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Rasterizer

This project is about implementing a rasterizer.

We're implementing these following algorithms:

  • z-buffer
  • lambert shading
  • phong shading

Setup

Requirements:

  • meson
  • boost
  • assimp

To build the project follow these commands:

meson build
cd build
ninja

Usage

Once you built the project you can run rasterization as followed:

./rasterizer --in scene.fbx --out my_picture.ppm

For more option use ./rasterizer --help.

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