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Found 3 results

  1. I have been working on custom races for my mod recently and followed this tutorial to create custom tri files for my race. Since my race looks different than anything in vanilla Skyrim I am creating custom tri files from scratch as opposed to deforming the existing ones. Here is what the scene looks like in max. I exported everything as the tutorial states, edited the obj's in notepad accordingly, and compiled. To my astonishment, the resulting tri file does not crash the ck and it does show up, but the deformations basically seem to do whatever they want. This is an expression applied to it. Basically I am wondering what sort of design shoddyness on my part is causing this to happen. Note also that this is just for the femalehead.tri, I have not created any morphs for the chargen tri(and I don't think that the race morph one would be necessary in this case), so do I need to generate that as well to fix this issue or is it unrelated?
  2. I just backed-up Skyrim, ready to revert to 1.8, but first I'd like to know, will I experience any problems associated with "downgrading?" I'm running SKSE, SKYUI, ENB (but not an actual enb mod), and a ton of others. (70 plugins) Will I get problems from add-ons that require the latest version of Skyrim, and if so, how could I fix it? Thanks. EDIT: So I just checked some mods in my load order, and "Wet and Cold" requires 1.9. Is there really no way to fix the bug?
  3. Okay. We all know that the latest Skyrim patch (1.9) had killed lipsync to be half a second of time right? a very annoying bug. As I have not heard it being fixt, I suppose its my screwing around with files that has done the trick lol. First I used to use a High Poly head mesh for females, but I deleted it. It gave ugly neck seams, and it seemed to just not fit on the CBBE body (while vanilla is fine). I remade my character using the console command showracemenu and everything seemed fine. Seemed... I talked to the female blacksmith in Whiterun, her mouth didn't move and her face got blurry. I thought it just got blurry cause of hot air from the forge. Then I went to my home breezehome. I went to the cellar where Lydia was. But when I came close, her mouth stayed shut and her face got blurry, while not having a forge anywhere close. Soon I started to realize all woman of skyrim went on doing telekinesis way of talking. AS any idiot having trouble with f***ing up there game, I went googling. All I found where people complaining about how Skyrim patch 1.8 0r 1.9 made the lip sync delay around half a second from the actual words, a very annoying problem. With the head, came some custom files to make the morphs work. Cause not knowing what else to do to fix it, I replaced the facial one (femalehead.tri) (the morphs in the character creator worked fine anyways). I also unpacked all .tri files from the Skyrim - meshes.bsa file, as these contain morphs either. Without many hope I restarted my game... It was fixt! I was happy as the woman gave up their psychic powers to talk more regular with me and each other again :smile:. BUT WAIT! THERE IS MORE! Men and Woman seemed to open their mouth when they talked, instead of afterwards. And when they silenced, their mouth closed instead of moving their mouth in silence. The only annoying bug I ever had in Skyrim seemed fixt. Now I will not link to the high poly head mesh I got a file from, as its by a modder who stole her stuff from DAZ3d makers. When I downloaded it, I did not know. The link I used (to an English translated version) is dead anyways, and was on a site that may not be named, or linked to, for its content. But if you happen to be in possession of this mesh, or evilly know how to get it, and if you're annoyed by the lip sync problems caused by (one of) the latest patch, then you know that somehow, this might fix it. I can not guarantee anything. I am no modder, have no experience with these files either, just a random person who seemed to have accidentally fixed an issue where she heart lots of complaints about and haven't heard about a fix.
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