5 years ago, I released an atmospheric audio-based horror game called “Trumpets.”
I made a post about a month ago (that you can find in the Trumpets devlogs) that explains why I was not working on Trumpets for many years.
Recently I began working on Trumpets Chapter II, and I was able to come up with many unique forms of gameplay that I believe can come together to create one of the scariest audio-based horror games of all time.
Here’s a few pictures of what I’ve made so far; let me know what you think!

(And if anyone was a fan of the original game, I really don’t need any financial help for development, but I would LOVE if some to see who remembers the game, and who is still interested in this second chapter. Though, at the end of the day, I would like this game to stand on its own two feet, and not rely on the popularity of the first game.)



