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ThneebDev

43
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A member registered Jun 15, 2020 · View creator page →

Creator of

Recent community posts

thanks so much for playing!!! most of the menu stuff other than the images I added are actually built into the bapalon files that let you make these soup rooms! if you go through the link I added in the description and download the bapalon soup rooms the sound file that you like should be in there!

This room was incredibly interesting! I really loved the framing device of the whole thing being an afternoon nap, and I think that feeling of dreamlike wandering and almost disorientation carried over really well into the room itself!

I LOVED this!! I think you had a fantastic opening room (which might honestly be my favourite of the bunch) but they were all really fun and creative, and had me laughing a lot! I also loved the TF2 room haha

This room was absolutely lovely!

Thank you so much!! It took a while of positioning the camera to get the walls seamless AND the perspective right, so I'm really happy you liked it :)

thank you!! I actually felt the same way, I might come back to these visuals eventually!

I adored these rooms! you did an amazing job making each one feel unique but also part of a larger piece. And the customization you did even to the menus was phenomenal! Great job!

thank you so much! I worked really hard on making these prerendered images for the textures, first time doing it for a project, so I'm happy they added to the atmosphere so well :)

YAY thank you! I'm really happy you liked the models I made, and Dawn's incredible music!

Thank you so much for playing! I'm so glad you liked the images I made, those definitely were the part that took the longest :)

It was wonderful seeing you play through my short game! I'm glad that you found it dark and interesting! I loved your video!

that’s such an interesting connection to make! I love your interpretation of the “compulsion” of pulling the chain. It’s the only thing in the game to do, but there’s nothing forcing you to do it. And yet you go ahead with it anyway despite the uncomfortable sounds you constantly hear. Thank you for the kind words!

thank you!! It was more of a happy accident at first, but I loved how it contributed to the atmosphere so I left it like that. 

Pull pull pull indeed!

thank so you much for playing :) I’m glad to hear it resonated with you!

help my chain broke! made me scream YEEOOCHH!

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don't feel bad :) no one can pull on the chain after you now

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Hey everyone! I'd really love to work as part of a team, I've done a couple collaborative Game Jams before and it's always been very fun, so I'd like to try doing it again :D

I'd really love to focus on making 3D models (mainly lowpoly), creating levels and structures, and helping to program game mechanics.  I'm hoping to work with a few people so we can collaborate, share ideas and help each other make a cool game!

Here's a few things I've made recently for various solo projects:

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If you wanna see some of the other stuff I've made you can check out my itch page or my twitter which is linked on the itch page as well.

Let me know if you wanna team up or have a team already that could use another member! You can respond here or reach out on the LSDRevamped discord (I'm Evan in the lsdjam channel chat)

thanks so much for playing! Appreciate the video!

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Even after multiple runs trying to chase that elusive $500 (I swear I can be a good conductor ;-;) barely making it to the next stop on time is still very tense. Really really fun!

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I loved this, genuinely had be hooked! It was so creative and captivating.

That moment when the game pauses right before the door opens stopped my heart

Opening the Game and being met with the Grodd In Obama's room video was life changing

Thank you for playing my game and for the kind words! Loved watching your video playthrough!

thank you so much for playing! Lovely video too!

The visuals in your game are really polished! Very Cool!

Thank you for all the kind words! I'm happy to hear you liked it so much!

Thanks, that's really appreciated!

The poker hand powerup aspect is super cool! The game uses the "Card" prompt really well

I was on around 9 memorial cards when the creature showed up, I didn't even see it at first but I heard it behind me since everything else was quiet. Actually gave me a bit of a jump since it was right behind me before I noticed it haha. Really great job!

I really like the concept of having multiple different types of bots to solve the puzzles of each level, and that you're in control of when they do things. Very cool!

I liked that there was an actual challenge in finding the different items under the time limit, great job!

It was quite fun to mess around with the different abilities and weapons that were available. Awesome Game!

This was really cool! I liked how much freedom there was for the player to climb to the top, whether through the abilities or the platforms. Great job!

This was really cool! I think the puzzle aspect was very fun, like in the second level I tried to just fly to the end at first but when I realized I had to also put out the fires it was fun trying to figure out what each of the summons could do.

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Thank you that's super nice! It was fun trying to add more to what was a very simple rock paper scissors concept at first

I really appreciate that, thanks!

Thanks for playing it!

Thank you!

very lovely game, it was really engaging and creative

Thanks for playing it!

Played through this just now, it was super interesting and well put-together. I loved the puzzles and overall aesthetic of the game!