Julian Heuser
Hi! I’m a game developer and software engineer specializing in graphics. I’ve worked on a wide range of projects (including this website) which you can browse through below.

Year Unknown
A story-based exploration game about the very far future. Now available on Steam and Itch.io.

Low-cost trees and fires for flight sims
Configurable surface fires and forests optimized for flight simulators.
Created for GenesisRTX by Diamond Visionics.

Void Tapes
A short music sandbox game using music by Andromeda Bell.
I developed a dynamic music system, realtime synthesizer, and VR support.
Available to play for free in the browser, on Windows/Linux/MacOS, and in VR.

Half-Life 2: Classic
A “demake” of Half-Life 2 in Half-life 1’s engine.
Includes a complete version of the Ravenholm chapter, with a working Gravity Gun.
Featured by PCGamer





