multiple object overhead
I'm writing a Deck class for a card game. So far, 2 methods of the class use the random number generator.
Question: Should I make the Random object an instance variable of the class so that all methods have access to it, or should I create separate Random objects for each method that needs them? What are the pros and cons?
Thanks.
Question: Should I make the Random object an instance variable of the class so that all methods have access to it, or should I create separate Random objects for each method that needs them? What are the pros and cons?
Thanks.
