Warlock
Main Character
About Classes | Class List | Class Skills
Player Growth Systems: Rank | EXP | Extended Mastery | Master Level | Ultimate Mastery
| BASE DA/TAThis class's base double attack rate and triple attack rate.Classes with support skills that grant guaranteed multiattacks may have very high values. | 7% DA / 3% TA |
|---|---|
| Style | |
| SpecialtyThe MC gains 20% more ATK from weapons of this type in your grid. | |
| CCWClass Champion Weapon |
| Unlock Requirements |
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| ID | 130301 |
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| NameJP | ウォーロック |
| Release Date | 2016-06-28 |
| Other Sites | (Japanese wiki) |
| Approach the limits of mortal knowledge and obtain world-rattling powers of destruction. |
| Support SkillsDoes not work as a sub ally unless explicitly stated. | |||
|---|---|---|---|
| Icon | Name | Effect | Obtained |
| |
Arcane Master | 20% boost to skill damage.[1] 30% boost to Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict Strength: 10%Duration: 1 turn .. Strength: 80% (Max: 300%)Duration: IndefiniteMultiplicative modifier. Self-inflict Strength: 10%Duration: 1 turn .'s cooldown reduced by 1 turn. |
Lvl 1 |
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Metaphysics | 30% boost to skill damage cap. | Lvl 1 |
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Quick Cast | 1-turn reduction to damage skill cooldowns. | Master Lvl 20 |
| Base Skills | ||||||
|---|---|---|---|---|---|---|
| Icon | Name | Effect | Cooldown | Duration | SubSubskill usable on other classes | Obtained |
| Aether Blast III | 400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element). |
5T | - | No | Lvl 1 | |
| Extended Mastery Skills | |||||
|---|---|---|---|---|---|
| Icon | Name | Effect | Cooldown | Duration | EMPCost in EMP |
| Dark Haze | Inflict Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, Duration: 180 seconds, and Strength: 9999Duration: 180 seconds on all foes. |
5T | 180s | 30 | |
| Aether Bane | Inflict Duration: 180 seconds(Maximum level: 20) on a foe. |
5T | 180s | 10 | |
| Chaser | All allies gain Strength: 20%Duration: 3 turns. |
7T | 3T | 25 | |
| Resounding Chant | 300% elemental damage to all foes (Damage cap: ~400,000). All allies gain Strength: 20%.[2] (Boost to damage, damage cap, and charge bar effect based on number of Staff-specialty allies.) |
Ready in 3 turns3-turn cooldown at start of battle. / 12 turns12-turn cooldown upon use. |
- | 50 | |
| Ultimate Mastery Skills | |||||
|---|---|---|---|---|---|
| Icon | Name | Effect | Cooldown | Duration | MaterialsMaterials consumed to learn |
| Demonic Flare | 1000% elemental damage to all foes (Damage cap: ~1,120,000) and remove 1 buff. Inflict Strength: 40%Duration: 6 turnsLocal status effect, Strength: 40%Duration: 6 turnsLocal status effect, Strength: 50%Duration: 6 turnsLocal status effect, Strength: 50%Duration: 6 turnsLocal status effect, and Duration: 6 turns.[2] |
Ready in 3 turns3-turn cooldown at start of battle. / 15 turns15-turn cooldown upon use. |
6T |
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| Arcane Field | Gain Multiplier: PerpetuityDuration: Indefinite. (Effect ends when Multiplier: Perpetuity lvl is 7 or charge bar is insufficient at end of turn.) |
10T | - |
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| Crest Discharge | All allies gain Duration: 1 turn , Strength: 20%Duration: 3 turns, Strength: 15%Duration: 3 turns, and Strength: 20%Duration: 3 turns.[2] (Can only be used when caster has 5 Crests of their element.) |
7T | 1T / 3T |
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| Level Bonuses | |||||||||||||
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| Total Stat Bonuses | Completion Bonuses These bonuses are applied while as any class. | ||
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Master Level Bonuses
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| Total Stat Bonuses | Skill Bonuses | ||
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New Support Skill: Quick Cast Skill Upgrade: At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element). Alternate color class outfits |
| Ultimate Mastery Level Bonuses Requirements to unlock Ultimate Mastery
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Grid Suggestions
Gameplay Notes
- Alternate sprite colors are unlocked at
Warlock: Master Level 30
Aether Bane
- Increases damage cap of
Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000).
At level 30:
Damage increased to 600%.
All allies also gain 1 Elemental Crest
Hellfire CrestFire magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
Deluge CrestWater magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
Wasteland CrestEarth magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
Typhoon CrestWind magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
Aurora CrestLight magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite
Oblivion CrestDark magic is amplified (Max: 5 / Can't be removed)
Duration: Indefinite (Crest gained based on caster's element). at rate of 100,000 per level up to 2,000,000 at level 20. - Level is increased by usage of both Aether Blast and Aether Bane. Debuff duration is not reset.
| Level | 01 - 03 | 04 - 06 | 07 - 09 | 10 | 11 | 12 | 13 | 14 - 15 | 16 - 17 | 18 - 19 | 20 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Duration | 180s | 160s | 140s | 100s | 90s | 80s | 70s | 50s | 30s | 20s | 15s |
Resounding Chant
- Elemental damage and charge bar boost are based on the total number of Staff-specialty allies in the party, including sub allies.[2]
| Staff Allies | Elemental DMG | |
|---|---|---|
| 1 | 300% (Damage cap: ~400,000) | 20% |
| 2 | 600% (Damage cap: ~800,000) | 40% |
| 3 | 900% (Damage cap: ~1,200,000) | 60% |
| 4 | 1200% (Damage cap: ~1,600,000) | 80% |
| 5 | 1500% (Damage cap: ~2,000,000) | 100% |
| 6 | 1800% (Damage cap: ~2,400,000) | 120% |
Arcane Field
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite grants the following effects:[2]- For all allies:
- 30% ATKMultiplier: Perpetuity Up
- 100% DEF Up
- Guaranteed DA
- 20% TA Up
- 100% / 20% Critical Up100% chance of dealing 20% more damage.
- 50% Debuff Resistance Up
- At end of turn based on
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity lvl: Deal multi-hit, 100% elemental damage to all foes (Damage cap: ~100,000 per hit / Max: 12 hits). Consume charge bar. Raise
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite lvl by 1 (Max: 7).
- For all allies:
Lvl Status Charge Bar Consumed 1
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity40% 2
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity50% 3
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity60% 4
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity70% 5
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity80% 6
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity90% 7
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity100%
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite ends when lvl is 7 or charge bar is insufficient at end of turn.
Arcane FieldGain
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: PerpetuityDuration: Indefinite.
(Effect ends when
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity lvl is 7 or charge bar is insufficient at end of turn.) can't be cast while
Arcane FieldAll allies' ATK, DEF, multiattack rate, critical hit rate, and debuff resistance are boosted / Deals multi-hit elemental DMG to all foes based on lvl at end of turn / When lvl is 7 or charge bar is insufficient: Effect ends and deals elemental DMG to all foes based on lvl (Can't be removed)
Multiplier: Perpetuity is in effect.
Facsimile Compatibility
| Icon | Skill | Copyable? |
|---|---|---|
| Aether Blast III | Yes | |
| Dark Haze | Yes | |
| Aether Bane | Yes | |
| Chaser | Yes | |
| Resounding Chant | No | |
| Demonic Flare | No | |
| Arcane Field | No | |
| Crest Discharge | No |
Resources
Reddit Class Discussion (2019-09-20)
Reddit Class Discussion (2020-04-16) (post-March 2020 EMP Update)
Reddit Class Discussion (2022-12-07) (post-Master Level Update)
Reddit Class Discussion (2023-09-27) (post-Ultimate Mastery Update)
Assessment
| This section contains subjective remarks about this class. Relevancy of information and recommended weapons can quickly change over time. Use substantial discretion before heavily investing resources. |
Overview
Warlock is a class emphasizing both normal attacks and skill damage. Prior to Ultimate Mastery, it finds itself overshadowed by its row V counterpart,
Manadiver. With Ultimate Mastery, the class gains specific utility and buff skills that distinguish it. Nevertheless, in many forms of content, it still falls somewhat short in comparison.
Skill Overview
Class Skill
| Skill | Priority | Comments |
|---|---|---|
Aether Blast III400%-500% elemental damage to all foes (Damage cap: ~450,000). At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element). |
Default |
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Extended Mastery
| Skill | Priority | Comments |
|---|---|---|
Dark HazeInflict Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, Strength: 25%Base Accuracy: 90%Duration: 180 secondsStacking: Dual, Duration: 180 seconds, and Strength: 9999Duration: 180 seconds on all foes. |
Medium |
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Aether BaneInflict Duration: 180 seconds(Maximum level: 20) on a foe. |
Very Low |
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ChaserAll allies gain Strength: 20%Duration: 3 turns. |
Medium |
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Resounding Chant300% elemental damage to all foes (Damage cap: ~400,000). All allies gain Strength: 20%. (Boost to damage, damage cap, and charge bar effect based on number of Staff-specialty allies.) |
Low |
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Ultimate Mastery
| Skill | Priority | Comments |
|---|---|---|
Demonic Flare1000% elemental damage to all foes (Damage cap: ~1,120,000) and remove 1 buff. Inflict Strength: 40%Duration: 6 turnsLocal status effect, Strength: 40%Duration: 6 turnsLocal status effect, Strength: 50%Duration: 6 turnsLocal status effect, Strength: 50%Duration: 6 turnsLocal status effect, and Duration: 6 turns. |
Medium |
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Arcane FieldGain Multiplier: PerpetuityDuration: Indefinite. (Effect ends when Multiplier: Perpetuity lvl is 7 or charge bar is insufficient at end of turn.) |
Medium |
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Crest DischargeAll allies gain Duration: 1 turn , Strength: 20%Duration: 3 turns, Strength: 15%Duration: 3 turns, and Strength: 20%Duration: 3 turns. (Can only be used when caster has 5 Crests of their element.) |
Medium |
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Notable Main Weapon Options
Below is a curated list of weapons which work well as main weapons. This list is not exhaustive and does not include every useful option, instead specifically including weapons that have a charge attack effect or main weapon exclusive skills that synergize with how the class tends to be utilized.
Feel free to explore and experiment with weapons available to you.
For practical examples, refer to the Basic Grids or Advanced Grids pages, which showcase these weapons and others in action.
Class Champion Weapon Overview
| Weapon | Info | Comments |
|---|---|---|
Demonic Longstaff |
All allies gain Strength: ??%Duration: 4 turns and Strength: 10%Duration: 4 turnsStacking: Charge Attack |
Demonic Longstaff is not recommended as a main weapon. The weapon skills it provides are not enough for it to be a competitive option. Better alternatives are listed below. |
At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element).'s effect. MC gains Strength: 20%Duration: 3 turns upon using At level 30: Damage increased to 600%. All allies also gain 1 Elemental Crest Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite Duration: Indefinite (Crest gained based on caster's element). | ||
Strength: 25% upon using | ||
Strength: 20%Duration: 3 turns. duration from 3 turns to 5 turns |
Farmable Options
| Weapon | Element | Source | Charge Attack | Comments |
|---|---|---|---|---|
Exo Maitrah Karuna |
Event: Exo Ifrit Crucible |
Refulgent ConflagrationMassive Fire damage to a foe. All allies gain Duration: Indefinite and Duration: Indefinite. Additional effect at 4★: MC also gains Duration: Indefinite. |
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Dark Opus (Water) |
Treasure Trade: Dark Opus Weapons |
Apocalyptic GlacierMassive Water damage to a foe. All allies gain 1 Duration: Indefinite. Additional effect based on the pendulum. Additional effect at Transcendence Stage 1: All allies also gain Strength: 5% (Max: 25%)Multiplier: Unique Stackable and Strength: 5% (Max: 25%). Additional effect at Transcendence Stage 5: Multiplier upgraded to Unworldly. Buffs upgraded to Strength: 10% (Max: 50%)Multiplier: Unique Stackable and Strength: 10% (Max: 50%). |
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Wand of Charmtide |
Weapon Series: Seraphic Weapons |
Tide's EmbraceMassive Water damage to a foe. All allies gain Strength: 20%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. and Strength: 20%Duration: 3.5 turnsFire DEF Up. Not a Damage Cut. Reduces Fire damage taken on a multiplier separate from Damage Cuts.Applied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Yggdrasil's Bough |
Treasure Trade: Astral Weapons |
Axis GardenMassive Earth damage to a foe. All allies gain Strength: 2000Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: All allies also gain Strength: 30%-10%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Forbidden Agastia |
Raid: Agastia (Impossible) |
All-Range HellMassive Dark damage to a foe. All allies gain Strength: 10%Multiplier: SeraphicDuration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. Additional effect at 4★: All allies also gain Strength: 100%Duration: 1.5 turnsCounter attacks grant 5% charge bar per hit.Applied during the attack phase. On the next turn, it'll have 1 turn remaining.. |
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Premium Draw Options
| WARNING! Players should not uncap weapons in this list using |
| Weapon | Element | Source | Charge Attack | Comments |
|---|---|---|---|---|
Ivory Ark |
Premium Gala | Covenant of LightMassive Light damage to a foe. All allies gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: All allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Parazonium |
Flash Gala | Resolute SoulMassive Dark damage to a foe. Gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. Additional effect at 4★: Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining. now affects all allies. All allies also gain Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining. and Strength: 30%Duration: 2.5 turnsApplied during the attack phase. On the next turn, it'll have 2 turns remaining.. |
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Gold Moon Options
| WARNING! Weapons in this section require a significant The player should be absolutely positive before making the purchase. |
| Weapon | Element | Source | Charge Attack | Comments |
|---|---|---|---|---|
Futsunomitama |
Trade Moons: |
Fulmination BladeUnworldly Light damage to a foe. Raise all foes' Base Accuracy: Guaranteed to land if the foe does not have 100% debuff resistance (10,000% base accuracy)Duration: 180 seconds lvl by 2 (Max: 10). 1-turn cut to MC's damage skill cooldowns. Additional effect at 4★: All allies also gain Strength: 15%Duration: 3.5 turnsApplied during the attack phase. On the next turn, it'll have 3 turns remaining.. |
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Zosimos |
Trade Moons: |
Visions of ZosimosUnworldly Dark damage to a foe. 1-turn cut to MC's skill cooldowns. Additional effect at 4★: Also deal 100% Bonus Dark damage to a foe for each (Damage cap: ~120,000 per hit / Max: 5 hits). |
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References
- ↑ zekasyuz, https://twitter.com/zekasyuz/status/946586899719659521
- ↑ 2.0 2.1 2.2 2.3 2.4 GameWith, Warlock. https://グランブルーファンタジー.gamewith.jp/article/show/33949









