Motivation and Expectations

  • Opportunity to work on topics outside the usual projects.
  • Collaborate with people from other teams.
  • Learn & try out something new
  • Have Fun!
Schedule
  • Day 1 - September 26th - Thursday

    • 09:00 Welcome & Introduction with Breakfast
    • 09:15 Start Hacking
    • 13:00 Lunch
    • 19:00 - Dinner
    • Hacking floor open all night
  • Day 2 - September 27th - Friday

    • Continue Hacking with Breakfast at 9:00
    • 09:15 - Hack Submission Deadline
    • 09:30 - 10:30 - Presentation of hacks
    • 10:30 - 11:00 - Hackathon Results
    • 11:30 - 16:00 - Oktoberfest

Eligibility

All employees of KI Group are eligible to participate in the hackathon. 

Requirements

  • Hacks must be awesome, creative, and built on site at the event.
  • Your submission must include all team members and a link to the code repository. Video submissions showing a demo of your project are optional. 

Hackathon Sponsors

Prizes

2 non-cash prizes
Jury's Choice
1 winner

Non-monetary Prizes

Audience Choice
1 winner

Non-monetary Prizes

Devpost Achievements

Submitting to this hackathon could earn you:

Judges

Patrick Müller

Patrick Müller
CTO, Smokeless

Thomas Escher

Thomas Escher
Head of Digital & Strategy, Brand Story Architects

Kirill Krechetnikov

Kirill Krechetnikov
Head of Product, KI labs

Philipp Mikula

Philipp Mikula
Managing Consultant, KI growth

David Barnwell

David Barnwell
Creative Director, KI growth

Judging Criteria

  • Technical Impressiveness
    - How impressive is your hack from a technical perspective? - What were the challenges you had to surmount and were they difficult given just 24 hours? - “Wow” factor is also a criteria.
  • Novelty
    - How innovative, original and unexpected is your hack? - Does it do something entirely novel, or at least take a fresh approach to an old problem?
  • Polish (UI/UX)
    - How well designed is their demo? - How are the graphics, or how is the human-computer interaction? - Is it easy to use or does it require a lot of training to master the demo? - Did the group think about the user interface (UI) and user experience (UX)?
  • Presentation/Working Prototype
    - Is your hack usable and polished? - Does everything work? - Is it well designed? - How convincing was your presentation?

Questions? Email the hackathon manager

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