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Found 9 results

  1. So this has been going on for a while... I've just never put any effort into figuring out why I only ever get the red-orange aurora at night. I've seen many screenshots of the blue-purple, blue-green auroras but I think I may have only seen them ages again before I started modding. I usually keep the Clear_02 weather active because it's the one I've spent the most time with tweaking to perfection for my ENB, monitor, etc. But Clear_02 presents the red aurora at night. I know this, however... 10e1f0 should present a blue/green aurora... instead I get red/orange 10e1ea should present a blue/purple... instead I get red/orange So... my auroras are just going to be red/orange regardless of the current weather... any ideas why? I use VividWeathers as my only weather mod. Disabling it had no effect. Still red auroras everywhere. Also no aurora retextures are used.
  2. Hi guys.I was wondering if is there any mod that allows to use "arms" customization for single arm customization.For example, one of the kevlar's "arms" customization shows both arms wrapped in some sort of bandages. Is there a mod to take that customization only for one arm?Or is there a way I can make this happen via ini ?I think it's very easy to made for someone who's been modding xcom.I mean a mod that allows the both arms' customization skin (like this vanilla kevlar http://i.imgur.com/aDG0NT6.jpg ) to be used as a single arm customization. So for example I can set the left arm like one of the vanilla kevlars and set the other one as warden armor for example http://images.akamai.steamusercontent.c ... 799D4B935/Mainly I'd like to have just the kevlars' variants and maybe the predator too. Can anyone undertake this Mission :3 ?
  3. So I recently made this Colt Single Action Army .44: http://circle6.net/wp-content/uploads/2017/04/SAA_008.jpg . . . . . . Basically I have no idea how to implement this into the game and am looking for collaborators who might be interested in lending a hand. I've also put a similar post to this in another section here. I have a few days to spare and plan on maybe getting another gun of a similar aesthetic/era completed by the end of the week. I would learn the implementation steps myself but am somewhat tight on time and want to be as productive as possible. Cheers, Nick.
  4. Hello chaps, I've got a few days off work and thought I'd finally model a SAA to put into Fallout which I've wanted for about 500 years. Not really into the modding scene so have absolutely no idea how to implement the model or animate it so looking for collaborators if anyone's interested? Don't know if this is the right area to post this either . . . Some recent personal projects: http://circle6.net/wp-content/uploads/2017/04/Anubis_wip_002.jpg http://circle6.net/wp-content/uploads/2017/04/galil_final_III.jpg http://circle6.net/wp-content/uploads/2017/04/Nick_Atherton_BEAST.jpg
  5. Thought I should explain this, in case it wasn't already obvious. Basically, you can dupe the same model over multiple parts and it looks the same in-game. For example, if you take the Handler's entire body model and copy paste it over the player's arm, body, leg and waist models, they will all look like the Handler's entire body, and you won't notice them overlapping in-game because they are the exact same model. Now let's say you want to cut the model up, so that the arm = arm, body = body, leg = leg and waist = waist. Using my tutorial for erasing model parts you can dupe the model and then erase the unneeded body parts from each. If you're lazy, you can delete the LOD versions and then set the max quality mesh to LOD value of FF. The primary reason for keeping max quality mesh and deleting LOD version references is because, it seems LOD parts tend to be grouped together. For example, if I want to remove the flower from the swimsuit. I can do that easily with the max quality mesh. But if I tried to remove flower from the LOD version of the swimsuit, the flower was part of the same referred mesh as the necklace, etc. So it was impossible to separate them cleanly. Anyway, using this method, you should be able to separate a full body model into player equippable parts.
  6. I had an idea regarding immersive custom music aside from the Radio Stations already in place: I would like to be able to find holotapes with a single music track on it (or maybe 3-4; in the vein of classic 45's) that you could collect and save/carry with you. I'm sure you could just switch out currently existing audio files correlating to holotapes, but I don't imagine it would be too difficult to create a holotape entity and link an mp3/wav to it. I have a feeling that the GECK will be required for this, but I'd just like someone elses opinion/to put the idea out there for anyone interested in this concept. Especially with the option to play a holotape as soon as you find it, I think discovering era-appropriate (or not, I don't care how you live your life) holotape singles would be kind of special, sort of like magazines/comics, except you will revisit the ones you like etc. I also just had a string of thought that perhaps the Jukebox could be altered to store/play/cycle through whatever holotape tracks you store in it, rather than just play one radio station.
  7. I'm trying to make a marriageable follower, is there a way to use a body mod only on that NPC?
  8. I was wondering if anyone could make a mod for a sniper that only fired one shot. The idea I had was for it to look like the single-shot shotgun, but with an extended barrel and a scope. It's fire 50 cal. (Or maybe .308 or 40-70 Gov. rounds, I don't know yet) one shot at a time, then reload like a single-shot shotgun. I think it'd be a good beginning game gun, and kinda fun for challenges. If anyone could do this for me I'd be really greatful.
  9. Alrighty, So most of it is all in the Title, But what im primarily asking is if Skyrim Special Edition primarily Favors Single or Multi Threading, Reason being is Yes, im literally building a computer purely for Skyrim Special Edition and i already have a 1080 Ti picked out and for single thread, A 9700K, If anyone has very extensive knowledge on this subject please tell me or if your able, Point me in the right direction. Please keep in mind that im only posting this because i have searched for a few hours about this subject but never REALLY found a 100% or strait forward definitive answer on the subject. Thank you in advance!!! This is the current parts i have picked out currently. https://pcpartpicker.com/list/R9LpLJ
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