Julian Heuser

Hi! I’m a game developer and software engineer specializing in graphics. I’ve worked on a wide range of projects (including this website) which you can browse through below.

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Low-cost trees and fires for flight sims

Configurable surface fires and forests optimized for flight simulators.

Created for GenesisRTX by Diamond Visionics.

More about GenesisRTX

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Void Tapes

A short music sandbox game using music by Andromeda Bell.

I developed a dynamic music system, realtime synthesizer, and VR support.

Available to play for free in the browser, on Windows/Linux/MacOS, and in VR.

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Half-Life 2: Classic

A “demake” of Half-Life 2 in Half-life 1’s engine.

Includes a complete version of the Ravenholm chapter, with a working Gravity Gun.

Featured by PCGamer

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