This article is about the recruitable character. For the summon stone, see Yatima (Summon).
|
| MAX HP |
12794★: 1279 |
| MAX ATK |
88054★: 8805 |
| BASE DA/TAThis character's base double attack rate and triple attack rate.Characters with support skills that grant guaranteed multiattacks may have very high values. |
7% DA / 3% TA |
| Element |
02 |
| RaceOfficially called "Type" in-game. |
06 |
| Style |
05 |
| SpecialtyThis character gains 20% more ATK from weapons of this type in your grid. |
05 |
| Exp. BonusExpedition Bonus Type in Auto-Expeditions |
None |
| GenderGender is a character attribute used for game mechanics. A character's lore, appearance, and other factors do not affect this attribute. |
Female |
| Voice Actor |
Minori Suzuki |
|
| ID |
3040566000 |
| Char ID |
3261 |
| Uncap Limit |
    |
| NameJP |
ヤチマ |
| TitleJP |
最高密度の純心 |
| Voice ActorJP |
鈴木みのり |
| Release Date |
2024-12-28 |
| Other Sites |
Gamewith Kamigame Huiji Wiki (Chinese wiki) |
|
| Standing upon a hill under the twilight sky, this red-haired girl's life changes course after meeting a young boy with a fascination for the moon. The promise made that night is ultimately kept, taking only a drop of eternity to fulfill. The boy looks different now, but he's still with her. Together they gaze at a distant blue world as the girl eagerly waits to start a new journey in the skies. |
| Charge Attack |
| Icon |
Name |
Effect |
|
Prayers of the Moon |
450%Massive Water damage to a foe. Activate Degradative Spinel6-hit, 100% Water damage to a foe (Damage cap: ~135,000 per hit). Inflict Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent. Remove 1 buff. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. ( Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent effect specs increase upon each cast [Max: Lvl 5]. Hit number increases based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl [Max: 10 hits].). (While Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed) Multiplier: Perpetuity is in effect: Changes to 1250%Unworldly damage [Damage cap: ~2,900,000].)[1] |
| Skills |
| Icon |
Name |
Cooldown |
Duration |
Obtained |
Effect |
|
Degradative Spinel |
8 turns Lvl 55: 7 turns |
3 turns |
Lvl 1 ⇧ Lvl 55This skill is enhanced at level 55. |
6-hit, 100% Water damage to a foe (Damage cap: ~135,000 per hit). Inflict Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent. Remove 1 buff. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns.[1] ( Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent effect specs increase upon each cast [Max: Lvl 5]. Hit number increases based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl [Max: 10 hits].) |
|
Empirical Defense |
9 turns Lvl 75: 8 turns |
3 turns / 1 turn |
Lvl 1 ⇧ Lvl 75This skill is enhanced at level 75. |
All Water allies gain 50% DEF UpDEF is boosted Strength: 50%Duration: 3 turns, 100% / 60% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 60% less damage.Duration: 1 turn , and Dispel Cancel (1 time)Buffs can't be removed or shortened (1 time) Duration: Indefinite.[1] ( ArmoredChance of lowering DMG taken effect specs increase based on Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) lvl.) |
|
Advanced Kinesis |
10 turns |
2 turns |
Lvl 45 |
Gain Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 2 turns.[1] Instantly perform a normal attack without using up a turn. (While Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed) Multiplier: Perpetuity is in effect: Affects Water allies.) |
| Support SkillsDoes not work from the backline unless explicitly stated. |
| Icon |
Name |
Obtained |
Effect |
|
The Centuries We've Shared |
Lvl 1 |
Raise Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 for every 15 hits dealt by Yatima (Max: 4). Raise Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 upon being targeted by a foe (Max: 4). (Based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl: Boost to critical hit rate and Bonus Superior Elemental DMG effect. Based on Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) lvl: Damage reduction and boost to debuff resistance.) |
|
Data Synchronization |
Lvl 1 |
When Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl and Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) lvl are 4 at end of turn: Gain Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed) Multiplier: PerpetuityDuration: Indefinite. End cooldown for Advanced KinesisGain Supplemental DMG (100,000)DMG dealt is supplemented Strength: 100,000Duration: 2 turns. Instantly perform a normal attack without using up a turn. (While Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed) Multiplier: Perpetuity is in effect: Affects Water allies.). (While Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed) Multiplier: Perpetuity is in effect: 50% boost to ATKMultiplier: Perpetuity, 100% boost to DEF, and guaranteed triple attacks.[1] Apply effects of Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) and Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) from The Centuries We've SharedRaise Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 for every 15 hits dealt by Yatima (Max: 4). Raise Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 upon being targeted by a foe (Max: 4). (Based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl: Boost to critical hit rate and Bonus Superior Elemental DMG effect. Based on Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) lvl: Damage reduction and boost to debuff resistance.) to Water allies based on their lvl.) |
|
Primal Replication |
Lvl 1 |
Ignore Fire, Earth, Wind, Light, and Dark elemental resistances. Deal superior elemental damage regardless of foe element. Normal attacks and counters deal Fire, Earth, and Wind damage. (While Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed) Multiplier: Perpetuity is in effect: Deal 400% Light, Dark, and Water damage to a foe [Damage cap: ~400,000 per hit] and inflict 25% DEF DownDEF is lowered Strength: 25%Duration: 2 turnsLocal status effect after normal attacks.)[1] |
| Extended Mastery Perks |
| Style |
ATK
DEF
Debuff Resistance
Overdrive Attack
Overdrive Curbed
|
| RaceCalled "Type" in-game. |
ATK
DEF
HP
Critical Hit
| ★☆☆ | ★★☆ | ★★★ |
| 12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
Charge Attack Damage
|
| Individual |
Triple Attack Rate
Critical Hit
| ★☆☆ | ★★☆ | ★★★ |
| 12% chance for 12% more DMG | 20% chance for 20% more DMG | 25% chance for 25% more DMG |
Skill Damage Cap
Debuff Success Rate Up
 |
|
|
Grid Suggestions
Load grids using
Yatima
Gameplay Notes
Prayers of the Moon
- Auto-activates the skill
Degradative Spinel6-hit, 100% Water damage to a foe (Damage cap: ~135,000 per hit).
Inflict
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent.
Remove 1 buff.
Gain
30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns.
(
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent effect specs increase upon each cast [Max: Lvl 5].
Hit number increases based on
Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed)
lvl [Max: 10 hits].) after using a charge attack.
- Activates even if it is on cooldown, and does not put it on cooldown if it's not already.
Degradative Spinel
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent has the following effects based on lvl:[1]
| Lvl |
Status |
DEF Down |
DMG Taken Amplified
|
| 1
|
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent
|
4%
|
2%
|
| 2
|
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent
|
8%
|
4%
|
| 3
|
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent
|
12%
|
6%
|
| 4
|
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent
|
16%
|
8%
|
| 5
|
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent
|
20%
|
10%
|
- The debuff increases in lvl on subsequent casts of
Degradative Spinel6-hit, 100% Water damage to a foe (Damage cap: ~135,000 per hit).
Inflict
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent.
Remove 1 buff.
Gain
30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks
Strength: 30%Duration: 3 turns.
(
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent effect specs increase upon each cast [Max: Lvl 5].
Hit number increases based on
Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed)
lvl [Max: 10 hits].) even if it previously missed.
- For example, if the debuff from the first cast misses, the second cast of the skill will still inflict
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Stacking: Permanent.
- The fifth and subsequent casts of the skill will always inflict
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent.
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent does not stack with other permanent unique local debuffs that have overlapping effects. Only the highest strength takes effect.
- Unlike other similar debuffs that have multiple effects,
Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed)
Duration: IndefiniteStacking: Permanent only counts as one debuff.
Empirical Defense
ArmoredChance of lowering DMG taken
effect specs increase based on
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
lvl.[1]
| Lvl |
Status |
Effect
|
| 0
|
-
|
100% / 60% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 60% less damage.Duration: 1 turn
|
| 1
|
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
|
100% / 70% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 70% less damage.Duration: 1 turn
|
| 2
|
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
|
100% / 80% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 80% less damage.Duration: 1 turn
|
| 3
|
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
|
100% / 90% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 90% less damage.Duration: 1 turn
|
| 4
|
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
|
100% / 100% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 100% less damage.Duration: 1 turn
|
The Centuries We've Shared
- Boost to critical hit rate and Bonus Superior Elemental DMG effect based on
Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed)
lvl.[1]
| Lvl |
Status |
Critical Up |
Bonus Superior Elemental DMG
|
| 1
|
Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed)
|
100% / 5%100% chance of dealing 5% more damage.
|
5%
|
| 2
|
Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed)
|
100% / 10%100% chance of dealing 10% more damage.
|
10%
|
| 3
|
Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed)
|
100% / 15%100% chance of dealing 15% more damage.
|
15%
|
| 4
|
Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed)
|
100% / 20%100% chance of dealing 20% more damage.
|
20%
|
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
lvl can only rise by 1 per turn, even when damaged multiple times in a single turn.
- Damage reduction and boost to debuff resistance based on
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
lvl.[1]
| Lvl |
Status |
Reduced DMG Taken |
Debuff Res. Up
|
| 1
|
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
|
5%
|
25%
|
| 2
|
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
|
10%
|
50%
|
| 3
|
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
|
15%
|
75%
|
| 4
|
Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed)
|
20%
|
100%
|
Primal Replication
Primal ReplicationIgnore Fire, Earth, Wind, Light, and Dark elemental resistances.
Deal superior elemental damage regardless of foe element.
Normal attacks and counters deal Fire, Earth, and Wind damage.
(While
Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed)
Multiplier: Perpetuity is in effect:
Deal 400% Light, Dark, and Water damage to a foe [Damage cap: ~400,000 per hit] and inflict
25% DEF DownDEF is lowered
Strength: 25%Duration: 2 turnsLocal status effect after normal attacks.) changes Yatima's normal attacks and counters to deal Fire, Earth, and then Wind damage in that order. For example, when Yatima deals a triple attack, the first hit is always Fire, the second hit is always Earth, and the third hit is always Wind.
- This does not change the element of Bonus DMG effects.
- The Light, Dark, and Water damage dealt after normal attacks while
Data SynchronizationATK, DEF, and triple attack rate are boosted / Effects of Alpha Mod and Delta Mod are applied to water allies based on their lvl (Can't be removed)
Multiplier: Perpetuity is in effect is treated as skill damage.
- The non-Water elemental damage effects from this support skill are not affected by skills that amplify all allies' superior elemental damage like
Gauph Key Tria, but is affected by skills that amplify Water allies' damage against Fire foes like
Wand of Charmtide.[2]
Bonus DMG Stacking Information
- The following is a curated list of how different Bonus DMG sources interact with Yatima's skills. Check Bonus DMG for further information and a comprehensive list.
Degradative Spinel6-hit, 100% Water damage to a foe (Damage cap: ~135,000 per hit). Inflict Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent. Remove 1 buff. Gain 30% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns. ( Degradative SpinelBased on lvl: DEF is lowered / DMG taken is amplified (Max: 5 / Can't be removed) Duration: IndefiniteStacking: Permanent effect specs increase upon each cast [Max: Lvl 5]. Hit number increases based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl [Max: 10 hits].) - Skill Side A
|
| Bonus Damage Side
|
Sources
|
Stacking
|
| Skill A
|
-
Cagliostro (Summer) - Ars Nova Ars Nova: All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite is 5: Skill changes to Ars Notoria.)
Ars Notoria: All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns.
-
Jeanne d'Arc (Water Summer) - ConfrontSacrifice 80% of caster's current HP. All Water allies gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turns. (Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl: All Water allies also gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Duration: 3 turns and Water ATK UpWater ATK is boosted Duration: 3 turns.)
-
Societte - First Dance: KaguraRestore 30% of all allies' HP (Healing cap: 2000). All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turns and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. (When a foe uses a special attack: Consumes Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed) to auto-activate.)
-
Tefnut (Summer) - IstiraahahGain Convalescent DozeCan't normal attack / Sharp boost to dodge rate / Upon charge attack: Double Strike effect and Bonus Water DMG effect to the water ally in the next position / At end of turn: Tefeng Sayf activates (Can't be removed) Duration: 5 turns.
|
✖
|
| Skill B
|
-
Catura (Holiday) - Honeyed WordsCaster and Water MC gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 40%Duration: 4 turns. (From 2nd cast: Caster and Water MC also gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4 turns. From 3rd cast: Caster and Water MC also gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 4 turns.)
|
✓
|
| Skill C
|
-
Juliet (Water) - Fulmine AzzurroAll Water allies gain 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite, Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.)
|
✓
|
| Skill D
|
|
✓
|
| Skill E
|
|
✓
|
| Skill Unique
|
-
Gabriel - Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut. and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Glacies Ward ends upon taking damage 3 times.)
|
✓
|
| Self Element A
|
- MC skills that grant
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
-
Ullikummi - Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill.
|
✓
|
| Self Element D
|
|
✓
|
| Superior Element A
|
-
Anila (Yukata) - The Big Summer Stage!Normal attacks deal 2-hit damage to random foes. At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 10%Duration: 1 turn . Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5).
-
Korwa (Water) - Cloche NuptialeGrant a Water ally C'est BelleWater ATK is boosted (Can't be removed) Strength: 50%Duration: IndefiniteStacking: Special Buff, Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .)
|
✓
|
| Superior Element B
|
|
✓
|
| Superior Ele. Unique
|
|
✓
|
| Charge Attack
|
|
✓
|
| Summon
|
-
CharybdisAbysmal Waters500% Water damage to all foes (Damage cap: ~630,000). All Water allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn .
-
Frost Lord's ArmyRelentless AdvanceMassive Water damage to all foes. All Water allies gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 2 turns for 2 turns.
|
✓
|
| Self Element Summon
|
-
Belial (Summer)Hotter than the Sun400% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 3 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.)
|
✓
|
| Passive A
|
-
Damascus Knife - Elemental Hunt10% Bonus Elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted .
-
Sky Piercer - Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of Elemental allies' triple attacks.
-
Maria Theresa - The Empress UprightWhen Switching to Main Ally: All Water allies gain Righteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed) Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite. (Can't be reactivated.) At level 95: Set Water allies' HP to full and remove all debuffs. All Water allies also gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed) Duration: 5 turns. (Can't be reactivated.)
-
Hraesvelgr - EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.
|
✓
|
| Passive B
|
-
Zeta (Water) - Arvess ResonanceGuaranteed triple attacks. 20% hit to charge bar gain. 10% Bonus Water DMG effect to Water allies' triple attacks.
|
✓
|
| Passive C
|
-
Ilsa (Formal) - Celebratory SaluteGun- or Bow-specialty Water allies gain effects in order based on number present as main allies: 1: Supplement normal attack damage by 30,000. 2: 10% Bonus Superior Elemental DMG effect. 3: Normal attack hit number increases by 1. 4: 10% boost to damage cap.
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Yatima - The Centuries We've SharedRaise Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 for every 15 hits dealt by Yatima (Max: 4). Raise Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 upon being targeted by a foe (Max: 4). (Based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl: Boost to critical hit rate and Bonus Superior Elemental DMG effect. Based on Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) lvl: Damage reduction and boost to debuff resistance.)
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✓
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| Passive Unique
|
|
✓
|
The Centuries We've SharedRaise Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 for every 15 hits dealt by Yatima (Max: 4). Raise Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 upon being targeted by a foe (Max: 4). (Based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl: Boost to critical hit rate and Bonus Superior Elemental DMG effect. Based on Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) lvl: Damage reduction and boost to debuff resistance.) - Passive Side C
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| Bonus Damage Side
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Sources
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Stacking
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| Skill A
|
-
Cagliostro (Summer) - Ars Nova Ars Nova: All Water allies gain 70% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 70% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, and 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite. (When Cagliostro's Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite is 5: Skill changes to Ars Notoria.)
Ars Notoria: All Water allies gain 100% / 30% Critical Hit Rate UpAttacks made with elemental superiority have a chance to deal boosted DMG Strength: 100% chance of dealing 30% more damage.Duration: 3 turns, KeenSupplemental DMG to critical hits Strength: 1% of foe's max HP (Damage cap: 50,000)Duration: 3 turns, 50% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 50%Duration: 3 turns, and 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns.
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Jeanne d'Arc (Water Summer) - ConfrontSacrifice 80% of caster's current HP. All Water allies gain JammedATK is greatly boosted based on how low HP is Strength: 30%-90%Duration: 5 turns. (Based on DesireBased on lvl: Bonus Water DMG effect / DMG and DMG cap for normal attacks and counterattacks are boosted (Max: Lvl 5 / Can't be removed) lvl: All Water allies also gain Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Duration: 3 turns and Water ATK UpWater ATK is boosted Duration: 3 turns.)
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Societte - First Dance: KaguraRestore 30% of all allies' HP (Healing cap: 2000). All allies gain RevitalizeRecover HP each turn. Boost to charge bar if HP is full. Strength: 500 HP or 10% charge barDuration: 3 turns and 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 3 turns. (When a foe uses a special attack: Consumes Yonagi RiteFirst Dance: Kagura activates when a foe uses a special attack (Can't be removed) to auto-activate.)
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Tefnut (Summer) - IstiraahahGain Convalescent DozeCan't normal attack / Sharp boost to dodge rate / Upon charge attack: Double Strike effect and Bonus Water DMG effect to the water ally in the next position / At end of turn: Tefeng Sayf activates (Can't be removed) Duration: 5 turns.
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✓
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| Skill B
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-
Catura (Holiday) - Honeyed WordsCaster and Water MC gain 40% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 40%Duration: 4 turns. (From 2nd cast: Caster and Water MC also gain 100% / 30% ArmoredChance of lowering DMG taken Strength: 100% chance of taking 30% less damage.Duration: 4 turns. From 3rd cast: Caster and Water MC also gain 100% Debuff Res. UpDebuff resistance is boosted Strength: 100%Duration: 4 turns.)
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✓
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| Skill C
|
-
Juliet (Water) - Fulmine AzzurroAll Water allies gain 1 Deluge CrestWater magic is amplified (Max: 5 / Can't be removed) Duration: Indefinite, Mirror Image (1 time)Next one-to-one attack received will be ineffective (Effect removed on next all-foe all-ally attack) Duration: Indefinite, and 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks (Ends upon taking DMG) Strength: 20%Duration: Indefinite. (Bonus Water DMG effect ends upon taking damage.)
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✓
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| Skill D
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|
✓
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| Skill E
|
|
✓
|
| Skill Unique
|
-
Gabriel - Kitrino NimaAll Water allies gain 70% Fire CutFire DMG is cut 70% Duration: 2 turnsFire Damage Cut. and Glacies WardBonus Water DMG effect / Cap fire DMG taken at 10,000 per hit / DEF and triple attack rate are boosted (Can't be removed / Ends upon taking DMG 3 times) Duration: Indefinite. (Glacies Ward ends upon taking damage 3 times.)
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✓
|
| Self Element A
|
- MC skills that grant
Bonus DMGDeals bonus DMG for one-foe one-ally attacks
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Ullikummi - Vogue Hymn IIWhen main weapon (MC only): 1-turn cooldown cut to all skills with over 5-turn cooldown. All allies gain 30% Bonus DMGDeals bonus DMG for one-foe one-ally attacks Strength: 30%Duration: 3 turns and a random buff upon using first-slot skill.
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✓
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| Self Element D
|
|
✓
|
| Superior Element A
|
-
Anila (Yukata) - The Big Summer Stage!Normal attacks deal 2-hit damage to random foes. At end of turn when allies deal damage 20 or more times to the current target in 1 turn: All allies gain 10% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 10%Duration: 1 turn . Raise Anila's Ewe-phoriaGains effects in order based on Ewe-phoria lvl: Deal multiattacks / Boost to ATK / Amplify normal attack DMG / Boost to DMG cap / Buffs can't be removed (Max: 5 / Can't be removed) Duration: Indefinite lvl by 1 (Max: 5).
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Korwa (Water) - Cloche NuptialeGrant a Water ally C'est BelleWater ATK is boosted (Can't be removed) Strength: 50%Duration: IndefiniteStacking: Special Buff, Piercing SightElemental DMG dealt will be treated as superior to the target's element Duration: 3 turns, 15% DMG Cap UpMaximum amount of DMG that can be dealt per hit is boosted Strength: 15%Duration: 3 turns, and 20% Bonus Superior Elemental DMGDeals bonus superior element DMG for one-foe one-ally attacks Strength: 20%Duration: 3 turns. (Consumes 3 FilMagically infused thread. Consumed upon using Korwa's skills (Can't be removed) .)
|
✓
|
| Superior Element B
|
|
✓
|
| Superior Ele. Unique
|
|
✓
|
| Charge Attack
|
|
✓
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| Summon
|
-
CharybdisAbysmal Waters500% Water damage to all foes (Damage cap: ~630,000). All Water allies gain 20% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 20%Duration: 1 turn , 40% DA UpDouble attack rate is boosted Strength: 40%Duration: 1 turn , and 20% TA UpTriple attack rate is boosted Strength: 20%Duration: 1 turn .
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Frost Lord's ArmyRelentless AdvanceMassive Water damage to all foes. All Water allies gain 10% Bonus Water DMGDeals bonus water DMG for one-foe one-ally attacks Strength: 10%Duration: 2 turns for 2 turns.
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✓
|
| Self Element Summon
|
-
Belial (Summer)Hotter than the Sun400% Elemental damage to all foes (Damage cap: ~1,120,000). All allies gain 3 random buffs. MC gains Cunning CharmLands the following on all allies in 3 turn(s): Charm effect / Sharp hit to DEF / Debuff Resistance Lowered effect (Can't be removed) Duration: 3 turns. (Inflict CharmedAttacks are slightly limited (Can't be removed) Duration: 3 turns, 70% Sharp DEF DownDEF is sharply lowered (Can't be removed) Strength: 70%Duration: 3 turns, and 100% Debuff Res. DownDebuff resistance is lowered (Can't be removed) Strength: 100%Duration: 3 turns on all allies when duration ends.)
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✓
|
| Passive A
|
-
Damascus Knife - Elemental Hunt10% Bonus Elemental DMG effect to weapon elementi.e., the same element as the weapon. allies against foes with BountyItem drop rate is boosted .
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Sky Piercer - Elemental Blow20% Bonus weapon elementi.e., the same element as the weapon. DMG effect to third hit of Elemental allies' triple attacks.
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Maria Theresa - The Empress UprightWhen Switching to Main Ally: All Water allies gain Righteous IndignationBoost to DMG dealt against foes with Unrighteousness effect / Deals bonus water DMG for one-foe attacks against foes with Unrighteousness effect (Can't be removed) Strength: 20% ATK Up / 20% Bonus Water DMGMultiplier: PerpetuityDuration: Indefinite. (Can't be reactivated.) At level 95: Set Water allies' HP to full and remove all debuffs. All Water allies also gain Devotion to JusticeCritical hit rate, DEF, multiattack rate, and DMG cap are boosted (Can't be removed) Duration: 5 turns. (Can't be reactivated.)
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Hraesvelgr - EinarWhen main weapon: 80% Bonus Water DMG effect to Water allies' single attacks.
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✓
|
| Passive B
|
-
Zeta (Water) - Arvess ResonanceGuaranteed triple attacks. 20% hit to charge bar gain. 10% Bonus Water DMG effect to Water allies' triple attacks.
|
✓
|
| Passive C
|
-
Ilsa (Formal) - Celebratory SaluteGun- or Bow-specialty Water allies gain effects in order based on number present as main allies: 1: Supplement normal attack damage by 30,000. 2: 10% Bonus Superior Elemental DMG effect. 3: Normal attack hit number increases by 1. 4: 10% boost to damage cap.
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Yatima - The Centuries We've SharedRaise Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 for every 15 hits dealt by Yatima (Max: 4). Raise Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) Duration: Indefinite lvl by 1 upon being targeted by a foe (Max: 4). (Based on Alpha ModBased on lvl: Critical hit rate is boosted / Deals bonus superior elemental DMG upon normal attacks (Max: 4 / Can't be removed) lvl: Boost to critical hit rate and Bonus Superior Elemental DMG effect. Based on Delta ModBased on lvl: DMG taken is reduced / Debuff resistance is boosted (Max: 4 / Can't be removed) lvl: Damage reduction and boost to debuff resistance.)
|
✖
|
| Passive Unique
|
|
✓
|
| Icon |
Skill |
Copyable? |
 |
Degradative Spinel |
No |
 |
Empirical Defense |
No |
 |
Advanced Kinesis |
No |
Outfits
Deep-Rooted Promise
| There once was a young boy who made a promise to a girl on a moonlit night. She kept it safe in the securest reaches of her memory banks, guarding it more closely than classified intelligence. Now she retrieves that promise in the form of a song: a secret duet shared between a dweller from the sky and a dweller from the moon.
|
| Outfit Name
|
Deep-Rooted Promise
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| How to Get
|
「Promise by Moonlight」CD - Bonus Serial Code
|
| Release Date
|
2025-08-13
|
| Charge Attack
|
Moonlit Memory
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| ID
|
3710241000
|
References