Such a good game!
LoneBone
Recent community posts
I know the "cost goes up exponentially for no reason other than because cookie clicker did it" is the default in the genre. But in a science fiction setting, centered on a real scientific concept, it felt jarringly incongruent. The concept of the probe is - go to a place, look around, make some copies and send them to more places. Spread like bacteria. The "cost" of each new probe is the same as the first one, or lower if there is any kind of learning or feedback in the loop. It can be taken in many directions, but exponentially growing marginal cost isn't really one of them.
Cute game. Enjoyable. Balancing the difficulty scaling in the current design might be hard though. As it is, you will lose early if you make a mistake or have bad luck, but once the horde hits critical mass, it's a curb stomp. The entire scaling mechanic needs to be different if you want to avoid that.
I haven't done any previous "total reset". So, I have zero AP. Or do you mean something else?
Maybe my math is off, but 61485 would buy everything. But the number is stuck on 6.05e+4 (or 60.46 k) which is just a bit shy. Game has been chugging for a while now with no change. Also tried reloading. (Just now, a few times.)