Full stack developer and recent CS grad based in Southern California.
Recent CS graduate with interests in full-stack development and Game Development. I enjoy working on personal projects, exploring new technologies, and building tools that solve real problems.
I'm particularly passionate about accessibility in technology. Through projects like Playability (a platform cataloging accessibility features in games) and my Context-Aware Screen Magnifier (which uses ML to intelligently magnify important content for visually impaired users), I'm working to make digital experiences more inclusive for everyone. I believe technology should empower all users, regardless of ability.
Outside of coding, I'm passionate about hiking, photography, fantasy novels, and video games. Always looking for new challenges and learning opportunities in both tech and life.
- Making technology more accessible and inclusive
- Web development with modern JavaScript frameworks
- Machine learning and AI applications
- Game development
- Elden Ring
- Dark Souls series
- The Legend of Zelda: Breath of the Wild
- Baldur's Gate 3
- The Stormlight Archive by Brandon Sanderson
- Dune by Frank Herbert
- Golang
- C++
- Rust
"Making technology work for everyone"



