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Found 6 results

  1. Hi I am wondering what are the best basic graphics overhaul mods for Fallout New Vegas that won't need changing the base game and won't be taxing on the low power PCs?
  2. So this has probably been asked before but I never really used the forums so please go easy on me. I'm just starting completely from scratch after not playing for ages. Means I also deleted all mods for Fallout. Now I just need to know the absolute basic mods. Stuff like CBBE e.g., that all other mods basically use, I still remember that there's some really important basic mod or whatever for weapons. I'm sure there's some veterans here who can give a list of all the mods I definitely need to be able to add everything else without any big problems :) I hope someone can answer my question quickly so I can get going and finally play the game again. Thank you in advance lads :P
  3. Hey I've just started to want to create mods like dmrs m24s and m1911s for fallout 3 but i have no idea how to actually create or start making a mod so i need some experienced modders to help me out with what sorts of programs to use to actually start making bases of a gun from scratch if you help me get this started i'll give you credit in all of my created mods and let you customize them as you wish. thanks Rimesy you can either comment a reply or send me a message :)
  4. Yo everybody. Had a lengthy thinking about start modding for Kingdom as the world is really captivating to explore, but most of the times the whole exploration part feels pseudo-ish/pointless without reward of any sorts. Ideas: (1) want to add extra pickables to the world with visual representation if possible (for example if I want to add food like bread somewhere then I want it to appear with its model) (2) want to add extra lootable item containers (like chests, pile etc.) - I don't know what models can be used for these, but would love to add many small items in the woods, items that were dropped by others during combats, hidden "treasures" etc., or even at some "accident" locations. (3) want to add extra nests that can be shot down by arrows - It's really fun to search for these nests even in vanilla, so I figured maybe some more could be added, but these wouldn't be shown with any icon, these would be hardcore nests; these would be placed on much higher distance - high chance they consist items that worth really-really much, or items that give extra stats, sometimes they don't consist anything, but every one of these would give higher XP to archery/precision whatever if you hit them, so at least you could get much more XP than normally would. This would be my first ever modding, so I just want to ask for tips,hints, anything that could help me make this mod. I'm eager to learn anything for this, so hit me. For starters I have found these in modding guide Wiki, but hit me with anything you know about that could help me: https://wiki.nexusmods.com/index.php/Pickable_Items_Documentation https://wiki.nexusmods.com/index.php/Stash_Documentation
  5. You know how you always have to hunt down Vilkas/Farkas/Aela etc in order to commence a radiant quest for the Companions? Well, I personally enjoy the quests they give out, particularly Vilkas and Skjorr, wherein you must rescue a citizen of Skyrim from some bandit camp/cave. But as with any guild quest, having to initiate the quest gets repetitive really fast. After taking only a couple of quests you quickly get sick of hearing Vilkas say "A citizen of the reach has been kidnapped...", particularly when taking quests one after the other. Also, if any of the Companions die, or if they just stop giving quests, like some of them have in my game, suddenly you're unable to enjoy their relevant quests. My suggestion is that there be an alternate means of initiating these quests. Basically, my idea was to have a static object, like a "quest book" situated somewhere in Jorrvaskr, which you activate in order to initiate a Companion quest. Upon activating the book, a list of the different types of quests available (like search and rescue, animal extermination, etc) come up, and you select which you want to deal with. Alternatively, there can be separate quest books dedicated to a particular quest type, labelled accordingly, which you simply activate to initiate a random quest of that type. I don't know if it's even possible, but I wanted to throw this out there. I doubt the following is feasible either, but perhaps instead of obtaining your reward from the companions, being able to activate the same quest book or some other activator in order to receive your reward would also be great. All this is easily justified in an immersion context by being a log book of quests that have been "written" by the companions that need fulfilling. Obtaining your reward from one of these books would be justified in the sense that you are confirming by "writing" that you have completed your quest and then proceeding to obtain your reward from wherever the Companions store their septims. I've mentioned the Companions exclusively here but only because it's the only guild I've joined (in the ridiculous amount of time I've played Skyrim). I'm assuming the Dark Brotherhood and the College have similar quest structures so this suggestion also goes out to them. If not, then yeah, I'd love if this was just done to the Companions. :smile: I really doubt anyone would be willing to work on this, as I doubt it's even possible, but I figured there's no harm in putting this out there. I'd be immensely appreciative of anyone who could input the time and effort to make this possible, if it is. TL:DR = I'd love an alternate means of initiating Companions quests that involved simply activating a log book found in Jorrvaskr, and once completed, obtaining your reward by activating the same/similar log book.
  6. NCRGO

    Hello!

    Hi people! My name is Nicholas, I'm from Brazil, I have 22 years old and I'm a skyrim fan. Playing almost every day by 8~12 hours per day, I like to install a ton of mods in my SSE and I'm beginner of modding. Anyone can contact me for some talking about gaming and modding.
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