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Iv'e been having troubles with adding new armor and clothing to leveled lists, specifically for the NCR troopers and Heavies. Often the soldiers spawn without armor entirely, and show up in their underwear while the ncr heavies often spawn with their original sets along with their new armors. I do not have this problem with legion units. I am trying to build this alongside the NCR trooper overhaul, could this be the reason? and is there a way around it or fix it?. I can provide pictures if needed.
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"Mods" list ist empty, but "Plugins" list is full
RostamderHeld posted a topic in Skyrim's Skyrim LE
Hi there, i have a problem with the Nexus mod manager. I didn't played Skyrim a very long time, maybe one year. Today i updated the manager because i thought it would be nice to play Skyrim again, but when i opened it, the mods list was empty. There is no problem with playing Skyrim, it works well, but I want that list! It's very usefull, btw. the plungins list is full with my activated mods and they work ingame. So is there anybody who had this problem as well and know how to fix it? Or just somebody with an idea?# Thank you for answers! :thumbsup: -
Hello! I hope I'm posting this in the right place, I need a little help with a project I've got underway. I'm working on a treehouse in my skyrim game, there's no interior, its all in the main world. My problem isn't fancy commands, its just items! I've scoured the interwebs, and I was able to find most of what I needed. Honestly it's going pretty well, with one big exception. STAIRS. Oh my gosh, hit me with a mammoth, I hate stairs! I cannot find the ids for them. There was a huge data base where i got all of my id's from, but it seems its down and now just gives out malware. Does anyone know where i can find another comprehensive id list with things like stairs? Any advice would be appreciated, thanks for your time!
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Merging leveled lists for weapon and armor mods is pretty easy for skyrim but the "Wrye Flash" for new vegas looks outdated and buggy, should I just use that or is there a better way?
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Before, say a week ago or so, I had a category for auxiliary armors, I believe from frostfall or wet and cold, a category called building materials from hearthfire, and a category called misc. For some reason, now I only mave miscellaneous and every item that used to be in building materials and auxillary armors has been merged into that category. Does anyone know how that could have happened, or have any ideas for reversing the issue?
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I'm new to adding mods via Vortex/ Nexus instead of Steam workshop, so I certainly would appreciate finding out what mods people have found to work together with the current version; but in general I think it would be interesting and useful for the future to see what combinations of mods people enjoy using together and if they start to have issues after an update.
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First off, I would like to state that I have a short background in computers such as html, and web page design. I am also new to using the Creation kit and Fo4edit programs. I am still a beginner, as such I do not know all of the technical work to answer my issue. That being said, Now that I have installed Weaponsmith Extended 2, I have been changing leveled lists to make the gameplay a challenge in survival. This includes weapons damage, and npc drops. I usually make changes in fo4edit. Then I open fallout 4 and check my work. My issue, is that when I get weapon drops in game they are labeled with 'of Atoms Judgement'. I would like to remove this from being added to all of my weapon drops. First, because none of these items are dropped by Atoms Judgement. Second, because its not easy on my eyes... and I need to see myself through survival. If anyone is skilled enough in Leveled Lists, or fo4edit, or even the Creation Kit to guide me through the process of removing this label. That would be great. If you need any more information just post here and I will get back to you.
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Now that I am coherent in the use of fo4edit, for example I know my way around the interface and know a lot of the programs capabilities, I am looking for what the vocabulary is. Currently, I am working in the Leveled Items selection. I am adding the weapons list for Modern Firearms 2.5-1.4 to the Leveled Items and Leveled NPC lists. What I want to know is that do the abbreviations for "LL_" and "LLI_" mean. I am sure that the meanings of these will add to my scripting ability, this is because I will know what exactly I am linking. Also, If you could tell me and "LVSG" means. Again this will add to my knowledge of Modding and my overall gameplay.
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I am having an issue where GECK/Fallout New Vegas seems to be overwriting the AmmoList of one mod if the other mod is loaded after. Two mods were created (e.g. A and B), each of these added a new 20Ga round and added the new rounds to the 20Ga ammo list. However if B is loaded after A only B's round is added to the ammo list while if A is loaded first A's round is present. When viewed in the GECK the ammo list will not show the first loaded round in the ammo list. How can one add an ammo type to an ammo list without the ammo list then breaking the ammo list for all subsequent mods?
