math.random problem
hey, I'm fairly new to Java programming, so I was wondering if I could get a little bit of help, or direction.
the following code works fine, but I need to edit it so that the labels are not alphabetic but numeric - so that the labels display 4 digits which are randomly initialized each time. I know I have to use math.random somehow, I'm just not sure how to apply it to my labels and stuff
this is the part of the code that I know I have to change, just not sure how exactly:
the following code works fine, but I need to edit it so that the labels are not alphabetic but numeric - so that the labels display 4 digits which are randomly initialized each time. I know I have to use math.random somehow, I'm just not sure how to apply it to my labels and stuff
this is the part of the code that I know I have to change, just not sure how exactly:
import java.awt.*;
import javax.swing.*;
public class AnagramLabels {
private Label lab1, lab2, lab3;
public AnagramLabels(ThreeButtons.ThreeButtonFrame w ) {
lab1 = new Label();
lab1.setBounds(230, 30, 200, 40);
lab1.setFont(new Font("",Font.BOLD,30));
lab1.setText("ABCD");
w.add(lab1);
w.repaint();
lab2 = new Label();
lab2.setBounds(230, 70, 200, 40);
lab2.setFont(new Font("",Font.BOLD,30));
lab2.setText("EFGH");
w.add(lab2);
w.repaint();
lab3 = new Label();
lab3.setBounds(230, 110, 200, 40);
lab3.setFont(new Font("",Font.BOLD,30));
lab3.setText("TABC");
w.add(lab3);
w.repaint();
}
} 