Ruby Now Has an Animated Map Engine (Alpha Preview)

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Ruby Now Has an Animated Map Engine January 15, 2026 Building real-time, animated maps in pure Ruby — no JavaScript required. A new class of maps for Ruby Over the past weeks, we’ve been extending ruby-libgd and libgd-gis far beyond static image rendering. What started as a raster + GIS toolkit is now evolving into … Continue reading Ruby Now Has an Animated Map Engine (Alpha Preview)

Exploring the World of Electronic Engineering with PicoRuby

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Exploring the World of Electronic Engineering with PicoRuby December 11, 2025 Based on the presentation “Exploring the World of Electronic Engineering with PicoRuby” by Hayao Kimura at Ruby World Conference 2025. Advertise on RubyStackNews RubyStackNews is a niche publication read by Ruby and Rails developers worldwide. Our audience includes senior engineers, tech leads, and decision-makers … Continue reading Exploring the World of Electronic Engineering with PicoRuby

Just read Shopify’s latest update on Sorbet — they’ve added support for inline RBS comments, and it’s a game changer for type checking in Ruby! 🎯

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This blends the readability of RBS with the static type safety of Sorbet — and it’s already helping improve code clarity at scale (Shopify has 99% of its 75k Ruby files type-checked 😲). Now you can write type signatures in a much cleaner, more Ruby-like way: It’s still experimental, but definitely worth keeping an eye … Continue reading Just read Shopify’s latest update on Sorbet — they’ve added support for inline RBS comments, and it’s a game changer for type checking in Ruby! 🎯

🚀 Ruby 3.5 Brings Serious Speed to Object Allocation 💎⚡

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June 3, 2025 If you're like me and enjoy digging into Ruby performance, you’ll appreciate the latest improvements in Ruby 3.5 — especially when it comes to how fast objects get allocated. Thanks to optimizations in Class#new, Ruby 3.5 dramatically improves allocation performance for both positional and keyword arguments. And with YJIT enabled, the numbers … Continue reading 🚀 Ruby 3.5 Brings Serious Speed to Object Allocation 💎⚡