Security Ops News

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> Post #46762150 by enos_feedler | 63 points | 37 comments | 2h ago
The browser is the sandbox
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> Post #46757067 by andsoitis | 545 points | 160 comments | 12h ago
First, make me care
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> Post #46760099 by mikhael | 157 points | 31 comments | 7h ago
Scientists identify brain waves that define the limits of 'you'
Original paper: https://www.nature.com/articles/s41467-025-67657-w
> Post #46761822 by siev | 184 points | 84 comments | 3h ago
Iran's internet blackout may become permanent, with access for elites only
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> Post #46709270 by jampa | 17 points | 0 comments | 4d ago
Things I've learned in my 10 years as an engineering manager
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> Post #46754944 by dnw | 567 points | 183 comments | 16h ago
A macOS app that blurs your screen when you slouch
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> Post #46759387 by manux81 | 17 points | 14 comments | 9h ago
Ask HN: DDD was a great debugger – what would a modern equivalent look like?
I’ve always thought that DDD was a surprisingly good debugger for its time.

It made program execution feel visible: stacks, data, and control flow were all there at once. You could really “see” what the program was doing.

At the same time, it’s clearly a product of a different era:

– single-process

– mostly synchronous code

– no real notion of concurrency or async

– dated UI and interaction model

Today we debug very different systems: multithreaded code, async runtimes, long-running services, distributed components.

Yet most debuggers still feel conceptually close to GDB + stepping, just wrapped in a nicer UI.

I’m curious how others think about this:

– what ideas from DDD (or similar old tools) are still valuable?

– what would a “modern DDD” need to handle today’s software?

– do you think interactive debugging is still the right abstraction at all?

I’m asking mostly from a design perspective — I’ve been experimenting with some debugger ideas myself, but I’m much more interested in hearing how experienced engineers see this problem today.

> Post #46690463 by todsacerdoti | 18 points | 3 comments | 5d ago
A static site generator written in POSIX shell
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> Post #46760998 by andsoitis | 42 points | 20 comments | 5h ago
Video Games as Art
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> Post #46759352 by musculus | 78 points | 50 comments | 9h ago
Case study: Creative math – How AI fakes proofs
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