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Showing results for tags 'rays'.
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hello people, i'm interested if there is a way to make placed light rays to be activated when it's day and to be deactivated when it's night, any ideas?
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I've been playing with the Fimbulvinter ENB (http://www.nexusmods.com/skyrim/mods/15386/?) for a little while now and have enjoyed the visual improvements. However, I was getting a glitch where sun rays were shining through solid objects and generally not working right, and this was due to some issue with my video card drivers. The fix for this was to set Forcefakevideocard from False to True, and it did indeed fix the issue with the sun rays. However, once it became night in-game, I noticed a very startling visual glitch related to the moons in the night sky. The moons would sort of... smear across the sky, like this: http://i.imgur.com/TIqmPfx.jpg I've got a funny hunch that this is caused by the ENB trying to display light rays or some other glowing effect from the moons, like it does with the sun. Is there a way to disable Moon glow/rays in this ENB?
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I have a decent laptop. I can run skyrim at around 30-35fps on low settings. Now, i have tried many ENBs but they completely kill my performance and the only effect I actually want is volumetric sun rays such as the one in the picture. What I want to know is if there is any way to get said effect withought the use of an ENB? However, if it is not possible is there an ENB available that only gives the volumetric sun ray effects nothing more. Thanks in advance.
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Recently I noticed my intermittent sun issue became permanent and a big hassle. So tonight I searched through several sites to find a solution to no avail. Yes, I had my bfloatpointrendertarget set to 1, no transparencyAA, etc. Then, I realized I also recently updated my Nvidia drivers to the 320 beta. So I rolled them back to the 314.22 and viola, problem solved. Sorry if this is a repetetive post, I just couldnt find another. So anyone with an Nvidia card who's been having this issue recently, try it. Hopefully the issue will be resolved before an official release. Tested with 550ti.
