My name is Gaspar, I'm from Argentina, a few things that sparkle me with joy are procedural generation, automation and developing development tools.
I'm a C# software developer, I do the programming & design of all my software, which is made following the SOLID principles and aplying design patterns I learned in the way and in the university.
My current tech stack looks something like this:
| Date | Link | Details | What I learned |
|---|---|---|---|
| 2026 | Refactoring Guru | Design Patterns: creational, behavioural and structural | |
| 2022 | Bulk Ini Analyzer | Tool for INI data validation and error checking. (made for a specific project) |
Read, parse and aggregate data, the INI spec, windows I/O api. |
| 2022 | Image Campus | Editor GUI, mesh manipulation tools, simple keyframe animations. | |
| 2021 | Codecademy | Introduction to SQL, queries, functions, aggregation. | |
| 2020 | Winforms Region Architect | C# WinForms GraphicsPath Builder and previsualizer with code generation. |
Node parametization, procedural code generation. |
| 2020 | UTN | (cuv: CER-KDJM13H5-545056) |
Introduction to game loops, entity component system and publishing. |
| 2019 | Pyxelyzr | A spritesheet manipulation tool. |
Rendering, transformations, world space, view space, image manipulation, localization. |




