Category Archives: game based learning

quote of the morning from Brent Schlenker


As he recaps some of his experiences at the Innovations in eLearning conference … great statement: I’m certain some of the more traditional learning designers wonder why some of us find kindred spirits in the likes of game designers.  The simple … Continue reading

Posted in game based learning, gaming, instructional design, learning | 1 Comment

Wouldn’t it be great? – what would it take?


My family has been anxiously awaiting the release of a new video game. We know that we are going to buy it; the issue is whether we’ll buy it now or wait for a little while and buy it used … Continue reading

Posted in game based learning, gaming, instructional design | Comments Off on Wouldn’t it be great? – what would it take?

Some other thoughts on gaming and instructional design – choice


A matter of choice … I mused awhile ago about incorporating gaming elements into instructional designs … well … I’ve been having more conversations about gaming and how it can influence our instructional designs. At one point I mentioned, “Something … Continue reading

Posted in game based learning, instructional design, learning | 4 Comments

How Can We Incorporate Gaming into our Instructional Designs?


I had posted previously about a workgroup formed to explore game-based learning in my organization. Even though the actual project was cancelled and the workgroup disbanded, I’ve still had conversations with colleagues and team mates about the use of games … Continue reading

Posted in game based learning, instructional design | 4 Comments

Invited to a Game-Based Learning/Virtual World workgroup


Cool! A small workgroup has been created to explore game-based learning and the use of virtual worlds for learning. They’ve invited me to join them. I hope that this is more than just “exploring” … that we get to tackle … Continue reading

Posted in game based learning, gaming, project work, Second Life | 1 Comment

ARG: Add this to my bucket of ideas for use


 BJ Schone noted a free whitepaper on alternate reality games (ARGs) … from Enspire Learning He pointed to an earlier post of his as well …    Good stuff!   Other links noted: Enspire Learning Whitepaper on ARG Never Rest … Continue reading

Posted in alternaterealitygames, ARG, cognitive science, game based learning, improvisation, instructional design, learning, Net Generation | Comments Off on ARG: Add this to my bucket of ideas for use

The Big Question (my answer better late than never, I suppose)


So, I’ve been away from blogging for quite awhile … but that doesn’t mean I’ve been completely out of the loop. But what with illness, family commitments, lots of volunteering opportunities and good ol’ work … it’s been a most … Continue reading

Posted in Big Question, game based learning, informal learning, instructional design | 5 Comments

Play, Learn and Feed a Hungry Person – this is Way Cool!


Not sure who came up with this idea – but it is great!  Freerice.com You play a vocabulary game, basically … given a word you have to decide which of the choices is closest in meaning to it. If you … Continue reading

Posted in game based learning, gaming, informal learning, learning, making a difference, something fun | 1 Comment

"What Second Life should learn from Myst"


oh maaaaaaaaaaan!! I am so with this observation from Alan Graham (What Second Life should learn from Myst) I’ve heard and read tons of stuff about Second Life – and how this can be/will be/should be the next big thing … Continue reading

Posted in game based learning, gaming, improvisation, learning | 3 Comments

DS Title Teaches English


A popular DS game in Japan is getting a sequel … Eigo ga Nigate na Otona no DS Training Eigo Zuke ( Link ) … one of the best selling “non-games” for the DS. Just as it did with Brain Age, … Continue reading

Posted in game based learning, gaming, informal learning | Comments Off on DS Title Teaches English