Viking

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Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery


Row 5 Class
Viking
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ImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImageImage
BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values. 20% DA / 5% TA
Style
SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid.
SystemsSpecial systems and Class-Specific Equipment utilized by this class. Auxiliary Weapon
CCWClass Champion Weapon Image Norden Labrys
Unlock Requirements
Image Berserker Master Lvl 30
Image Lumberjack Master Lvl 30
Image CP ×10,000
Image Into the UnknownClear the quest Heir to Proud Dreams
Rewards
Image Crystal ×50
- Clear Chapter 10 Quest: Heir to Proud Dreams.
ID 100401
NameJP ヴァイキング
Release Date 2022-03-10
Other Sites Imagegbf-wiki
(Japanese wiki)
ImageGameWith
Venture into the unknown and clear open a path with your dual axes.
Support SkillsDoes not work as a sub ally unless explicitly stated.
Icon Name Effect Obtained
Image Dual-Axe Legend Guaranteed double attacks.
Supplement normal attack damage (Damage cap: 30,000).
Lvl 1
Image Peerless Brawn Normal attacks deal 2-hit damage to random foes. Lvl 1
Base Skills
Icon Name Effect Cooldown Duration SubSubskill usable on other classes Obtained
Image Norden Harr All allies gain Image20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.[1]
If main or auxiliary weapon is a sabre: Also gain ImageGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
.
If main or auxiliary weapon is an axe: Also gain Image30% Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 30%Duration: 3 turns
.
6T 3T No Lvl 1
Extended Mastery Skills
Icon Name Effect Cooldown Duration EMPCost in EMP
Image Banahogg 2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).[1]
Inflict Image25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
5T 180s 40
Image Vinland Gain ImageCharge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and ImageVinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
Duration: 2 turns
.
10T 2T 30
Image Jomsborg Extend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
6T 3T 50


Level Bonuses
Lvl 1Image ATK +1000
Lvl 5Image Triple Attack +5%
Lvl 10Image ATK +1000
Lvl 15Image Triple Attack +5%
Lvl 20Image ATK +2000
Image Triple Attack +10%
Total Stat Bonuses ImageThese bonuses only apply to this class. Completion Bonuses ImageUnlocked upon reaching the class's max level.
These bonuses are applied while as any class.
Image ATK +4000
Image Triple Attack +20%
Image Boost to DMG cap for classes not row V +3%

Grid Suggestions

Gameplay Notes

Auxiliary Weapon

The top-left slot of the grid is used as an auxiliary weapon for some classes.

Auxiliary weaponsA class specialty weapon of the same element as the main weapon, equipped in the top-left slot of the sub weapon section are a mechanic unique to classes where the top-left slot of the sub weapon section gains a different border than usual and defines how related passive and active skills will behave. See Auxiliary Weapon Affected Skills for a list of skills affected by auxiliary weapons.

An auxiliary weapon must match the weapon specialty of the current class as well as the main weapon's element to qualify as an auxiliary weapon.

Auxiliary weapons are displayed in battle along with the main weapon, but do not qualify as a main weapon for weapon skill requirements.

Since they are not equipped in the main weapon slot, Class Champion Weapons of other classes can be used as an auxiliary weapon.

Jomsborg

  • Extends all buffs with an original duration of 1.5 turns or higher.
  • Grants two of the following buffs to all allies:
  • Buff durations are extended before two random buffs are granted.

Peerless Brawn

  • Unlike Chrysaor, Viking's 2-hit normal attacks are separate damage instances. Bonus Damage and Supplemental Damage effects will apply to both instances.
  • Counterattacks will also deal 2-hit damage.

ImageFacsimile Compatibility

Icon Skill Copyable?
Image Norden Harr No
Image Banahogg No
Image Vinland No
Image Jomsborg No

Resources

Assessment

Image

Image This section contains subjective remarks about this class.
Relevancy of information and recommended weapons can quickly change over time.
Use substantial discretion before heavily investing resources.

Overview

Viking is an offense-oriented class that focuses slightly more on buffing the team over its Row IV counterpart, Image Berserker. Many of Viking's class skills provide additional benefits if both a Sabre and an Axe are equipped in the Main/Auxiliary Weapon slots. The class tends to be used for Full Auto and burst rotations where Image Berserker provides less benefit.

Skill Overview

Class Skill

Skill Priority Comments
Image
 Norden HarrAll allies gain Image20% DMG AmplifiedDMG for normal attacks and counterattacks is amplified
Strength: 20%Duration: 3 turns
.
If main or auxiliary weapon is a sabre: Also gain ImageGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 3 turns
.
If main or auxiliary weapon is an axe: Also gain Image30% Bonus DMG (1 time)Deals bonus DMG for normal attacks (1 time)
Strength: 30%Duration: 3 turns
.
Default
  • A strong buff that provides additional benefits if the correct auxiliary weapon type is equipped.

Extended Mastery

Skill Priority Comments
Image
 Banahogg2-hit superior Elemental damage to a foe (Damage cap: ~370,000 per hit).
Inflict Image25% DEF DownDEF is lowered
Strength: 25%Duration: 180 secondsStacking: Single
.
If main or auxiliary weapon is a sabre: Boost to number of hits (2 times).
If main or auxiliary weapon is an axe: Also inflict 25% Element DEF DownElement DEF Down debuff based on weapon element
Strength: 25%Duration: 180 seconds
.
High
  • A strong damage skill that is able to single-handedly cap DEF down on a foe.
Image
 VinlandGain ImageCharge Bar +100%Instantly boosts Charge Bar by 100%
Strength: 100%
and ImageVinlandCharge bar will be boosted by 100% at the end of the turn (Can't be removed)
Duration: 2 turns
.
High
  • Able to provide MC with 100% charge bar for multiple turns.
  • Does not bypass ImageCharge Bar Gain LoweredCharge bar gain is lowered
    effects, including those from support skills.
Image
 JomsborgExtend the duration of all allies' buffs by 1 turn. (Excludes 1-turn buffs.)
All allies gain two random buffs.
Medium
  • Able to extend the duration of preexisting buffs.

Notable Main Weapon Options

Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.

Feel free to explore and experiment with weapons available to you.

For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.

Farmable Options

Weapon Element Source Charge Attack Comments

Dark Opus (Fire)
Image Treasure Trade:
Dark Opus Weapons
Image
Apocalyptic IgnitionMassive Fire damage to a foe.
All allies gain 1 ImageHellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Additional effect at Transcendence Stage 1:
All allies also gain Image5% ATK Up (Stackable / Max: 25%)ATK is boosted while active (Stackable)
Strength: 5% (Max: 25%)Multiplier: Unique Stackable
and Image5% DEF Up (Stackable / Max: 25%)DEF is boosted while active (Stackable)
Strength: 5% (Max: 25%)
.
Additional effect at Transcendence Stage 5:
Multiplier upgraded to Unworldly.
Buffs upgraded to Image10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique Stackable
and Image10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)
.
  • Using Image Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)
    with Image Chain of Falsehood enables burst setups to utilize teamwide ImageDouble StrikeAttacks twice each turn
    Duration: 0.5 turnsApplied during the attack phase.
    On the next turn, it'll have 0 turns remaining.
    from its charge attack despite the lowered charge bar gain.
  • Charge Attack effects can be altered depending on which Pendulum or Chain you have equipped. See #Guiding Gospel for more info.
Image
Sword of Valorblaze
Image Weapon Series:
Seraphic Weapons
Image
Arkhangelsky SoborMassive Fire damage to a foe.
All allies gain Image20% Fire ATK UpFire ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Image20% Wind DMG LoweredWind DMG is lowered
Strength: 20%Duration: 3.5 turnsWind DEF Up. Not a Damage Cut.
Reduces Wind damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • An accessible option if lacking other better weapons.
Image
True Infernal Flamescythe
Image Special Quest:
Xeno Ifrit Clash
Image
True Soulfire ImmolationMassive Fire damage to a foe.
Inflict ImageBurned (5000)HP is lowered on every turn
Strength: 5000Base Accuracy: 25%Duration: 180 seconds
.
All allies gain Image30% DA UpDouble attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
and Image30% TA UpTriple attack rate is boosted
Strength: 30%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 5★:
ImageBurned (5000)HP is lowered on every turn
Strength: 5000Duration: 180 seconds
base accuracy increased.
  • Provides MC with 20% Bonus DMG effect against foes inflicted with ImageBurnedHP is lowered on every turn
    .
  • Raises the party's multiattack rate on C.A.
Image
Fateless
Image Treasure Trade:
Astral Weapons
Image
Frigid StingMassive Water damage to a foe.
Remove 1 buff.
Additional effect at 4★:
All allies also gain Image15% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 15%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Image
Last Sahrivar
Image Special Quest:
Xeno Vohu Manah Clash
Image
AtarMassive Earth damage to a foe.
Gain Image20% Earth ATK UpEarth ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
All allies gain ImageWater SwitchElemental DMG from foes turns into water DMG
Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 5★:
Buff increased to Image25% Earth ATK UpEarth ATK is boosted
Strength: 25%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and now affects all allies.
  • MC gains ImageAdjudicator's RevelationDMG dealt is supplemented upon taking DMG (Stacks up to 5 times / Can't be removed)
    Duration: Indefinite
    (Stackable) upon taking damage.
  • ImageWater SwitchElemental DMG from foes turns into water DMG
    Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    can offer extra defence against powerful foes that deal multi-element damage.

Dark Opus (Light)
Image Treasure Trade:
Dark Opus Weapons
Image
Apocalyptic MessiahMassive Light damage to a foe.
All allies gain 1 ImageAurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
.
Additional effect based on the pendulum.
Additional effect at Transcendence Stage 1:
All allies also gain Image5% ATK Up (Stackable / Max: 25%)ATK is boosted while active (Stackable)
Strength: 5% (Max: 25%)Multiplier: Unique Stackable
and Image5% DEF Up (Stackable / Max: 25%)DEF is boosted while active (Stackable)
Strength: 5% (Max: 25%)
.
Additional effect at Transcendence Stage 5:
Multiplier upgraded to Unworldly.
Buffs upgraded to Image10% ATK Up (Stackable / Max: 50%)ATK is boosted while active (Stackable)
Strength: 10% (Max: 50%)Multiplier: Unique Stackable
and Image10% DEF Up (Stackable / Max: 50%)DEF is boosted while active (Stackable)
Strength: 10% (Max: 50%)
.
  • Using Image Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)
    with Image Chain of Falsehood enables burst setups to utilize teamwide ImageDouble StrikeAttacks twice each turn
    Duration: 0.5 turnsApplied during the attack phase.
    On the next turn, it'll have 0 turns remaining.
    from its charge attack despite the lowered charge bar gain.
  • Charge Attack effects can be altered depending on which Pendulum or Chain you have equipped. See #Guiding Gospel for more info.
Image
True Purity Sunblade
Image Special Quest:
Xeno Corow Clash
Image
Font of OrionMassive Light damage to a foe
Inflict ImageBlindedAttacks have a slight chance to miss
Duration: 2.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
All allies gain Image10% UpliftedCharge bar is boosted on every turn
Strength: 10%Duration: 2.5 turnsApplied during the attack phase.
On the next turn, it'll have 2 turns remaining.
.
Additional effect at 5★:
ImageBlindedAttacks have a slight chance to miss
Duration: 3.5 turnsLocal status effectApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
duration increased to 3.5 turns and now affects all foes.
  • Provides the party with an ATK boost depending on how high MC's HP is.
Image
Scythe of Darkherald
Image Weapon Series:
Seraphic Weapons
Image
Body-on-Body ParadeMassive Dark damage to a foe.
All allies gain Image20% Dark ATK UpDark ATK is boosted
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
and Image20% Light DMG LoweredLight DMG is lowered
Strength: 20%Duration: 3.5 turnsLight DEF Up. Not a Damage Cut.
Reduces Light damage taken on a multiplier
separate from Damage Cuts.Applied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
  • An accessible option if lacking other better weapons.

Premium Draw Options

Image WARNING!
Players should not uncap weapons in this list using Image Damascus Ingots, Image Gold Bricks or duplicates until they reach a point in their progression to fully understand their value.
Weapon Element Source Charge Attack Comments
Image
Crimson Scale
Image Premium Gala Image
DamnatioMassive Fire damage to a foe.
All allies gain Image20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
All allies also gain ImageCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
  • Even at 0★, this weapon provides 50,000 Supplemental Damage and does not strictly need to be uncapped for Omega grids.
  • Even at 0★, this weapon provides a significant teamwide Image20% Bonus Fire DMGDeals bonus fire DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    effect on C.A. and does not strictly need to be uncapped for Omega grids.
Image
Evanescence
Image Premium Gala Image
Nine-Winged ButterflyMassive Wind damage to a foe.
All allies gain Image20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
All allies also gain ImageCharge Bar +15%Instantly boosts Charge Bar by 15%
Strength: 15%
.
  • Even at 0★, this weapon provides a significant teamwide Image20% Bonus Wind DMGDeals bonus wind DMG for one-foe one-ally attacks
    Strength: 20%Duration: 3.5 turnsApplied during the attack phase.
    On the next turn, it'll have 3 turns remaining.
    effect on C.A. and does not strictly need to be uncapped for Omega grids.

Gold Moon Options

Image WARNING!
Weapons in this section require a significant Image Gold Moon investment.
The player should be absolutely positive before making the purchase.
Weapon Element Source Charge Attack Comments
Image
Hrunting
Image Trade Moons:
Image Gold Moon ×150
Image
Here at LastUnworldly Earth damage to a foe (Damage cap: ~2,550,000).
All Earth allies gain ImageBlood SacrificeHP is lowered every turn
Strength: 10% of max HP (Damage cap: 1000)Duration: 3.5 turnsApplied during the attack phase.
On the next turn, it'll have 3 turns remaining.
.
Additional effect at 4★:
All Earth allies also gain ImageDMG Mitigation (2000)DMG taken is lowered by a fixed amount
Strength: 2000Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
.
  • Provides MC with ImageSavage MythologyTakes DMG every turn / ATK is boosted / DEF is sharply boosted / Attacks twice each turn (Can't be removed)
    when used as a main weapon. This buff also activates the second weapon skill which provides Image30% Bonus Earth DMG (1 time)Deals bonus earth DMG for normal attacks (1 time)
    Strength: 30%Duration: 1 turn
    .
  • Although Image Dual-Axe LegendGuaranteed double attacks.
    Supplement normal attack damage (Damage cap: 30,000).
    and Image Peerless BrawnNormal attacks deal 2-hit damage to random foes. are able to boost Hrunting's damage output, Image Berserker with Image UlfhedinnGain ImageUlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
    Strength: 50% ATK Up, 50% DEF Up, 30% Bonus DMG, and guaranteed triple attacksMultiplier: UniqueDuration: 4 turns
    .
    (Consumes 100% of charge bar.)
    and Image Beast Fang400% Elemental damage to a foe (Damage cap: ~635,000).
    Inflict Image25% ATK DownATK is lowered
    Strength: 25%Duration: 180 secondsStacking: Single
    and Image25% DEF DownDEF is lowered
    Strength: 25%Duration: 180 secondsStacking: Single
    .
    Gain Image50% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted (Can't be extended)
    Strength: 50%Duration: 2 turns
    .
    (When ImageUlfhedinnATK and DEF are boosted / Deals triple attacks / Bonus Elemental DMG effect / Debuff immunity / Can't use skills (Can't be removed)
    is in effect: Auto-activates upon normal attacks.)
    provide significantly more benefit.
Image
Ereshkigal
Image Trade Moons:
Image Gold Moon ×150
Image
KurnugiaUnworldly Dark damage to a foe (Damage cap: ~2,550,000).
All other Dark allies gain ImageDouble StrikeAttacks twice each turn
Duration: 0.5 turnsApplied during the attack phase.
On the next turn, it'll have 0 turns remaining.
until end of turn.
Additional effect at 4★:
MC also gains ImageGuaranteed TAGuaranteed triple attack regardless of Triple Attack Lowered debuffs
Duration: 1.5 turnsApplied during the attack phase.
On the next turn, it'll have 1 turn remaining.
.
  • Provides a charge attack effect similar to that of a Dark Opus Weapon equipped with Image Chain of Falsehood, however requires no additional skill presses to get started.
  • Image Splitting SpiritConvert caster's HP to charge bar3% charge bar for every 250 HP consumed, up to 100% charge bar.
    (Consumes up to 50% of current HP.)
    can be used to gain an additional burst turn once ImageTell IbrahimInstant C.A. standby at end of turn (Can't be removed / Can't be extended)
    Duration: 2 turns
    has expired.

References