Quande Liu

Kling Team, Kuaishou Technology

Email / Google Scholar / DBLP

Image

Biography

I am a senior researcher at Kling Team, Kuaishou Technology. We focus on multi-model visual generation and world models. Previously, I was a senior researcher at Tencent. I got my Ph.D degree from The Chinese University of Hong Kong, and B. Eng degree from Chu Kochen Honors College, Zhejiang University.

We are actively looking for interns and researchers. Feel free to reach me out if you are interested.

Recent News

- Recent Publications | - Full List

(* indicates equal contributions, # indicates corresponding author)

Image Kling-Omni Technical Report
Kling-Team
ArXiv Preprint, 2025.

[paper][Interface]

Image Context as Memory: Scene-Consistent Interactive Long Video Generation with Memory Retrieval
Jiwen Yu, Jianhong Bai, Yiran Qin, Quande Liu#, Xintao Wang, Pengfei Wan, Di Zhang, Xihui Liu#
SIGGRAPH Asia 2025.

[paper][project page]

Image FullDiT2: Efficient In-Context Conditioning for Video Diffusion Transformers.
Xuanhua He, Quande Liu#, Zixuan Ye, Wecai Ye, Qiulin Wang, Xintao Wang, Qifeng Chen, Pengfei Wan, Di Zhang, Kun Gai
ArXiv Preprint, 2025.

[paper][project page]

Image UNIC: Unified In-Context Video Editing.
Zixuan Ye*, Xuanhua He*, Quande Liu#, Qiulin Wang, Xintao Wang, Pengfei Wan, Di Zhang, Kun Gai, Qifeng Chen, Wenhan Luo
ArXiv Preprint, 2025.

[paper][project page]

Image A Survey of Interactive Generative Video.
Jiwen Yu, Yiran Qin, Haoxuan Che, Quande Liu#, Xintao Wang, Pengfei Wan, Di Zhang, Kun Gai, Hao Chen, Xihui Liu
ArXiv Preprint, 2025.

[paper]

Image FullDiT: Multi-Task Video Generative Foundation Model with Full Attention.
Xuan Ju, Weicai Ye, Quande Liu, Qiulin Wang, Xintao Wang, Pengfei Wan, Di Zhang, Kun Gai, Qiang Xu
International Conference on Computer Vision (ICCV), 2025.

[paper][project page]

Image Position: Interactive Generative Video as Next-Generation Game Engine.
Jiwen Yu, Yiran Qin, Haoxuan Che, Quande Liu, Xintao Wang, Pengfei Wan, Di Zhang, Xihui Liu
ArXiv Preprint, 2025.

[paper]

GameGen-X: Interactive Open-World Game Video Generation.
Haoxuan Che*, Xuanhua He*, Quande Liu#, Cheng Jin, Hao Chen
International Conference on Learning Representations (ICLR), 2025.

[paper][code][project page]

Text-Animator: Controllable Visual Text Video Generation.
Lin Liu, Quande Liu, Shengju Qian, Yuan Zhou, Wengang Zhou, Houqiang Li, Lingxi Xie, Qi Tian
ArXiv Preprint, 2024.

[paper][code][project page]

ID-Animator: Zero-Shot Identity-Preserving Human Video Generation.
Xuanhua He, Quande Liu#, Shengju Qian, Xin Wang, Tao Hu, Ke Cao, Keyu Yan, Man Zhou, Jie Zhang†.
ArXiv Preprint, 2024.

[paper][code][project page]

Image Open-world Semantic Segmentation via Contrasting and Clustering Vision-Language Embedding.
Quande Liu, Youpeng Wen, Jianhua Han, Chunjing Xu, Hang Xu, Xiaodan Liang.
European Conference on Computer Vision (ECCV), 2022.

[paper]

Image FedDG: Federated Domain Generalization on Image Segmentation via Episodic Learning in Continuous Frequency Space.
Quande Liu, Cheng Chen, Jing Qin, Qi Dou, Pheng-Ann Heng
IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2021.

[paper][code]

Honors & Awards

Professional Activities