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Found 2 results

  1. Hey modders! So in my opinion, the player should be rewarded for stealing. Why not change the pickpocket skill to a robbery skill that will progress for each successful steal, weather it's by pickpocketing or simply taking an item from someone's table without getting caught. The skill tree for pickpocketing could be renamed and modified as to affect both stealing and pickpocket. The most simplest thing that I would really appreciate would be a mod that that featured pickpocket skill progression by simple stealing, similar to as how Ars Metallica added so that tanning, mining and smelting grants smithing skill progression. This way stealing will be more fun and feel more rewarding. :) Happy modding!
  2. I`m currently stealing every item there is in the large cities of Skyrim. While doing this I had an idea of a mod that could transform a bit of Skyrim in a rogue-like endeavor. The gist of it is: as a level 1 character you start the game in Whiterun. You can`t exit the city, you have 10 lockpicks to your name and that is it. You have 7 days to make the most amount of money you can humanly possible. At the end of the 7 days the value of your inventory is calculated. The details need to be discussed more, but this is the gist. Do you like how it sounds? And can someone help with making and designing this mod? Would be happy to work together
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