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Found 3 results

  1. as most of you know there are some pretty funny speechchecks, if u have a low intelligence in the game, but most of us dont like playing a low intelligence charakter. so what i am requesting is a perk or trait, which enables all those speechchecks without the need of being a stupid idiot. that way we could have a new way of playing the game. call it "idiot disguise" or whatever you think it fits i know this seems like alot of work for such a minor tweak, but it would be a really fun addition to the game i apologize for the bad english, cause its not my native languade your tawatabak
  2. It sucks building settlements with low charisma. But if your character is smart enough to hack robots, why do you still need to charm the ones you build into acting as provisioners? Oxhorn inspired us all to build a better kind of provisioner. But I want to play as the Mechanist, not Tony Stark. Hence, the title of this mod request. I'm no modder. I don't know if you can add a script to the level 3 Robotics Expert perk to allow robot (but not human or synth) settlers to create supply lines. But it would be great, especially as a nice workaround for a low charisma genius build. I figure level 3 is appropriate because that perk allows you to issue specific commands to enemy robots. I dunno, makes sense. Sure it takes more levels to get robot provisioners this way, but that's the trade-off for being an antisocial weirdo with robot friends. So am I crazy? Does this not sound like a great idea? Am I really the only person who has requested this? Help me out, wastelanders! EDIT: Alternately, could a "torso misc" mod be added to the robot workbench (like the lockpick or hacking module) that allows a created robot to become a provisioner? This could have a Robotics Expert level 1 perk requirement if the whole "wait until level 44 to have robot provisioners" thing doesn't float your boat.
  3. When Bethesda released Fallout Shelter, it become a massive hit. Almost everyone is addicted to it and while all of us are waiting impatiently for Fallout 4 actual release, I personally invest a huge amount of time in Fallout Shelter myself. And there I play everyday at the same time thinking by myself, there's got to be some mechanics or features in Fallout Shelter that's going to be implemented in Fallout 4. For a moment there I was right, the new Settlement building feature is there, but WAIT!! Its a bit different and also very underdeveloped. Like its being rushed out. So here's what I personally found lacking:- You cannot put 1 male and 1 female settler in a room and wait for some cheesy pickup lines until the female one got pregnant.You cannot send a settler that you've overly equip with all the best gear and hoping they'll come back from the Commonwealth with some better ones! (maybe some junks too!!)You cannot see how the settlers interact with each other and sometime where they'll gloat how awesome their child is.You cannot assign settlers to manage water and electrical production, just let you done it all by yourself by simply attach a generator which never runs out of power to supply a water purifier. Total immersion Bethesda!! Next one is how a vault dweller in Fallout Shelter increase their S.P.E.C.I.A.L. I totally love how it works!! Well they'll level up when they travel to the wasteland but for their S.P.E.C.I.A.L its different. I really thought Bethesda is finally gonna change how the S.P.E.C.I.A.L leveling system works. Like in Fallout Shelter:- Do some push-ups/pull-ups to gain Strength. Practice shooting target to increase Perception.Jogging on the treadmill increasing Endurance.Hanging out at the bar to increase Charisma.Studying in the class to raise Intelligence. Gymnastic(maybe) increasing Agility.Gamble in the poker club raising Luck.And there I was still thinking (hoping) that Fallout Shelter is actually made to prepare us for their big one. p/s: This is just some plain idea only, not the in-depth version of how the rate of leveling the S.P.E.C.I.A.L stats yet, just to make sure if this idea actually possible. Thank you!
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