It is time for the Association for Computing Machinery's (ACM's) second annual Hackathon! UCSC's ACM Student Chapter is a Computer Science resource club with the goal of bringing students together while we develop our members' technical and professional skills. HackACM is completely FREE and is targeted to those who are new to hackathons or want to learn more about them. With a smaller scale than other hackathons, there is no application, just a sign up. HackACM is a one day  - 12 hour - event in which you can create any website, game, or application you desire! Lunch and dinner will be provided to all our hackers! Snacks and drinks will be available throughout the duration as well.

Eligibility

Individuals or teams may compete.

All teams must have no more than four people.

All UCSC students are welcome to participate.

Requirements

Submissions open at 9pm, an hour before coding ends.

You will submit your project on github. Learn how to use git here, and how to (easily) upload files to gitub here.

Ask an ACM officer for help if you need assistance with any of these steps (the earlier the better.)

Hackathon Sponsors

Prizes

$261 in prizes
Holy Stone HS110D Drone
1 winner

CanaKit Raspberry Pi 3 B+
1 winner

Amazon Echo Dot 3rd Generation
1 winner

Google Cardboard VR Headset
1 winner

Go4Pwr Power Bank
1 winner

Devpost Achievements

Submitting to this hackathon could earn you:

How to enter

Create a devpost account and join HackACM 2019.

Create a team with your friends, or find a team using the devpost discussion boards. 

Stay alert for any updates we might make through the Devpost forum. 

Judges

Scott Sirowy

Scott Sirowy
Looker

Frank Piva

Frank Piva
productOps

Cameron Johnson

Cameron Johnson
productOps

Alia Yunus

Alia Yunus

Judging Criteria

  • Creativity
    We will look for any new and fun ideas introduced by your hack, as well as any imaginative solutions to a problem, or novel application of an old concept.
  • Completeness
    How complete is your hack? It's a 12-hour hackathon, so we're not expecting all projects to be complete, but given the constraints how far were you able to get? Even if incomplete, is the idea there?
  • Improvement
    We will be looking at whether your hack pushed you to learn something new, and how you and your team were able to adapt to the challenge.
  • Beginner Slug
    A collection of Google Cardboard VR sets will be awarded to the best beginner team: a beginner team is any team where a majority of the team members are first-time hackathon attendees.
  • Novice Slug
    A collection of Go4Pwr power banks will be awarded to the best novice team: a novice team is any team where a majority of the team members are still relatively new to hackathons and have only attended a few hackathons in the past.

Questions? Email the hackathon manager

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Hackathon sponsors

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