Auralquiz screencast

December 17, 2011

Just a quick update to link to a video showing the game in action.

Auralquiz Type-The-Answer mode

And a list of the main changes in what will be version 0.7:

– Translation files are included in the binary as resources and loaded correctly.
Metadata analysis is performed using TagLib, which is a new dependency.
– Sound control now relies on Phonon States, works better with all backends.
– Hardcore difficulty level now uses the “Type-the-answer” mode.


StressItOut with lm-sensors support

November 16, 2011

Well, only basic initialization of libsensors right now, but I wanted to check if this gets posted automatically to identi.ca 😉

Image


StressItOut v0.0.013 release

September 6, 2011

StressItOut v0.0.013, OpenGL 3D test

StressItOut v0.0.013 has been released.

You can download it from Qt-apps

Next version will be 0.1, since StressItOut is becoming more mature and complete 🙂

Current status for v0.0.013:

– Basic system analysis and hardware detection.
– Logging works.
– Functional multi-threaded CPU test (very simple operations).
– Semi-functional Memory test (just reads).
– Functional 2D test (paints some primitives).
– Functional OpenGL 3D test (paints a rotating pyramid).
– Semi-functional Disk test (just reads).
– Functional Optical drive test (reads and counts errors).
– Dummy serial port test (no checking).
– Parallel port and Network tests not implemented.

You can get the latest source from Git, here.

On a related note, it’s nice to find people talking about StressItOut, like here http://zenway.ru/page/stressitout or here http://nnm.ru/blogs/auna/xhdbench/


Uh… Auralquiz 0.6 released

August 10, 2011

Just a little over 10 days after v0.5, here comes Auralquiz 0.6!

A bug was discovered in 0.5 which caused a crash during analysis of the music files in the user’s folders, if there were many files without valid metadata (no artist and/or title fields).
This has been fixed, among other things, and also a few small improvements.

Auralquiz main menu

After selecting “Start game”, the main game options appear: difficulty level, amount of questions, amount of players, and their names.

Auralquiz game options

As always get it here:
http://qt-apps.org/content/show.php/Auralquiz?content=139127

And as always, feedback is welcome!

*UPDATE: Packages for Mandriva available here, thanks to Symbianflo.


Auralquiz v0.5 is out!

July 29, 2011

You can get it from Qt-apps, here:
http://qt-apps.org/content/show.php/Auralquiz?content=139127

Or from Gitorious, but the source in Gitorious might change at anytime, so for v0.5, it’s better to get it from Qt-apps.org

Also, if you’re a Slackware user, somebody from Slacky.eu prepared a package:
http://www.slacky.eu/asche/pkgs/index.php?ver=15&pkgname=auralquiz&pkgver=0.5

Thanks, Gohanz!

Speaking of provided packages, an Archlinux user created a PKGBUILD in AUR for Stressitout, here:

https://aur.archlinux.org/packages.php?ID=50274

Thanks, Unikum!


Auralquiz v0.5 and new beat ’em up game, Enwith

June 21, 2011

Overdue update!

Since last time, the music questions game, Auralquiz has seen a lot of improvements.

Current version on Qt-apps.org is 0.4, already nicely playable and complete.

The current version on Gitorious, which will become v0.5, adds some new graphics, the possibility of multiplayer games (in progress), custom colors (this will be optional, the ones in the screenshot are temporary), and fixes for the Phonon Gstreamer backend. Currently, Auralquiz works best with Phonon xine backend, works about right with Gstreamer, and doesn’t work with VLC backend. I need to look into this, but unfortunately every Phonon backend works a little differently.

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As for the other project, it’s a new game, codenamed “Enwith“.

It’s basically a fighting game, in the style of classical Beat ‘Em Up‘s like Streets of Rage or Final Fight, but with lots of simultaneous enemies and very small levels to fight in.

Mandatory screenshot (the character’s sprite is temporary, until I can have my own):

ImageThis game is still very young, and I don’t have my own sprites yet, that’s why it’s not currently in Qt-apps.org.

Right now you can walk around with the caracter, with walking animation, you can jump (end key) and punch (del key), and add lots of enemies. You can’t hit them yet, and their movement is just temporary.


This time a game: Auralquiz

February 17, 2011

Time for a new project. This time it’s a simple game, a music quiz.

This is the temporary initial screen. The current logo is basically a ripoff of one of the mime-type Oxygen icons, by Nuno Pinheiro and the Oxygen team.
Actually, I haven’t asked yet if this is OK, but I guess it will be 🙂

Auralquiz

The idea behind the game is not new, but what I’ve seen available for GNU/Linux is either old, GTK-based, or just an Amarok script.

The game plays short pieces of music files from the player’s folders, and presents a question and several answers about the current song. The fastest the answer, the more points the player receives.

Auralquiz will be a full application, and hopefully, with several game modes, multiplayer mode, etc. It is based on Qt and Phonon.

As with my other projects, you can get the source at Gitorious: http://gitorious.org/auralquiz


So… StressItOut is not forgotten

February 4, 2011

Last time I introduced a new program, DukeTrayem, as a fun side-project, but StressItOut, the burn/test application has seen several improvements since the previous blog post, which haven’t been explained.

– There is a new “view” menu which allow setting full screen mode.
– Translations to spanish and catalan languages are provided.
– The CPU load test is now real, with a configurable number of threads.
– The Optical drives test is basically complete.
– The memory test needs to be converted to using threads too, and more patterns, etc, but it has evolved, too.
– Better logging.
– Duration of the test can finally be set in hours and minutes.
– More minor fixes everywhere, and probably other things I’m forgetting 🙂

I also recorded a video. It’s uploaded, for now, to Youtube. I’ll upload it to blip.tv soon too.

http://www.youtube.com/watch?v=_0l5r26yOa4

And the mandatory updated screenshot:

StressItOut v0.0.013

If you try it, remember: feedback is very welcome! 🙂


Duke Nukem on your systray: DukeTrayem

January 29, 2011

I’ve been working a lot on StressItOut, the hardware stress and test program since the last blog entry, but, since I’m still learning, I wanted another project to work on.

Since I couldn’t (yet) find any valid idea (something relatively simple, but useful, that someone could be needing and not have on GNU/Linux), I went with one of my not-useful ideas: Duke Nukem for your system tray.

DukeTrayem 0.1

Why Duke Nukem? He was known for his bad language and interesting quotes spoken during the course of the games. This program adds a Duke Nukem icon to the system tray, and will speak those quotes, in a popup, at random times.

Image

The user will be able to add custom sentences, so it could be used as some sort of nagging reminder (“get to work!” or “study!!”). This is not yet done.
In the future I might add other characters, with their quotes (Chuck Norris facts, anyone? ;))

You can get this useful piece of… uh… software, here: https://gitlab.com/duketrayem/duketrayem-dev


StressItOut progress

January 8, 2011

Happy 2011!!
StressItOut has evolved quite a lot since the last blog entry. It has new tests, although they are almost dummies at the moment, the main menu works, there’s a new “log” tab which will hold detailed information during the test run, and some fixes here and there.

StressItOut running tests

This is the new “log” tab, shown along with the menu option to save the log to a file:

SIO log tab

And this is the not-so-new “configuration” tab, with a new (temporary) addition to enable the user to type the device names of the serial ports to be used by the serial port test. Tests that haven’t been created yet have been disabled.

SIO configuration tab

The code is hosted here on Gitorious.
Hopefully I’ll have something usable soon. For now I’ll stick to the 0.0.xxx versioning scheme that shows this software is not exactly finished 😛

SIO is also on Qt-apps now.

Have fun!


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