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Found 9 results

  1. strong: human help strong find milk of human kindness player: why do you want this milk anyway? strong: strong find milk, drink milk, learn the secret of human power player: hmm... *reaches into their backpack and grabs a psycho - there you go! strong: is this milk of human kindness? player: this is even stronger than milk of human kindness! give it a try! strong: *injects.. YAAAAAAAAAAAAAAAAA *flips a car over player: yep! its called psycho its gonna make you alot stronger, you can buy more of them from solomon at diamond city, just be careful not to use too many of them
  2. Please make an overhaul for cyber psychosis that is compatible with all other mods.
  3. Hello, My idea is to make taking many chems detrimental outside of addiction and eventually fatal to the player character. More specifically, it would involve creating a new actor value for the player, make it so taking chems (including ones like addictol) increases that value, but the value decreases over time. When the value reaches a certain point (e.g. 100), the player ragdolls for 5 seconds and dies. What value increase each chem should give is up in the air, but the idea would be for the player to be forced to balance between addiction risk, any current addictions, current situations, and the possibility that the next intake could mean death, because in vanilla, you can collect all the chems in the game world and run around being God-like. Ideally, seeing a doctor would reset the value along with curing addiction. I would love to be able to do this on my own; any advice and guidance would be well received; but if anyone more capable could achieve this, I would definitely use it. Many thanks. ~Arpa~
  4. This should be a pretty simple mod but due to my lack of knowledge about modding I can not do it myself. All I want is to have the Idiot Savant noises replaced by the noises you get from taking Psycho (and obviously all other "psycho" related drugs). It isn't too much to ask for that. Maybe at a later date make it so that with that perk you get a constant psycho buff but for now I just want to be able to use the idiot savant perk without sounding like... well... an idiot :/
  5. Just something that makes it so that the player DOESN'T yell like a crazy person every time he/ she uses psycho
  6. I would like someone with skyrim modding skills to do a recreation of the bates motel and the house of Norman Bates, from Alfred Hitchcock's Classic "Psycho." The motel itself would not have to be explorable, it could simply be an exterior set. The doors could be locked, requiring a non existent key, etc... The house would have the decomposing corpse of Mrs. Norma Bates (obviously), and should either have Norman Bates as a passive NPC, or a violent enemy dressed up in womens clothes wielding a knife or dagger of some sort. Other easter eggs from the movies/tv series could be included. The sky's the limit really. I doubt creation kit allows for the creation of large neon signs, but there should be some kind of sign that says "BATES MOTEL" The house should be on a hill with steps going up to it. Here are some reference images, some of which are pictures that I took at Universal Studios Hollywood (So they're legit :) ), some of which are blueprints that I found online. These are ones that were too big for me to upload, so they're links to the google images page. http://cdn.styleblazer.com/wp-content/uploads/2013/04/Bates-Motel-blueprints.jpg http://www.thepsychomovies.com/psychohouse/housedraws1.jpg http://www.thepsychomovies.com/psychohouse/render2.jpg
  7. I think the title basically sums it up; a mod where if you take too much psycho you'll pass out/faint and wake up sometime later with a bunch of dismembered bodies around you. It'd be cool if it could recognize your current location and spawn appropriate bodies: if you're out in the middle of nowhere then there'll be Gecko and Deathclaw bodies strewn around into pieces. If you're in the Strip inside the NCR embassy then a bunch of dead NCR soldiers at your feet. This would be a really useful "last-resort" option if you find yourself really low on health/ammo with no stimpacks or health items except Psycho, you're surrounded by a bunch of enemies... you overdose on the Psycho and it's basically a guaranteed way to kill everyone around you (but it should have enormous SPECIAL penalties if you do). What do you think?
  8. Hello, requesting a mod that triggers the "F***ING KILL" or "AAAAAAAARGH!!" screams from taking the psycho chem without having to take psycho? Would love to be able to hotkey it so my wasteland barbarian can do a psychotic battle cry before he storms a settlement.
  9. Just the inarticulate scream part though, i do not dig the "f***ing KILL!" one, sounds kind of factitious. https://www.youtube.com/watch?v=ISr1ILOwVm0
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