LINH MAC
Immersive Media Artist Art Direction for Immersive Experiences. TouchDesigner | Unreal Engine | Blender & Cinema4D
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Linh Mac is a Vietnamese Immersive Media Artist and 3D designer based in California, USA. - Software in use: Touch Designer, Cinema 4D, Unreal Engine, Adobe Creative Suite, Davinci Resolve, ZBrush - Render Engine: Octane, Redshift, Unreal Engine. - X-particle and sometimes Houdini for VFX.
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