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Mikael Brassman

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r/sweden icon
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Hej and wälkommen to Sweddit! The hub for Swedes on reddit and our community here! Visiting redditors from elsewhere are also welcome! This subreddit is moderated after the reddiquette and community guidelines found below.


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r/sweden
A banner for the subreddit

Hej and wälkommen to Sweddit! The hub for Swedes on reddit and our community here! Visiting redditors from elsewhere are also welcome! This subreddit is moderated after the reddiquette and community guidelines found below.


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[deleted by user]

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Varför visar du en graf från en amerikansk studie i r/sweden? Siffrorna gäller inte Sverige, istället gäller följande:

Andelen som är med i fackförbund har senaste åren men att vi har ett lönespridning är mer på grund av andra anledningar än medlemskap i ett fackförbund. Och lönespridningen är inte så extrem som den är i amerika.

Jag kan inte säga så mycket om hur alla fackförbund fungerar eftersom de är väldigt olika och har olika förmåner för sina medlemmar. Själv är jag med i Sveriges Ingenjörer (som är lite mer liberala än t.ex. LO samt inte har någon speciell politisk agenda) och den största förmånen för mig är tillgång till SACO lönestatistik, som hjälper mig att se vad mitt lönespann borde vara inför en löneförhandling. De har också lönegaranti (som täcker upp till 80% av lönen utöver vad a-kassan ger ut), tack o lov har jag aldrig behövt den. Jag har varit med i förbundet sedan 2008, och känner några kollegor som har behövt få hjälp från facket, och för första gången i senaste månaden så har jag har jag behövt ta kontakt med ombudsman/jurist via fackförbundet om en olaglig lönekvittering som min arbetsgivare var på väg att göra.

I min mening känns det lite ironiskt att fackförbund för "white-collar" jobbare verkar vara mer användbara för sina medlemmar än "blue-collar" jobbare. I min sektor (privat, IT och mjukvaruutveckling, som är definitivt "white-collar") är det ovanligt med kollektivavtal eftersom arbetsgivare har svårt att hålla kvar i sina anställda (de rör på sig mycket mellan arbetsgivare) och därtill behöver ändå "strössla" med förmåner så gott det går. Men det ställer lite press på en själv att man måste löneförhandla hårt för att få vad man är värd.

Tänk på att även om det finns ett kollektivavtal, som ger en lagstadgad rätt med gemensamma villkor, så är det ingen som kan hindra dig från att gå till chefen och förhandla andra (och kanske bättre) villkor. Jag har dock hört historier att det finns fackförbund (som t.ex. IF Metall) som aktivt försöker förhindra en från att göra det.


r/itchio icon

Post itch.io games and other related things here


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r/itchio

Post itch.io games and other related things here


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[deleted by user]

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The very simple answer is that we don’t need to make very good graphics for our games on itch.


r/pico8 icon
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A place to discuss, share, and collaborate all things PICO-8, the fantasy game console by Lexaloffle! Show off your work, talk about your favorite carts, and meet other Pico-8 enthusiasts! Let Your Cart Be Your Guide.


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r/pico8
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A place to discuss, share, and collaborate all things PICO-8, the fantasy game console by Lexaloffle! Show off your work, talk about your favorite carts, and meet other Pico-8 enthusiasts! Let Your Cart Be Your Guide.


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Suika Game Demake for PICO-8

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I've so far made and released 6 PICO-8 games on the PICO-8 BBS and on itch (and some on Newgrounds). The process for each have been a bit different each time, but in common it's been iterative. The thing that got me started was watching krystman's Youtube series on Roguelike tutorial while hacking away on a roguelike game. I approach them by doing one thing at a time and try to find what I need in the community (the PICO-8 forums/BBS and the PICO-8 Discord have been particularly helpful).

For this game, based on the original, I was looking into physics engine in the PICO-8 community and found an engine I could try to use. First try used simple graphics like circles and lines just to check if everything was working.
After that came graphics with sprite rotation, and I'm using one that uses the tline function, which means you need to put the sprites in the map data first. But that gave me ideas on how to reuse sprite data for the faces of the fruits.
After that it's been mostly trying to add in more graphics, add scores, add intro and outro screens, hacking the physics engine, and compose the music. It's been done iteratively with trying to improve the UI and game overall.

A lot of game development is generating data such as art and music. Some of this can be one procedurally (such as the fruits are drawn as circles first before adding rotated sprites above them) but some have to be done by hand and it is "labor intensive". Thankfully PICO-8 comes with limitation to art that forces you to scope that down. It is an interesting exercise though to see what the boundaries are for those arbitrary limitations and what you can push it towards.

For how close I could get with the original I had to watch live streams frame-by-frame and figure out much score you got from merging fruit and implement that. For the fruit sizes I had to measure each fruit and check how much that was in relation of the box size and then calculate how much that would be in PICO-8 pixels.

Once I got the whole game flow done (start screen -> game -> game over -> back to start screen) I uploaded it on the BBS and got comments about what kinds of problems people got while playing it and also suggestions from friends. It's here I got the idea of the wiki (as a replacement for the "circle of evolution" graphic in the original game) and tweaking the physics and collision detection a bit more to make it more stable.

But sometimes, some programmers just want to do a game engine, and that's fine... but not my cup of tea. :-) I'm personally more interested in the complete experience.


r/pico8 icon
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A place to discuss, share, and collaborate all things PICO-8, the fantasy game console by Lexaloffle! Show off your work, talk about your favorite carts, and meet other Pico-8 enthusiasts! Let Your Cart Be Your Guide.


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r/pico8
A banner for the subreddit

A place to discuss, share, and collaborate all things PICO-8, the fantasy game console by Lexaloffle! Show off your work, talk about your favorite carts, and meet other Pico-8 enthusiasts! Let Your Cart Be Your Guide.


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Suika Game Demake for PICO-8

I will probably tweak the physics engine further and update at a later date. As of right now it is playable even though everything jiggles.



r/pico8 icon
A banner for the subreddit

A place to discuss, share, and collaborate all things PICO-8, the fantasy game console by Lexaloffle! Show off your work, talk about your favorite carts, and meet other Pico-8 enthusiasts! Let Your Cart Be Your Guide.


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r/pico8
A banner for the subreddit

A place to discuss, share, and collaborate all things PICO-8, the fantasy game console by Lexaloffle! Show off your work, talk about your favorite carts, and meet other Pico-8 enthusiasts! Let Your Cart Be Your Guide.


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Adding enemies in platformer

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It's easy to add all "entities", "actors", "game objects" or (whatever you call them) that have an update and a draw function in a table. That way you can draw/update them all in one for loop, saving some tokens.

There are other ways to iterate game objects, like segmenting them to ensure draw order etc.


r/roguelikes icon
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A subreddit for games descended from Rogue - a sub-genre of RPG games involving things like permadeath and randomized levels. This community is mostly centered around traditional roguelike games which are turn-based, grid-based and single character focused, but discussion of "roguelike-like" games is still allowed.


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r/roguelikes
A banner for the subreddit

A subreddit for games descended from Rogue - a sub-genre of RPG games involving things like permadeath and randomized levels. This community is mostly centered around traditional roguelike games which are turn-based, grid-based and single character focused, but discussion of "roguelike-like" games is still allowed.


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Spaghetti Western Roguelike with Hex Tiles

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replied to spoiked

Updated the game in all places I've released it in:
* Fixed a corner case where sprint would soft-lock the game
* You can now select actions with up/down
* Added wait action for you yellow-bellied out there


r/pico8 icon
A banner for the subreddit

A place to discuss, share, and collaborate all things PICO-8, the fantasy game console by Lexaloffle! Show off your work, talk about your favorite carts, and meet other Pico-8 enthusiasts! Let Your Cart Be Your Guide.


Weekly visitors Weekly contributions
r/pico8
A banner for the subreddit

A place to discuss, share, and collaborate all things PICO-8, the fantasy game console by Lexaloffle! Show off your work, talk about your favorite carts, and meet other Pico-8 enthusiasts! Let Your Cart Be Your Guide.


Weekly visitors Weekly contributions

Spaghetti Western Roguelike with Hex Tiles

spoiked
replied to spoiked

Updated the game in all places I've released it in:
* Fixed a corner case where sprint would soft-lock the game
* You can now select actions with up/down
* Added wait action for you yellow-bellied out there