrim patch Faster vanilla horses Stones of Barenziah quest markers Whistle Left hand rings More dragon loot Random alternet start Thank you for your help. =)
- 1 reply
-
- mods
- helpneeded
-
(and 3 more)
Tagged with:
