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Showing results for tags 'tutorial request'.
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So to start off, My favourite pokemon games were Pokemon Mystery Dungeon. I loved playing as a creature with more than just base level inteligence. I love creature survival games because monsters and dinosaurs and dragons are cool, and most games I pick up I can be a human. I was wondering if there is a possibility, either model swaps or an Ark Play as Dino mod style addon, for us to play as a Pal. A mod similar to Ark's Play as Dino would allow multiple people to play as different Pals, and also allow others to be human. A model swap would be the easiest, but at best seems like it would limit the options to two pals for whoever joins. Basically Palworld hits nostalgia for me but done in a way I like even better, and if there was any potential for it to emulate both the Mystery Dungeon or Play as Dino experiences I loved, I would absolutlely be all in on it, even if it would be a single player model swap.
- 2 replies
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- palworld
- model swap
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I been trying to figure this out for years. Here's a couple pictures of a custom helmet I been wanting to make for Elder Scrolls Oblivion. I was able to mod it into other games like Sims and Kenshi and even GTA ^that is how it's supposed to fit on the character & here's a picture of the mesh file it's self. I been trying to mod it into Elder Scrolls Oblivion so my character in the game can wear it. But I can't figure out how to do that. I been trying to find a good tutorial for that, but all the tutorials I managed to find either don't have pictures, are really old/out-dated, or aren't really clear enough. I'm asking if anyone can make a video tutorial showing exactly how they would mod a custom helmet into elder scrolls oblivion. or a picture tutorial, so i can learn how to do it myself. you could film it with this: https://obsproject.com/ A video tutorial would be the easiest option because i could see how to do everything. I already know how to make a 3d mesh/mdel but i just don't know how to attach it to the players head in the game & how to make it spawn in the game either. Can someone please help teach me how to do that? It shouldn't be too difficult because I did that before with the sims 2 & kenshi. (this is how i learned it for the sims 2: )(this is how I learned it for Kenshi: https://steamcommunity.com/app/233860/discussions/3/1699415798755910859/ ) ^If only I could find a tutorial like that for modding helmets into oblivion.... But i also wanted to mod it into skyrim and morrowind too, but we can focus on oblvion for now. Can someone please make a video or picture tutorial on how to do that please?
- 8 replies
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- tutorial request
- modding
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Dear Community, I am your biggest fan, The now outdated Training Tweak mod is a must for me, and i only need its "Financial solutions" patch to work with regards to the AI. and it doesn't matter if it is the MCM version or the standalone/config based version. Here is a link to the mod in question: https://www.nexusmods.com/mountandblade2bannerlord/mods/255 I fully understand and respect you and have no expectations from you in any way shape or form but hope that you may consider reviving this mod at your convenience. please note that i use TOTSK which is on 1.6.2 so i'd appreciate it if it worked for that, but if it works for the latest version whichever that is at the time you are reading this, i understand the premise is on me to update and so i will. Alas if taking upon this request is not possible for you, i would be eternally grateful if you could point me to any tutorial that would enable me to revive this mod myself. Much gratitude for your efforts and patronage my dearest community, your contributions are a delight to us happy few.
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- training tweak mod
- mod update request
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I know there is a Skrim Online project. However, I'm not here for that. If I were to create a means to play Skyrim cooperatively with another player, what schools of software/hardware knowledge would I need to accomplish this? Anyone who could shed some light on this, I would be eternally grateful.
- 3 replies
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- skyrim online
- multiplayer
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I was wondering if anyone has any detailed walkthrough, or information, on how to add an emissive texture to an existing model? Or any information on if this is possible to do as of yet?
