What to wear?
October 18, 2010 1 Comment
Last night before bed, I was able to eek out a little bit of play time with my Shadow Warrior and hit RR76. For those who have been there, they may know that this is the magical rank where you can wear four pieces of Sovereign gear, and get two bonuses from the set (Ballistic Skill and wounds). What these means, is that, if you want, you can do a mix of Warlord and Sovereign gear to have the BS/Wounds bonuses from each, and say goodbye to your Invader for all eternity.
You don’t have a lot of choice in what you’ll be wearing, being gated by renown rank, so you’re stuck with the Sovereign boots, gloves, amulet, and shoulder pieces (much thanks to Rancid and his WARdrobe for picking up Curse’s slack here, and doing it better as far as I’m concerned). The rest of your gear will be the warlord stuff (including the amulet). The highlights of the loss from previous invader/warlord setup is -1% ranged crit, +2% to be crit, and loss of the 60 hp/4, however, in return you should gain about 15 wounds, 10 BS, 80 toughness, a bit over 80 weapon skill, and about 100 extra armor. Yeah, 80 toughness and weapon skill, that’s pretty big. I was sitting at about 530 weapon skill in skirmish stance. I’m going to be (very) slightly more squishy, but my killing power should increase significantly against heavier armored targets.
It’s a great tradeoff as far as I’m concerned, particularly in light of all the high rank players that are around now, and the gear creep that comes along with it. My survivability stays relatively unchanged, and target diversity increases, and Gorfang has a lot of Destruction tanks, DoKs, and players who have an IV drip of their favorite armor pot. The more armor they stack, the more valuable my weaponskill becomes.



It’s easily argued that MMOs are all about progression. The reason we play them is to become better in a game, through an investment of time. Whether its increaseing skills, ranks, levels, gear, or personal gaming ability, we’re looking to reach a point of competency (I would say excellence, but many are satisfied with just being adequate). I, and others, often find it good to set goals and benchmarks to shoot for. Being able to focus upon an objective helps to maintain clarity, consistency, and staves off any feeling of being overwhelmed in games that boast huge variety and options as a core paradigm.
Yesterday for work, I had to drive for just over 300 miles. It sucked, but it did give me a lot of time for thinking, and other than my normal listening to talk radio, and physically feeling my blood pressure rise at the ridiculous crap that goes on in government, I had time to think about my other favorite hobby: gaming. I was thinking about my DoK and my SW and the gear they are currently in, what gear progression I was working towards on them, and the cost/benefit of those items.
I don’t get it.
I just finished a run of Sigmar’s Cryps with some guildies. I’ve been trying all week to get in there, with no luck, always missing a tank, or a healer, or something. In any matter, my streak of good luck continues, and I just got my Sentinel Shoulders. Huuzah, 4/5 greater wards means I can am more than geared for any group considering a DPS to go in with them. I only need to get the sentinel boots to drop, or gain about 1.5 more renown ranks and I can wear my conqueror boots, sealing the deal for 5/5 greater wards. I don’t know what this gearing problem people are having, but it’s been a walk in the park for me.

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