I build software, tools, and systems to support my own workflow and the work I do at VRSM.
- Internal tools and utilities
- Small systems connecting logic, structure, and interaction
- Exploratory simulations and studies
- Automation and workflow support
- Experiments with generative logic and local language models
Programming
- JavaScript
- Python
Systems
- Creative coding
- Simulation logic
- Generative systems
- Automation scripts
- JSON-based configuration and data structures
Interaction Systems
- Interface structure and interaction logic
- System-oriented UI and UX design
- State-driven interfaces and behavioral feedback
- Sound design for UI, effects, and loop-safe audio and music
- Interactive and runtime audio behavior
- Signal flow and audio-driven logic
AI & Local Models
- Local LLM experimentation
- Rule-based and scripted intelligence
- Prompt logic and constrained outputs
- Node.js
- p5.js
- Git
- Local-first development setups
- Custom scripts for workflow automation
- Interfaces for internal tools
Most of my projects start as internal solutions to recurring problems, missing capabilities, or workflows that existing tools do not cover well. I build tools when friction appears in daily work.
If something proves useful over time, I continue refining it. Some projects remain internal. Others become public once they are stable enough to stand on their own. I prefer small, understandable systems that evolve through use.
A browser-based username generation utility.
- Rule-driven generation using prefixes, suffixes, and patterns
- Deterministic output by design
- Built for quick iteration and testing
- Available as a Browser extension
A browser-based rhythm and timing utility.
- BPM detection, tap tempo, and metronome functions
- Designed for fast reference and low cognitive load
- Local-first audio processing
- Available as a Browser extension
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https://pax.red Personal site.
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https://vrsm.cc Studio site for VRSM and its public-facing tools, and offerings.