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Category Archives: game based learning
quote of the morning from Brent Schlenker
As he recaps some of his experiences at the Innovations in eLearning conference … great statement: I’m certain some of the more traditional learning designers wonder why some of us find kindred spirits in the likes of game designers. The simple … Continue reading
Posted in game based learning, gaming, instructional design, learning
1 Comment
Wouldn’t it be great? – what would it take?
My family has been anxiously awaiting the release of a new video game. We know that we are going to buy it; the issue is whether we’ll buy it now or wait for a little while and buy it used … Continue reading
Posted in game based learning, gaming, instructional design
Comments Off on Wouldn’t it be great? – what would it take?
Some other thoughts on gaming and instructional design – choice
A matter of choice … I mused awhile ago about incorporating gaming elements into instructional designs … well … I’ve been having more conversations about gaming and how it can influence our instructional designs. At one point I mentioned, “Something … Continue reading
Posted in game based learning, instructional design, learning
4 Comments
How Can We Incorporate Gaming into our Instructional Designs?
I had posted previously about a workgroup formed to explore game-based learning in my organization. Even though the actual project was cancelled and the workgroup disbanded, I’ve still had conversations with colleagues and team mates about the use of games … Continue reading
Posted in game based learning, instructional design
4 Comments
Invited to a Game-Based Learning/Virtual World workgroup
Cool! A small workgroup has been created to explore game-based learning and the use of virtual worlds for learning. They’ve invited me to join them. I hope that this is more than just “exploring” … that we get to tackle … Continue reading
Posted in game based learning, gaming, project work, Second Life
1 Comment
ARG: Add this to my bucket of ideas for use
BJ Schone noted a free whitepaper on alternate reality games (ARGs) … from Enspire Learning He pointed to an earlier post of his as well … Good stuff! Other links noted: Enspire Learning Whitepaper on ARG Never Rest … Continue reading
Posted in alternaterealitygames, ARG, cognitive science, game based learning, improvisation, instructional design, learning, Net Generation
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The Big Question (my answer better late than never, I suppose)
So, I’ve been away from blogging for quite awhile … but that doesn’t mean I’ve been completely out of the loop. But what with illness, family commitments, lots of volunteering opportunities and good ol’ work … it’s been a most … Continue reading
Play, Learn and Feed a Hungry Person – this is Way Cool!
Not sure who came up with this idea – but it is great! Freerice.com You play a vocabulary game, basically … given a word you have to decide which of the choices is closest in meaning to it. If you … Continue reading
"What Second Life should learn from Myst"
oh maaaaaaaaaaan!! I am so with this observation from Alan Graham (What Second Life should learn from Myst) I’ve heard and read tons of stuff about Second Life – and how this can be/will be/should be the next big thing … Continue reading
Posted in game based learning, gaming, improvisation, learning
3 Comments
DS Title Teaches English
A popular DS game in Japan is getting a sequel … Eigo ga Nigate na Otona no DS Training Eigo Zuke ( Link ) … one of the best selling “non-games” for the DS. Just as it did with Brain Age, … Continue reading
Posted in game based learning, gaming, informal learning
Comments Off on DS Title Teaches English





