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  1. Hi, first off thanks for taking the time to help me. I've tried absolutely everything, and looked absolutely everywhere and I still cannot find anything to fix this problem. Its come up several times before on forums and I've tried each of the solutions listed as well as every combination that I could think of, and still it remains wholly unfixed. I'm currently at my wit's end and thoroughly frustrated. Basically the issue involves tes4gecko not being able to even start instead showing the cannot start java VM error, as well as the "A Fatal Exception Has Occurred" error. I've tried every registry edit, I've tried deleting my gecko files and extracting them, but nothing has even come close to working. Ive downloaded and tried java jre && jdk 1.8, 1.7, and 1.5 in both Program Files (x86) and Program Files, and still nothing. Please help. I have to do some heavy duty merging. I HAVE SO MANY MODS.
  2. I tried to patch my skyrim game with the reproccer when it gave me this error after importing all of the mods that needed patching: I also tried to use the debug file in the skyre reproccer folder but to no avail because i couldn't understand what it was saying. Here is the debug log in it's entirety: [1] [OPEN DEBUG FILE] Opening Debug File[2] [Run Location] Program running from: C:\Program Files (x86)\Steam\steamapps\common\Skyrim\Data\SkyProc Patchers\T3nd0_ReProccer\.[3] [sUM] Arg: -NOSTREAM[4] [status] ReProccer version: 2.5.1[5] [status] Available Memory: 15MB[6] [status] Max Memory: 247MB[7] [EXCEPTION] java.io.FileNotFoundException: .\Reproccer\Stats.xml (The system cannot find the path specified)at java.io.FileInputStream.open0(Native Method)at java.io.FileInputStream.open(Unknown Source)at java.io.FileInputStream.<init>(Unknown Source)at java.io.FileInputStream.<init>(Unknown Source)at java.io.FileReader.<init>(Unknown Source)at skyReXML.XMLCreator.readXML(XMLCreator.java:137)at skyprocstarter.SkyProcStarter.onStart(SkyProcStarter.java:188)at skyproc.gui.SUMGUI$8.run(SUMGUI.java:392)at java.awt.event.InvocationEvent.dispatch(Unknown Source)at java.awt.EventQueue.dispatchEventImpl(Unknown Source)at java.awt.EventQueue.access$500(Unknown Source)at java.awt.EventQueue$3.run(Unknown Source)at java.awt.EventQueue$3.run(Unknown Source)at java.security.AccessController.doPrivileged(Native Method)at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)at java.awt.EventQueue.dispatchEvent(Unknown Source)at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)at java.awt.EventDispatchThread.pumpEvents(Unknown Source)at java.awt.EventDispatchThread.pumpEvents(Unknown Source)at java.awt.EventDispatchThread.run(Unknown Source) [8] [sUM] Patch needed because it closed prematurely earlier while needing to patch.[9] [sUM] Patch needed: true[10] [sUM] Starting patch because user pressed patch.[11] [sUM] Window Closing.[12] [Needs Importing] Needs importing because force patch was on or patch needed updating.[13] [sUM] Patch needed: true[14] [sTART IMPORT THREAD] Starting of process thread.[15] [sPGlobal] Skyrim App data thought to be found at: C:\Users\Andre\AppData\Local\Skyrim[16] [importer] Starting import of targets: [17] [importer] WEAP ARMO COBJ INGR MGEF GMST AMMO PROJ [18] [importer] In mods: [19] [importer] Skyrim.esm[20] [importer] Update.esm[21] [importer] Dawnguard.esm[22] [importer] HearthFires.esm[23] [importer] Dragonborn.esm[24] [importer] Nock2Tip.esm[25] [importer] ApachiiHairMales.esm[26] [importer] Campfire.esm[27] [importer] ClimatesOfTamriel.esm[28] [importer] RSkyrimChildren.esm[29] [importer] JSwords.esm[30] [importer] Unofficial Skyrim Legendary Edition Patch.esp[31] [importer] FISS.esp[32] [importer] Realistic Lighting Overhaul - Major City Interiors.esp[33] [importer] RealisticRoomRental.esp[34] [importer] CollegeOfWinterholdImmersive.esp[35] [importer] Weapons & Armor Fixes_Remade.esp[36] [importer] SkyRe_Main.esp[37] [importer] Immersive Citizens - AI Overhaul.esp[38] [importer] 3DNPC.esp[39] [importer] Realistic Lighting Overhaul - Dawnguard Interiors.esp[40] [importer] Book Covers Skyrim.esp[41] [importer] Skyrim Immersive Creatures.esp[42] [importer] Wintermyst - Enchantments of Skyrim.esp[43] [importer] Weapons & Armor_TrueWeaponsLvlLists.esp[44] [importer] Realistic Lighting Overhaul - Major City Exteriors.esp[45] [importer] SoS - The Wilds.esp[46] [importer] SoS - Civilization.esp[47] [importer] Skyrim Immersive Creatures - DLC2.esp[48] [importer] SoS - The Dungeons.esp[49] [importer] SkyRe_EncounterZones.esp[50] [importer] SFO - Expanded Diversity.esp[51] [importer] Hothtrooper44_ArmorCompilation.esp[52] [importer] Immersive Citizens - RRR patch.esp[53] [importer] SMIM-Merged-All.esp[54] [importer] AHZmoreHUD.esp[55] [importer] FixCombatMusic.esp[56] [importer] SkyUI.esp[57] [importer] SkyTweak.esp[58] [importer] AchieveThat.esp[59] [importer] OMageReplacerPack.esp[60] [importer] sandboxcylinderheight.esp[61] [importer] HUE Handmade Unique Eyes - Witcher.esp[62] [importer] HUE_Standalone_2.esp[63] [importer] HUE_VampireEyesFix.esp[64] [importer] HUE_Standalone_Albinism.esp[65] [importer] Lock Overhaul.esp[66] [importer] FNIS.esp[67] [importer] PumpingIron.esp[68] [importer] UIExtensions.esp[69] [importer] FSS-Slight pause between lines.esp[70] [importer] Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp[71] [importer] Realistic Lighting Overhaul - Brighter Dungeons.esp[72] [importer] ClimatesOfTamriel-Nights-Level-2.esp[73] [importer] ClimatesOfTamriel-Dawnguard-Patch.esp[74] [importer] ClimatesOfTamriel-Dragonborn-Patch.esp[75] [importer] CWINPCOpulentOutfits.esp[76] [importer] Thundering Shouts.esp[77] [importer] posesivecorpses.esp[78] [importer] Immersive Weapons.esp[79] [importer] WeaponsArmorFixes_ImmersiveWeapons_Patch.esp[80] [importer] One handed Crossbow.esp[81] [importer] RRR_3DNPC-Patch.esp[82] [importer] LeftHandRings.esp[83] [importer] LeftHandRings - Dawnguard.esp[84] [importer] Unique Uniques.esp[85] [importer] TradeBarter.esp[86] [importer] aMidianborn_Skyforge_Weapons.esp[87] [importer] AMB Glass Variants Lore.esp[88] [importer] Differently Ebony.esp[89] [importer] JSwordsDistributionBalancePlugin.esp[90] [importer] Frostfall.esp[91] [importer] Nock2Tip.esp[92] [importer] CCO - Permanent Birthsigns.esp[93] [importer] SkyRe_StandingStones.esp[94] [importer] quest_pitfighter.esp[95] [importer] SkyRe_Races.esp[96] [importer] Skyrim Flora Overhaul.esp[97] [importer] Character Creation Overhaul.esp[98] [importer] CCO - Diverse Races And Genders.esp[99] [importer] CCO - Dynamic Skill Progression.esp[100] [importer] CCO - Oblivion Carry Weights.esp[101] [importer] SkyRe_EnemyAI.esp[102] [importer] Nicoroshi Creations.esp[103] [importer] Sneak Tools.esp[104] [importer] Equipping Overhaul.esp[105] [importer] SkyRe_Combat.esp[106] [importer] Imaginator BETA.esp[107] [importer] ForgottenMagic_Redone.esp[108] [importer] Apocalypse - The Spell Package.esp[109] [importer] quest_pitfighter_dlc01.esp[110] [importer] RaceMenu.esp[111] [importer] RaceMenuPlugin.esp[112] [importer] Dual Wield Parrying_SKSE.esp[113] [importer] Improved Combat Sounds v2.2.esp[114] [importer] BWS.esp[115] [importer] DYNAVISION Dynamic Depth of Field.esp[116] [importer] Hothtrooper44_Armor_Ecksstra.esp[117] [importer] hothtrooper44_ArmorPatch.esp[118] [importer] GrassOnSteroids_NaturalEdition_SFO.esp[119] [importer] UGCustum.esp[120] [importer] EnchantedArsenal.esp[121] [importer] SkyRe_Survivalism.esp[122] [importer] SkyRe_Plugin_Perks_ Broadsword.esp[123] [importer] Apocalypse - SkyRe Compatibility Patch.esp[124] [importer] SkyRe_EnemyScaling.esp[125] [importer] iHUD.esp[126] [importer] Realistic AI Detection - Medium Interior, Medium Exterior.esp[127] [importer] Dual Sheath Redux.esp[128] [importer] Sneak Tools Vanilla Masks.esp[129] [importer] Sneak Tools Vanilla Hoods.esp[130] [importer] RSChildren - Complete.esp[131] [importer] SimplyKnock.esp[132] [importer] XPMSE.esp[133] [importer] Dread Knight Weapon Set.esp[134] [importer] Alternate Start - Live Another Life.esp[135] [importer] IcePenguinWorldMapPaper.esp[136] [sPGlobal] Skyrim.ini believed to be in: C:\Users\Andre\Documents\My Games\Skyrim\Skyrim.ini. File exists.[137] [EXCEPTION] skyproc.exceptions.BadRecord: HEDR doesn't know what to do with a XXXX record.at skyproc.SubRecords.importSubRecord(SubRecords.java:258)at skyproc.SubRecords.importSubRecords(SubRecords.java:248)at skyproc.Mod$TES4.parseData(Mod.java:1393)at skyproc.Record.parseData(Record.java:31)at skyproc.Mod.<init>(Mod.java:53)at skyproc.SPImporter.importMod(SPImporter.java:531)at skyproc.SPImporter.importMods(SPImporter.java:463)at skyproc.SPImporter.importActiveMods(SPImporter.java:321)at skyproc.gui.SUMGUI$ProcessingThread.run(SUMGUI.java:925)at java.lang.Thread.run(Unknown Source) [138] [ERROR] /=== ERROR![139] [ERROR] (==== File: SkyProcDebug/Asynchronous log.txt[140] [ERROR] \=== Line: 3[141] [ERROR] \== Message: Skipping a bad mod: Unofficial Skyrim Legendary Edition Patch.esp[142] [ERROR] \========================================>[143] [ERROR] /=== ERROR![144] [ERROR] (==== File: SkyProcDebug/Asynchronous log.txt[145] [ERROR] \=== Line: 4[146] [ERROR] \== Message: skyproc.exceptions.BadMod: Ran into an exception, check SPGlobal.logs for more details.[147] [ERROR] \========================================>[148] [import Mods] Done Importing Mods.[149] [sUM] Patch needed: true[150] [EXCEPTION] java.lang.NullPointerExceptionat skyRePatcher.SkyRe_WeaponPatcher.patchWeapons(SkyRe_WeaponPatcher.java:46)at skyprocstarter.SkyProcStarter.runChangesToPatch(SkyProcStarter.java:212)at skyproc.gui.SUMGUI$ProcessingThread.run(SUMGUI.java:949)at java.lang.Thread.run(Unknown Source) [151] [sUM] Closing program after UNSUCCESSFULLY running import/patch.[152] [DEBUG] Closing Debug File. Time was: 15554
  3. I'm reinstalling all my mods after having deleted Skyrim and not played in a while. I'm running Patchus Maximus via Mod Organizer, and it fails almost instantly. I run it, it goes through one process, and then gets to "Task: Scroll and Staff Creation..." and brings up a "java.lang.NullPointerException" error. I've read the threads and tried all the normal fixes, but even if I disable all my mods, it pulls up the error. Any thoughts?
  4. This is my first post so hello everyone! I have met with an obstacle which I cannot deal with. The thing is that I'm getting java exception error I even managed to localize what's causing it: The thing is this Dummy Arrow is localized in Skyrim.esm and as far as I know esm files cannot be modified(tried to remove this Dummy Arrow with TES5EDIT - but yeah if it succeeded i wouldn't write this post). Any ideas? Check attached imgs. https://postimg.org/image/av9rz0isd/4ae8b536/ - java exception https://postimg.org/image/lmv4n76ql/e940de28/ - tes5edit dummy arrow
  5. Hello pepz of the almighty internet. So we all know the Creation Kit is not perfect... Or good... But I'm having some issues that just dosn't make any sense. The CK crashes all the time and it crashes for the weirdest reasons, though it seems to somehow be consistent, or so I thought... The CK crashes when I tried to go to a Commonwealth cell which I had edited a little to make a few more changes. Meaning of course that I had the ability to go there before and I have gone back and forth to that cell plenty of times before however out of nowhere I started to crash whenever I tried to even load that cell... If I went to a nearby cell and manually navigated my way over to the edited cell the CK would crash upon trying to load it. It also crashes upon closing the CK (Not that that's really that big of an issue... I mean I was closing it anyway), bit the hair the broke the camel's back for me is that first it destroys my chances for even participating in the Fallout 4 contest but now it also crashes when I try to make a mod that contains content from DLC's... So now that you know of my struggle (The struggle T_T) my actual question here is, are there any programs that are required for the CK to work properly? My friend tried to open my mod and he could do everything I couldn't and he also says he have never even experienced the CK crashing. I have updated my driver, checked if I'm using the most up to date version of the CK, updated Java, updated Flash and googled for answers for what is probably turning into hours now... Any help is appreciated, cheers.
  6. I have downloaded Dual Sheath Redux before, and it worked fine. Now, when i try to run the SkyProc Patch for it, it tells me I've had a Java Exception Error. I don't understand whats going on, and don't know how to fix it. I know nothing about coding so I can't fix it on my own. Any Suggestions?
  7. Never before have I had such a hard time installing SkyRE! Using it to edit a few things including some ludicrous damage on some weapons, no matter what I try, the Reproccer throws exceptions at me. I've had this sort of thing with Wintermyst (and since uninstalled it). Having only the Skyrim.esm, the official DLC, the Unofficial Patches, and SkyRE, it still spouts this: If I disable patching for Weapons, the same happens for Armor, Projectiles, and Alchemy Components. What can I do to fix this?
  8. Hello, Good Day to all the people who is reading this. I'm not a pro modder, I am 90% Positive that the mods I am using are correct until this error came up which I've been searching for about 3 hours now for fixes in Google, Youtube, and Reddit posts but can't seem to find any solution. I am hoping for people with advanced experiences might lend me a helping hand in my minor problem. :) There is a screenshot below. Here is the Asynchoronus file in my MO. [23418] [EXCEPTION] java.nio.BufferUnderflowException at java.nio.HeapByteBuffer.get(Unknown Source) at java.nio.ByteBuffer.get(Unknown Source) at lev.LShrinkArray.extract(LShrinkArray.java:163) at skyproc.FormID.parseData(FormID.java:141) at skyproc.SubFormArray.parseData(SubFormArray.java:51) at skyproc.KeywordSet.parseData(KeywordSet.java:68) at skyproc.SubRecordsStream.loadFromPosition(SubRecordsStream.java:148) at skyproc.SubRecordsStream.get(SubRecordsStream.java:53) at skyproc.SubRecords.getKeywords(SubRecords.java:151) at skyproc.ARMO.getKeywordSet(ARMO.java:130) at skyRePatcher.SkyRe_ArmorPatcher.patchArmor(SkyRe_ArmorPatcher.java:52) at skyprocstarter.SkyProcStarter.runChangesToPatch(SkyProcStarter.java:218) at skyproc.gui.SUMGUI$ProcessingThread.run(SUMGUI.java:952) at java.lang.Thread.run(Unknown Source) [23419] [sUM] Exit requested. [23420] [DEBUG] Closing Debug File. Time was: 42970 Thank you for your time! ^_^
  9. I want to use the Dual Sheath Redux mod but everytime I enter the game it says "Patch Data Not Detected". I've followed the instructions and have the required mods. I ran the Dual Sheath Redux Patch.jar but it seems to be only completing half way and the windows disappears but I still get the Dual Sheath Redux Patch.esp file that it generates. I don't if the patcher is supposed to close that fast because I've seen videos of other people installing and it takes around 15 to 30 seconds.
  10. I've been trying to install Dual Sheathe Redux but SkyProc won't open. I'm opening it with Java but when I do a black window with white text pops up and immediately closes and then nothing happens. I've been trying to get this mod installed for about a month but it seems I have a really dumb problem with Java. Someone please help
  11. I have a problem that has been tormenting me for a couple of days now. I downloaded T3ndo's skyre skyrim redone I went through all the steps but when I finally install the reproccer and I click on the jar file this message pops up There was an exception thrown during program execution: java.io.FileNotFoundException..\..\ReProccer.esp (Acsess denied) Please contact author. I have searched the internet for days now and I still haven't found anything yet.
  12. I can't get Patchus Maximus to work in MO. I used all the java arguments, ran the 32 bit MO version of Patchus Maximus (the debug with more heapspace one), but the jar file won't recognize mods. It only claims to recognize Skyrim.esm and one other. When I run the jar by itself without using debug it works and does recognize all 212 or so mods, but it later crashes due to not enough heapspace. How can I solve this issue? Thanks.
  13. So whenever I run the reproccer, I get a java error message (java.lang.StackOverflowError). Can someone drop me a hint on how to fix this? Maybe I am installing the patches and reprocc in the wrong order or something? Here's what I have: The LOOT Report requires Javascript to be enabled in order to function.Skyrim.esmCRC: C665FD56Update.esmCRC: 1FDAB215C.Location, Delev, Invent, RelevUnofficial Skyrim Patch.espCRC: 23BBAC1CVersion: 2.0.7C.Acoustic, C.Climate, C.Encounter, C.ImageSpace, C.Light, C.Location, C.LTemplate, C.Music, C.Name, C.Owner, C.Water, Delev, Graphics, Invent, Names, Relev, Sound, StatsDawnguard.esmCRC: 7A481404C.Location, Delev, Graphics, Invent, Names, SoundUnofficial Dawnguard Patch.espCRC: 2F92E911Version: 2.0.7C.Climate, C.Encounter, C.Location, C.Name, Delev, Graphics, Invent, Names, Sound, StatsHearthFires.esmCRC: F4DDC851C.Location, Graphics, InventUnofficial Hearthfire Patch.espCRC: 909C478EVersion: 2.0.7C.Climate, C.Location, C.Owner, Graphics, Invent, Names, SoundDragonborn.esmCRC: A46CA360C.Location, Graphics, Invent, NamesUnofficial Dragonborn Patch.espCRC: 697829D7Version: 2.0.7C.Climate, C.Encounter, C.Location, C.Music, C.Name, Delev, Graphics, Invent, Names, Sound, StatsSkyrim Project Optimization - Full Version.esmCRC: FE33A011ApachiiHair.esmCRC: 783F7167Version: 1.4HighResTexturePack01.espCRC: D596F02AHighResTexturePack02.espCRC: D596F02AHighResTexturePack03.espCRC: D596F02AUnofficial High Resolution Patch.espCRC: 7EBC542Version: 1.1.9Armored Robes.espCRC: 934C303SkyUI.espCRC: 9330CAF7Version: 4.1RealisticHumanoidMovementSpeed.espCRC: 7CA92D40Weapons & Armor Fixes_Remade.espCRC: F7B2BC5Version: 5.0Delev, Names, Relev, StatsAthletics Training.espCRC: 8FA4379CVersion: 1.4Superjump_2x.espCRC: 79D3874ERaceMenu.espCRC: 2765B7D0RaceMenuPluginXPMSE.espCRC: 391E2EFHothtrooper44_Armor_Ecksstra.espCRC: 9229A0B4AzarHairPonyTail 03 - Havok.espCRC: 123E00E9EnchantedArsenal.espCRC: 8939899AVersion: 2.23ProperWeaponScale.espCRC: 51FC22F6EnhancedLightsandFX.espCRC: 2F172642ELFX - Exteriors.espCRC: C4817E64SkyRe_Main.espCRC: 71A52835Version: USKRP2.5.2Delev, Relev2HandSpeed40.espCRC: 8849F781Immersive Weapons.espCRC: 82318300Delev, RelevWeapons & Armor_DragonPriestMasks.espCRC: 768246E2AOS.espCRC: D4F2924FAOS_DGDB Patch.espCRC: C87883FFAOS2_WAF Patch.espCRC: 3E7AED23Version: 2AOS2_SkyRe Patch.espCRC: B9831344FCO - Follower Commentary Overhaul.espCRC: EBD99340MaleClericArmor.espCRC: 991365E2Magicka Sabers.espCRC: FA2C90EErandomthunder.espCRC: 1058BBB4dD - Enhanced Blood Main.espCRC: 7AFD4E3EAOS2_EBT Patch.espCRC: 785B898EdD-Dragonborn-Dawnguard-EBT Patch.espCRC: FE5C3763RaceMenuPlugin.espCRC: 8A8A009SkyRe_EnemyScaling.espCRC: 59E42F4ERelevSkyrim Immersive Creatures.espCRC: F68C9890Version: v6.5.2aDelev, RelevCloaks - Dawnguard.espCRC: 56988D38ELFXEnhancer.espCRC: 31D9D865Skyrim Immersive Creatures - DLC2.espCRC: 37A6F2FAVersion: v6.5.2aDelev, RelevSkyRe_SiC_Patch.espCRC: 55428CE0Version: SiC6.1.2Delev, Names, RelevSkyRe_SIC Crossbowfix.espCRC: A8A552EVersion: v6.1.2Delev, RelevWeapons & Armor_FasterArrows.espCRC: BC6B22D5WeaponsArmorFixes_ImmersiveWeapons_Patch.espCRC: 899C98D6Hothtrooper44_ArmorCompilation.espCRC: 2A9F7DEDVersion: 7.1[object Object], [object Object]EMCompViljaSkyrim.espCRC: 3D45FE02Run For Your Lives.espCRC: B7BAFE68Version: 2.0.3Cloaks.espCRC: 2D16EDEMagicka Sabers Crystal.espCRC: 7E9E0DAFThe Force.espCRC: 8D2549FSkyRe_Races.espCRC: B478A9C7SkyRe_EnemyAI.espCRC: ECE362ARitual Armor of Boethiah.espCRC: 2653E9ESkyRe_Combat.espCRC: AB194ADBApocalypse - The Spell Package.espCRC: 71393CADApocalypse - SkyRe Compatibility Patch.espCRC: 8CE355D3The Force SKYRE patch.espCRC: 440F1F57Cloaks - USKP Patch.espCRC: 84AC01B3Alternate Start - Live Another Life.espCRC: F8F3B96Version: 2.5.3C.LocationASLAL - Hearthfire Support.espCRC: 378B223FBashed Patch, 0.espCRC: CF167FB8Version: 286ASIS-Dependency.espCRC: 94BF81BDASIS.espCRC: FC5AD145Pre ReProccer WAFR IA7 IW Patch.espCRC: FBC6B88ReProccer.espCRC: 73F851F3Post ReProccer Fixes IA7 IW Patch.espCRC: F57578EHonestly, I am kinda computer illiterate. So if there is an extensively detailed and up to date video on how to properly handle this, please someone let me know.
  14. Hello, ok, so I'm having a problem here with running ReProccer with MO, add to it Java in the middle, so as Gopher video shows, I should go to ReProccer.jar, simply right click and select "add as excutable", and it's supposed to tag with Java on it's own, but this doesn't happen with me [ :( ], instead I get this (Check the picture link, please) http://i.imgur.com/8hRP015.png?1 So I decided to go to Java folder on my computer to select the Java.exe, then I got this (Check another link, please) http://i.imgur.com/mP9A7vL.png?1 So I'm on a Windows 8.1 operating system, I'm very new to the whole Modding thing, and I know about Java as much as I know about the Chinese language (I'm not Chinese, and no don't know nothing about Chinese), so I don't know what seems to be the problem, and your help is really appreciated
  15. For some reason the reproccer for Skyrim Redone doesn't want to create a patch and thinks the SkyRe main esp isn't there. I've tried reinstalling both the Patcher and Skyrim Redone but nothing changes. I see Skyre main in the load order and the data file. Is it java or another mod causing the issue.
  16. I know the many, many attempts at renovating NPCs for Fallout 4. I have to wonder, though; why has no one tried a .json file like, say, EveryBody''s Different for Skyrim and SE? It's the same basic engine and largely the same file structure. Moreover, for all its somewhat ham-handed installation, Vortex uses a .json file and it interfaces with Fallout 4 just fine in itself. Even with things like Super Mutant Redux messing with the basic formula, there's far less races in Fallout than in TES, as everyone there is human or derived from them; Ghouls and Ferals are (in Preston's words) irradiated humans who look messed up and live a long time. Behemoths are extreme and frankly failed Super Mutants who are themselves humans that got messed up by FEV. Females can be added to the latter and are already among the former. Setting basic height variance and a gender modifier, scanning for and applying headparts like eyes, hair and facial features; selecting makeup, scars, blemishes, and overlays from the looksmenu choices. That's essentially what EBD for Skyrim did with the showracemenu options and Fallout 4's looksmenu system is if anything more systematic. So, I ask again. Why hasn't this been tried?
  17. I have attempted to install Requiem-the role playing overhaul(version 1.8.2) in my Skyrim game through Mod Organizer for several days now. I manage to get to step 4 in the installation guide, but nothing happens when i try to run the Reqtificator. This is what I have written in the Requiem SkyProc Patcher executable(this is copied from the mod organizer, with spaces and everything) Binary C:\Steam\steamapps\common\Skyrim\Java\bin\javaw.exe Start in C:\Steam\steamapps\common\Skyrim\Data\SkyProc Patchers\Requiem Arguments -Xmx1024m -jar "C:\Steam\steamapps\common\Skyrim\Mod Organizer\mods\Requiem - The Roleplaying Overhaul\SkyProc Patchers\Requiem\Reqtificator.jar" I have attempted to download the 32-bit version of java 7, but I can only figure out that it is java 7, and not if it is 32-bit or 64-bit. I also have the Unofficial Skyrim patch, the Unofficial High Resolution patch, the Dawnguard DLC, the Unofficial Dawnguard Patch, the Dragonborn DLC, the Unofficial Dragonborn patch, the Hearthfires DLC, the Unofficial Heartfires patch, SKSE and SkyUI installed. Any help would be highly appreciated.
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