Free you say?
January 31, 2011 2 Comments

Capitulating to my spanish-speaking demographic
Lately, my ability to jump into a game and play for long sessions has been on the far low side. I’ve also not been getting an urge to play MMOs in general. I’m just on a lull for the genre right now I think. So, I’m going to take the next couple months to spend my MMO time participating in an aspect of the industry I’ve formally been completely dismissive of: free to play. Yes, the payment model I loathe and despise, I’m going to give it a fair shake that I denied it in the past. In fact, I’m going to do more than that, I’m going to play what SHOULD be the best of the crop of F2P by playing games that were originally designed as AAA subscription-based MMOs, and then converted to the dastardly deviants of the despicable cash shops. Some of these are games I played for a while in the past, others are games I gave their free trial a whirl before it’s conversion. So, as of right now, I’m looking at Lord of the Rings Online, Champions Online, and possible Dungeons and Dragons Online.
I’ve been watching/listening to back episodes of 



In the times between spitting my lungs out of my chest thanks to the ever-wonderful “Maximum Strength Mucinex DM”, I found that I was able to dabble a bit more with Darkfall, and I’m liking the game, despite some of it’s very serious draw backs, but I don’t think I’ll end up there for any serious amount of time, until those drawbacks are fixed, but I’ll most likely finish out my 14-day trial. I find I’m becoming less tolerant of some issues the more I game, and I have to wonder if that’s why I’m less of any MMOs right now, including EVE and WAR. Besides the point though, I want to talk about the things in Darkfall that really bothered me.
Last night, in a Sudafed and NyQuil fueled stuper, I decided to try a game I haven’t really given a fair shake in the past. It’s not a huge triple-A developed venture, and is extremely small population-wise, but it’s something that’s been sticking around and picking up players as it goes. It’s also a sandbox and non-level based, which is a fun twist from the classic MMO structure. I went into it, not really sure what to expect, but I wanted to keep an open mind. The game, (if you hadn’t guessed by now) is Darkfall.

Recent Comments