Reactorcore Games is: Game Design Articles hand-written by me. Indie Gamedev Tool & Resource recommendations. News about Projects made by me. Game Development, Mod Releases, Asset Packs. Useful Software & Web Apps, usually for automating tedious work or helping with mass producing creative content. Lego Mecha Instructions because why not. Everything I've made: https://linktr.ee/reactorcore I try to make cool stuff, useful stuff and push the boundaries of game design. Most of it is free, but I also offer some content behind a paywall, such as hand-made game assets, exclusive games, personal game design documents and even myself as a game design professional for hire. My long term goal is to build the project I've designed myself in this portfolio showcase page I've built: https://rc-game-design-portfolio.pages.dev/ You can actually join me and help build these together as a revshare team. I've even built an open source, free-for-everyone Revshare System for both calculating payouts fairly across a team of any size, and offer detailed guidelines for how I'd lead the project: https://rc-revshare-system.pages.dev/ You can use that system for your own projects too if you're a leader. It takes care of a lot of the project management questions and gives you a fully realized system ready to support you. If you find my projects interesting or just want to get exclusive cheaper access to premium downloads, consider becoming a member, there's plenty of awesome content for you to get in my Google Drive folders. About me: Hello, I'm Reactorcore, an indie-game/software/asset/everything solodev. I specialize in game design but I'm also a jack of all trades when it comes to art, marketing, coding, writing and modding. I'm a big fan of anything sci-fi, mecha, pixel-art, player-driven games, cool futuristic aesthetics and technology.