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Found 9 results

  1. Hello together, I`m doing my fist skyrim mod at all and I have a problem to get my NPCs walk around my new world. I have already manualy nevmashed my world and the NPCs are moving, but only like one step foreword, one step back. I now want them to cross whole of the Isle. I have made a Al package (SandboxMultiLocation) with 6 xMarkers linked, Location time 0.000, Random? false But the problem is: My NPC goes to the first xMarker and stands still there until its time to go to bed (when my al sleep package is starting). I want my NPC to go to: Location 1 - 2 - 3 - 4 - 5 - 6 and than start over again. Where is my mistake or what can I do? Please help me with this issue! Thanks and greetings from Germany
  2. So, for the past few days I was simply learning how CK works and I have been thinking about battles. In vanilla Skyrim, battles usually can be described as: grab your weapon and smash that guy! So, yeah, quite boring and predictable. I was thinking about a challenge, something demanding more tactic from you. And I got that idea: Multi-stage battle - is it possible? My idea in detailes: You fight a guy who is told to be powerful. At first, nothing interesting happens, you get his Hp really low and then... Let's say: he turns into a werewolf, his Hp regenarates and he fights with werewolf template combat. So okay, you take him down again and then... He teleports to someplace you can see him but not attack him (some cool effects in background) and he... let's say, conjures four annoying spirit wolfs to bite you in the... you know what. So you take down the wolfs, he appears in the battleground again (for the sake of your annoyance, with his health regenerated) and you fight with him. Etc, etc, etc. So, is something like this possible? I mean, what would it mean for a modder to do something like this? Since I'm now creating a "training" mod to learn CK systems, I'd like to try to create something like this for learning purposes, but I'd also like not to smash my keyboard after facing things I have no idea about. If it's possible, would someone be kind enough to explain me step by step how I should get to it? Or at least, what kind of things in CK would be needed to get it done? Thanks!
  3. Hello, I don't know if I'm in the right place. I already search during hours and didn't find any answer. Sorry for my bad english, i'm french. I tried the Tamriel Online mod to play with my bf and it works. But I have other mods to have a pretty face and nice hair and when we play together, he can't see my real face he just sees an ugly elve that is not even my race. And also, each time we connect together, some random body (called prisonners) appeared and never disappeared even if we are not connected anymore. It's just so weird to have plenty of body (with or without head and without clothes) everywhere. He tried to dl exactly the same mods as me but it doesn't change anything. And if i try to change my race/face into a vanilla race, he still sees that ugly elve and not my changement. So is there a possibility to play multi with other mods that works for both of us ? And to remove all the weird bodies ? Thanks for any help. Elysire
  4. I'm currently married to Ysolda. Yeah she's ayight, but I also like Sofia and Tania the Hermit. Well, the current Multiple Marriage mod with the highest number of endorsements requires Dawnguard. That's kinda ridiculous because that means I have to buy another DLC just to have more wives. To have and to hold mod only allows you to marry designated wife candidates. Why? I wanna marry whomever I want!!! Why make things so complicated? It would be really great if someone makes multiple marriage mod that is NOT based on any DLC and allows you to marry whomever you want.
  5. I am thinking to install: http://skyrim.nexusmods.com/mods/37546/?tab=4&navtag=%2Fajax%2Fcomments%2F%3Fmod_id%3D37546%26page%3D1%26sort%3DDESC%26pid%3D0%26thread_id%3D1022288&pUp=1 ^ (BodyChange- A multi-bodyshape system) so I may be able to switch between cbbe, unp, adec, unpb, etc. at will through the usage of mcm. However, if I use nmm to download the particular meshes and apply their corresponding texture files, i will only end up replacing the current mesh I have which is cbbe. Do I need to manually download each and create a folder for each body type and place their meshes, textures and skeletons separately into each folder?
  6. Hello users, As the title states, I am looking for any of the elder scrolls iv multiplayer mod sources, as i am fed up with looking for mods and plan to revive these unfinished dreams. Why not just make my own? I just want to dive right in and finish what the other modders couldnt, regardless of difficulty (im sure its possible as they have already gotten the basics, and those base elements they have already accomplished means ITS ALL POSSIBLE) What Im looking for: MULTITES4 SRC Oblivion Online SRC Oblivion Reborn SRC I want Oblivion Online's SRC the most, because from what Ive heard it is the least buggy and the closest with server sync. The one I want the least is Multites4, as ive heard it is the most buggy, and i dont want to clean up a mess before I begin improving it. I WILL GIVE THE FOUNDERS/DEVS FULL CREDIT. I WILL SIMPLY ADD MY NAME AS AN UNOFFICIAL PATCHER PLEASE GIVE LINK AND I WILL BE EXTREMELY GRATEFUL. Dont we all want to have fun online?
  7. Alrighty, So most of it is all in the Title, But what im primarily asking is if Skyrim Special Edition primarily Favors Single or Multi Threading, Reason being is Yes, im literally building a computer purely for Skyrim Special Edition and i already have a 1080 Ti picked out and for single thread, A 9700K, If anyone has very extensive knowledge on this subject please tell me or if your able, Point me in the right direction. Please keep in mind that im only posting this because i have searched for a few hours about this subject but never REALLY found a 100% or strait forward definitive answer on the subject. Thank you in advance!!! This is the current parts i have picked out currently. https://pcpartpicker.com/list/R9LpLJ
  8. hi everyone i'm searching for a combination of mods that can improve the game imersion like the armors or mission markers ...... the fact is that i have a very shy PC configuration ( e2180 , 9500GT Nvidia , 2Gb of ram ) so don't give any HD or graphic optimiser ! i'm requesting this cause i have often freeze any charitable souls here :ohdear:
  9. I've heard some talk over this subject some here lately, and I thought it sounded like a cool, but all around crazy impossible idea (like skynet) But then, today I was working with SkyProc Patchers when it hit me, EXACTLY what needs to happen for this mod to work! Start off by having each character in individual save files, and every time you stop playing as one character, you save, exit the game, run a Dynamic Patcher, and select the save games you want to 'overlap', and create a dynamic ESP, making all the changes to the game your other character(s) has, and making an NPC of that character(s) in the location you saved them at. When creating this 'dynamic patch', you select which character you want to play as next, and that character is 'omitted' from the patch, but all other characters are included, so if you have a team of 4-5 players you can freely swap between them! You can have yourself as a follower, because when you re run the patch, if the character your switching to has been moved in the current patch, the esp now moves your location to were he was in the other characters save. Also, if you start the thieves guild quest, for example, in one character, it will disable that questline for other characters that 'overlap'. However, mini-quests can still be started if another character has started them, but when you swap characters if a mini-quest was completed by another one of your characters and the character you just changed to had that quest active, the esp will make it 'fail' the second you load up the save! It's a bit more complicated then I'd like, but you still just have to exit the game, run 1 program, launch the game again - much simpler then any other method I've heard of! The patch.esp would have the same name at all times, so need to reactivate, or change load order. I honestly have no clue how to create this kind of program, or how to make a program read a save file so if you like the sound of this, simply assist me! You can show me relevant tutorials, give me permission to work with something similar you've created, or you can just join the 'mod team' and contribute directly. I can NOT achieve this mod without help, but with help, I could create one of the most desired-yet-unachieved mods for skyrim!
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