I'm not sure if it's only going to happen in Eclipse, but that's where I'm having the issue. I installed the Java3D API for openGL in Windows. I set up an app using the library, including the references in the project settings, which it appears to get, because I don't get any "object not defined" errors or anything.
However, when it hits this line:
GraphicsConfiguration config = SimpleUniverse.getPreferredConfiguration();, it crashes, throwing this stack trace:
( Read more...Collapse )The quoted line above is line 21 in Hello3D.java. Any good way to fix this?