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Showing results for tags 'killed'.
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Hi, I love Bethesda games and I'll play them for hours on end but one thing that has always bothered me is that there is no penalty for death, I never really liked the reload until everything goes according to plan style death mechanic and I managed to find a mod that fixes that for Skyrim (http://www.nexusmods.com/skyrim/mods/34698/?) But I haven't been able to find one for Fallout so I'm requesting that here, the concept is simple, when the player reaches 0 HP or dies instead of loading last save they will respawn somewhere (Maybe the last bed they slept in minecraft style) and have to do a corpse run (Travel back to where they died and pick up the loot they lost off their corpse).
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In my current run of Skyrim, I did not join the Dark Brotherhood, so I decided to use them to power the Ebony Blade. Everyone in the Sanctuary plus Astrid is 6. I also killed the 2 Argonians in Lights Out! Now totally 8. After I helped clear out Kolskeggr Mine, I killed the 2 miners. Now totaling 10. Mephala said some progression dialogue for every other kill. However, for the tenth kill, she did not say "At last, my blade is returned to its full glory. Now go forth, child. Continue your tiny subversions against the orders of trust and intimacy." And the Whispering Door quest did not update to "I have restored Mephala's Ebony Blade to its full potential." So to confirm the kills, I typed into the console "sqv da08ebonybladetracking", which resulted in ScriptState = "" ::FriendsKilled_var =10 ::GratsScene_var = (0010FAF2) ::MaxFriendsKilled_var = 10 - 1 Aliases for quest 'DA08EbonyBladeTracking' (0010FAEC)- REF 'MephalaInYourHead'-> " (0005BF3E) --Quest state-- Enabled? Yes State: Running Current state: 0 Priority: 0 From what I can understand from this, it says that I have currently killed 10 friends, but the quest is still enabled and running. In other words, it has not finished, despite the kills already hitting max. Here is my load order. Based on these mods, the only mod that ever touched the Ebony Blade was the Unofficial Skyrim Patch (unless there's another that I'm unaware of). Has anyone who recently updated their Unofficial Skyrim Patch encountered anything like this, and if so, how does one fix it? Testing this glitch was actually made a lot harder by the Unofficial Skyrim Patch (I know that this part is caused by the patch because it is in their fix list) because they made reanimation staffs cause the reanimated to turn into ash, like normal reanimation spells (before, if you had a reanimation staff, you could reanimate any individual repeatedly so long as their level wasn't over the staff's limit).
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Dragons die and turn into skeletal remains. Do we have a mod like this that turns humans into skeletons? I think that would be really cool.
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I had Scouts-Many-Marshes as my husband in the game. Using the spouse-can-life-anywhere mod I had him living in my woodland home built just east of Valthiem towers on the waterfall (this meant he was outside all the time). I came back home to find him dead, I have tried reloading every save but he's still dead. Is there a way I can resurrect him?
