Hack&Roll is NUS Hackers' annual 24-hour hackathon, and the largest student-run hackathon in Singapore. In the spirit of hacking, we celebrate not just the most useful products, but also reward projects that are "awesome but useless" and for factors such as sheer overall coolness.

It will be happening online at Discord, on 8 and 9 January 2021. It is completely free to attend, and students from all levels are welcome.

There are no limits or themes to the hacks.

Registration, along with more details about the event, can be found at https://hacknroll.nushackers.org/.

Eligibility

This hackathon is open to:

  • Students who are studying in any Singapore educational institution, anywhere from primary school to graduate studies, and stay in Singapore
  • Anyone awaiting entry into an educational institution (including NSFs and PhD candidates) and stays in Singapore

We are unable to accomodate international participants this time round as prizes and swag will only be delivered to addresses within Singapore.
Non-students are welcome but will not be eligible for prizes.

Requirements

Build anything you want. Hardware projects are more than welcome!

Hackathon Sponsors

Prizes

12 non-cash prizes
Top 8
8 winners

Google Home Mini
Kindle Paperwhite 4

Coreteam's Best Roll
1 winner

Redmi 23.8" Monitor

Most Annoying Hack
1 winner

Anker Soundcore Motion Q

Most Entertaining Hack
1 winner

Yubikey 5 NFC

Most Beautiful Hack
1 winner

Fitbit Charge 4

Most Socially Useful Hack
1 winner

Tile Pro Tracker

Best Hardware Hack
1 winner

SanDisk Extreme Portable SSD

Most Awesomely Useless Hack
1 winner

Waffle Maker

Best Freshman Hack
1 winner

Seagate 1TB Portable Drive

Best Pre-University Hack
1 winner

JBL Clip 3

Best Beginner Hack
1 winner

Raspberry Pi 4 Model B

Goldman Sachs Sponsored Prize - Best Use of Data
1 winner

Google Chromecast

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

32 Judges from diverse backgrounds

32 Judges from diverse backgrounds

Judging Criteria

  • Creativity (40%)
    How new or innovative aspects of the team’s product are. This can be anything from the entire idea behind the product to the specific implementation of certain features.
  • Technical Accomplishment (30%)
    From a technical perspective, how well is the product built?
  • Polish (20%)
    This category is mainly centred around how complete the product seems, considering the 24-hour time constraint. Aesthetics and functional completeness are the two main things to look out for.
  • Usefulness (10%)
    Does the project attempt to solve a meaningful problem?

Questions? Email the hackathon manager

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