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Category Archives: Programming
Reflections on My Tech Career – Part 2
This is second and final part of the story of how my career as a software developer unfolded (part 1 is here). In this half I work at four different companies in the Seattle area, make my mark, and then … Continue reading
Posted in Bugs, Chromium, Floating Point, Investigative Reporting, Linux, Performance, Programming, Quadratic, Symbols, uiforetw, Unicycling, Xbox 360, xperf
Tagged career, Cavedog, Google, Humongous, Microsoft, Valve
18 Comments
Reflections on My Tech Career – Part 1
I’ve been lucky enough to have had a successful career as a software developer. Spanning six companies and thirty-seven years I’ve had the opportunity to work on Elastic Reality, Xbox, Windows, Steam, Internet Explorer, dozens of games, and Chrome, and … Continue reading
Finding a VS Code Memory Leak
In 2021 I found a huge memory leak in VS code, totalling around 64 GB when I first saw it, but with no actual limit on how high it could go. I found this leak despite two obstacles that should … Continue reading
Posted in Bugs, Code Reliability, Debugging, Investigative Reporting, memory, Programming, Rants
Tagged ETW, handles, leaks, VS Code, Windows
17 Comments
What this blog is about
I’ve recently told a few people that I write, that I have a blog, and then I try to describe what I write about. I’m kinda proud of some of the stuff that I’ve covered here on randomascii over the … Continue reading
32 MiB Working Sets on a 64 GiB machine
Memory is a relatively scarce resource on many consumer computers, so a feature to limit how much memory a process uses seems like a good idea, and Microsoft did indeed implement such a feature. However: They didn’t document this (!) … Continue reading
Posted in Computers and Internet, Investigative Reporting, memory, Performance, Programming, uiforetw, xperf
Tagged memory, priority, working set
10 Comments
When Debug Symbols Get Large
TL;DR – upgrade your tools, including Visual Studio, windbg, and Windows Performance Toolkit, if you want to handle Chromium’s symbol files. Details: Death, taxes, and browser engines relentlessly growing – those are the three things that you can really be … Continue reading
No Start Menu for You
I tend to launch most programs on my Windows 10 laptop by typing the <Win> key, then a few letters of the program name, and then hitting enter. On my powerful laptop (SSD and 32 GB of RAM) this process … Continue reading
Posted in Code Reliability, Debugging, Investigative Reporting, Performance, Programming, Rants, uiforetw, xperf
Tagged hangs, pageheap, Windows 10 abandonware
28 Comments
Determinism Bugs, Part Two, Kernel32.dll
It was literally the day after I cracked the __FILE__ determinism bug that I hit a completely different build determinism issue. I was asked to investigate why the Chrome build number reported for Chrome crashes on Windows 11 was lagging … Continue reading
Posted in Bugs, Chromium, Computers and Internet, Investigative Reporting, Programming, Symbols
Tagged determinism, minidumps, symbol servers
19 Comments
Two Deterministic Build Bugs
‘Twas the week before Christmas and I ran across a deterministic-build bug. And then another one. One was in Chromium, and the other was in Microsoft Windows. It seemed like a weird coincidence so I thought I’d write about both … Continue reading
Posted in Bugs, Chromium, Computers and Internet, Debugging, Programming
Tagged compilers, determinism, __FILE__
14 Comments
Arranging Invisible Icons in Quadratic Time
Near the end of January I was pointed to a twitter thread where a Windows user with a powerful machine was hitting random hangs in explorer. Lots of unscientific theories were being proposed. I don’t generally do random analysis of … Continue reading
Posted in Investigative Reporting, Performance, Programming, Quadratic, Rants, Symbols
Tagged dawson's first law of computing, Quadratic
21 Comments