**SHIRAKAWA YUKI**
Image
Name SHIRAKAWA YUKI (telepathetically, di[e]ce au)
Rank ROOK
Servants Ruka (au), Fuuma Kotarou
LIVING Diamonds 7E
SILVER he does pretty great
ARRIVED Day 68

PHYSICAL APPEARANCE NOTES Looks like this. Teenage boy with light brown hair and gold eyes. For those that knew a pawn preCourt, it is very difficult to tell which one he is by appearance alone. Yuki's face, Ruka's eyes, and body language that rips from both of them. Has a helix piercing in his left ear.
KNOWN OBJECTIVES
UNKNOWN OBJECTIVES
☆ physical affection (platonic)
☆ physical affection (intimate) (++kissing)
☆ take a servant
☆ EAR FETISH...
☆ fulfilling his servant &/or king's objectives
☆ vulnerability
☆ trust (++emotional/FEELINGS)
☆ sex while integrated with ruka
☆ aggression/threatening behavior (++if it leads to violence)
☆ fighting/violencing
☆ blindfolds
☆ commands/obedience (++for giving commands)
★ displays of loyalty
★ protecting

His player skill is super-sensitive hearing combined with TELEPATHY. He hears people's thoughts like they're speaking, and it's not something he can't turn off. But for ease of threading, it can be handwaved that OOPS it was too noisy/he wasn't paying attention/his mental wifi blipped/etc. Opt out/in.

Yuki is part of an extremely advanced computer simulation. He'll have a physical fleshy form for Court, but yep HE'S AN AI.

For other psychics or the spiritually sensitive, his thoughts/soul might have a sliiiight echo. Ruka can exist seperately now, but sometimes he'll recombine with Yuki and they are always ~connected~.

His AU-verse is one where the di[e]ce continued for another month. Yuki joined Cruciata and developed CONFIDENCE and COMPETENCE.



code modified from [community profile] cawaii's original
Name Icicle // Shirakawa Yuki
Age 16ish.
Team Sapphire

Profile:
Height/Build average Japanese boy, little on the short side
Hair Color/Eye Color light brown/gold HELPFUL IMAGE
LOOKS ALMOST EXACTLY LIKE SNOW/RUKA. they even have the same fingerprints and blood-type (AB-)
♪ has scars from being stabbed in the chest and the subsequent surgery
♪ slight scarring on the backs of his wrists. got gouged by thorns, then got stitching.
♪ has a tattoo on his right shoulderblade
♪ has another tattoo on the back of his right hand

Other
♪ uniform variation #1 + pants
♪ has some modern clothes and plenty of old uniforms, mixes & matches. especially wears a pair of Converse-style sneakers and a Kamen Rider-patterned scarf.
♪ wears a braided leather bracelet with blue and green beads, a black-stained bone charm of a celtic knot fangorious horrorcat, and a white-gold snowflake bracelet. there's a glass birdcage on his keychain.
♪ will often have a winged snake draped over his shoulders. it's chill.
♪ carries a leather messenger bag. one of the pockets is bigger on the inside.
♪ has some small, useful trinkets.

♪ ENDGAME SPOILERS only relevant if you have some kind of psychic connection to electronics/computers:
[ Yuki's a character in an extremely advanced computer simulation capable of creating sentient AI. ALL COMPUTER DATA ALL THE TIME. Obviously in Aather he'll have a real, physical form, but idk IF IT APPLIES TO ANYONE FEEL FREE TO BE ABLE TO TELL. ]
◊ - not yet recieved
♫ - recieved memory
♬ - recieved skill
locked

PRIORITY )

ALTERNITIES )

Significant Memories )

Trivial Memories )



Skills )
continuations and stuff

woo woo woo
SO Yuki is a telepath! His telepathy is in fact an extension of his super-hearing skill, as in he literally hears people's thoughts. Because it's part of his hearing, he has no ability to turn it off and his ability to read deeper than conscious thought is very, very limited. The most he can do is get something that's at the back of your head-- For example, if he's hanging out with Janey Pegleg, her most active thoughts might be about her MISSING LEG, but Yuki could get directions to Johnny Hookhand's room since she's heading there later.

Luckily for ease of threading, this skill is conveniently and SUPER EASILY HANDWAVED. Maybe it was too noisy, maybe he was distracted, maybe someone with a powercap item passed too close, maybe he was being good and concentrating really hard on your speech. Most of what he hears he won't care enough to about to remember, either \'-'/ not his business

As far as threading with Yuki goes, while you are certainly FREE to keep up a constant inner mind theater, it's not required! It would be helpful if you could action-tag notable things-- lies!!, thoughts about Yuki personally, GOSH I HATE HIS SERVANT or whatever, idk. And while Yuki isn't an empath, if you'd like to just tag with something like [CONCERNED] or [ANGRY THOUGHTS GO HERE] that's fine too, I KNOW SPECIFICS CAN BE HARD.

SO, please tell me if Yuki can hear your character's thoughts or not! If they have mental shields or extra voices in their head or whatever, please mention it here for future reference. It's also worth noting if your character is one of those that generally says what they think! If you are 100% in sync he'll think your voice sounds pretty ////

AND IF YOU WOULD RATHER NOT PLAY WITH IT AT ALL WE CAN HANDWAVE THAT o7
received: Day 314, Madame White's arts & crafts bonds game

everyone who played gets a little Chinese hand-drum. It has a coiled white snake painted on one side, while the other side is blank. If you concentrate on a memory, the blank side will go your team color and you can share it with whoever plays with the drum.

It "cleans" itself once the toy is stopped, for infinite uses. If you don't "charge" the drum with a memory, it can be used just as a toy.
And you're somewhere else entirely. It looks like you're trapped inside a dome of frosted glass; nobody can see in, you can't see out, and should you try to break it, the only thing your efforts will earn you is a bruise.

It's a small space, which you're sharing with one other person—perhaps they're very, very special to you, perhaps they're not. Either way, other than them, all you'll be able to find is a long, sharp knife, and a vial labelled with naught more than a skull and crossbones.

♬ - 9

Oct. 17th, 2013 10:27 pm
mundane
game: Day 291, Butterfly's tasks
form of: a nasturtium flower. eat it.
taken: yes, Day 291

Image


+ complete swordsmanship skill! before he was decent, now he's an ace
+ very accurate and precise, can hit moving targets
+ also uses his hearing to supplement the skill. he can hear weapons coming towards him, and can block attacks from behind
+ can fight with a one-handed grip
+ less decapitating than Naoto's swordfighting. more stabby.
+ will be keeping his sword much closer to hand now. allllllways in reach

♬ - 8

Sep. 25th, 2013 10:29 pm
special
game: Day 286; Hansel & Gretel's snowball fight
form of: a paper witch. burn it to recieve the memory
taken: yes, Day 286 (offscreen)

Image


+ Yuki can now vist other people's dreams!
+ Instead of wandering into on-going dreams like a dreampost, these are deliberately started by him.
+ The other person has to be asleep, but Yuki can be awake. IT'S HARD but he can do it. ACTUALLY you know what, this bit isn't unlocked until he gets his sending visions skill
+ It will be WAY way waaaaaaaaaay easier for him to do Kazuki than anyone else (besides Ruka, but Ruka is special mindlink twinclone). Other castmates and other people with dream abilities will also be way easier than the rest of the populace, but still not as easy as Kazuki.
+ He probably won't use this much outside of emergencies
+ Bonus effect: he'll be lucid for dreamposts.

♬ - 7

Sep. 15th, 2013 12:08 am
mundane
game: Day 283, Three's
form of: a knotted piece of twine. Untie, cut or (if that's your thing) gnaw through the string
taken: yes, Day 283

Image

+ Yuki was a choirboy when he was a tiny
+ Yuki now technically knows how to sing, but he's out-of-practice
Sion's explanation of the rules; Kazuki still unsafe (4.47-54)
- Day 263, Mira's ConAir
- a little bunch of crab apples! there's 3 apples to the bunch, so you can share your memory with 2 people. [TAKEN day 288]


Kazuki posing as Haruki; sorry for ignoring you (1.20-23)
- Day 260, Morgan vs. Green Knight
- a candied apple. It's already divided into six pieces for you, giving everyone six uses [TAKEN day 288]


looking for the bomb, Ageha doesn't have a plan; I'm going to die…? (18.4b-18.7b)
- Day 260, Butterfly's game
- a plain wooden handle that looks like it broke off a crank of some kind. Turn it in the air one full circle to get your memory. 3 uses.

uniting with Haruki (38.30-32, 39.2-5)
- Day 253, Nimue
- a small crystal. Breathe on it to receive the memory. You instinctively know to do that-- one use. [TAKEN]


Ruka vs. Cruciata, dying…? kazuki…
- Day 248, June's exploradora
- apples. Non-shareable. Well, I mean, you can share the apple, but you'll be the only one who gets the memory. [TAKEN day 288]


visiting Kazuki's house, the cut healing; Sion cuddling Kazuki on the kitchen floor (m8.21-8.25)
- Day 264, Nimue's Risk game
- a small penguin stuffed animal. Squeeze it for your memory [TAKEN day 280]


hanging out at Haruki's house, Kazuki playing video games (19 titlepage, x)
- Day 265, Dream's puzzle game
- tin statues of horses that can fit in your palm. Wind the base once, and it will spin around for one memory. Has up to four uses!

his mother coming to pick him up; arriving home, the household voices (m19.4-13, 19.16-23)
- Day 267
- Cigarette. Light it to see memory. (Smoking not required.) One use. [TAKEN day 288]


looking for the keys; if it's a game, everything has meaning (4.55-57)
- Day 271, Unicorn's bingo
- memory-sharing stone. You and another person must each hold part of the stone to see the memory. Both characters will see it, but it will be more vivid for the person whose memory it is

visiting Kazuki in a dream
- Day 272, Eliza's brother's question game
- a sticky candy wrapper. lick it. three uses.

ruka's childhood
- Day 274, Mira's corruption heartgames
- a small heart (as in real meaty hearts) - no bigger than your thumb [TAKEN day 288]


DON'T HIT GOD WITH A BASEBALL BAT; breaking open the statue, NOTHING HAPPENED!? (6.161-170)
- Day 276, deage game
- five pieces of team-colored candies, one from each Personae. The candies are flavored to your team (Peridot is lime, Tiger's Eye is lemon, Sapphire is blueberry, etc). One use per piece of candy, so five uses overall! [TAKEN day 288


making a deal with Cruciata (37.25-28, 39.6-7)
- Day 278, Snow Queen's battleship
- small, unmelting chunks of ice with what look like miniature blue-green auroras trapped in the middle. Hold the ice until your hand/paw/wing/claw/MISCELLANEOUS LIMB is numb to receive the memory. infinite uses.

murdering the SIB personnel
- Day 281, Hatter's swaps
- a card. Trade with someone else to view their memory—then trade back to view yours. Single exchange use only

getting dragged out at midnight by Kazuki to pick up Haruki (drama cd, track 7)
- Day 281, Lancelot's countries
- a leather tankard with 24 oz of wine. sips are enough for a memory. [TAKEN day 288]


Sion healing Kazuki the first time, moving to a safe place (4.38-47)
- Day 282, Odile's masquerade
- a plain cloth mask in your team color [TAKEN Day 321]


dorking around with Kazuki, laughing at stupid jokes (20 coverpage)
- Day 284, Guinevere's love questions
- a pair of handkerchiefs. Give one to someone and keep the other and you'll both receive the memory simultaneously (forced shareable). Your initials will appear on the handkerchiefs after. [TAKEN day 288]


childhood filler with the Kings (x, 25.31)
- Day 287, Pandora's secrets traumagame
- a blue candle. 9 uses.

Kazuki running onto the roof, Meeting KANZAKI-SAN!!!, Kanzaki-san visiting the hospital room!!! (x, m7.19-21)
- Day 288, Mal & Beauty's questions game
- A feather in your team colour. When you touch it and think about taking your memory, it hovers in the air for a while, then floats gently back down again. Unlimited uses, but the memories fade over time. [TAKEN day 288]


hanging out at Haruki's house, Kazuki playing video games (19 titlepage, x)
- Day 290, Dear Aather
- a ballpoint pen. Uncap it to view the memory. Works twice. Afterwards, it is a very functional pen.

exposition about players, Bishop pact (m8.13, m8.17-18)
- Day 291, Jello Jenga
- a packet of jello mix

Meeting Sion; why is it so hot; weird bell; locked in the storeroom (1.24-33)
- Cry Mouse
- a tiny clear bottle. Insert a liquid inside and drink from the bottle to receive your memory. You will instinctively know this! It also has unlimited uses

catching up to Kazuki, windows locked, Kazuki is unsafe (3.09-15)
- Day 297, mingle bingo
- a blue Necco wafer

breaking into Haruki's house and finding it empty
- Day 299, Persephone's seeds
- a chestnut that can be cracked in half. 4 uses.

new report about the school, Sion's explanation of di[e]ce, Kazuki's stab wound is gone (m7.9-7.19)
- Day 299, bodychange game
- a tiny apple pie. two uses if you share it.

contacting parents with a text, worry over Kazuki
- Day 302, Mira's revival game
- a silver crown. wear it. eight uses.

waking up from surgery (m23.28-29)
- Day 303, Hatter's game
- a headband. Put it on, and it will show a word from the memory—for example, "fire" if your memory was about a criminal killing your parents and setting your mansion on fire . . . anyway, get someone to help you guess the word to get the memory ♥ One use!

spending school vacation at Kazuki's
- Day 309, Duckling's game
- small, silver bell. Make it ring to view the memory (three uses)

KAZUKI IS MISSING; arriving at the park in time to see it explode
- Day 311, spring uniforms
- ???

video games skills
- Day 310, mistletoe
- idk but he took it asap anyways


Invited to join Cruciata
- Day 312, Lancelot's guilt game
- a leaf with three berries attached. Three uses.

"SYSTEM BLOKEN; "Haruki's really… too sad..." (42.14-15, 42.19-23)
- Day 313, Nick's question game
- a slightly torn teabag of nettle tea. brew and drink the tea to share the memory— it'll only work on the first brewing, but you can share it with up to ten other people if you all take tiny sips

Sion picking up Kazuki; Kazuki VERY unsafe, opening the Worship Room door (5.145-153)
- Day 316, Mordred's fake Camelot
- a snake fang. stick yourself with it it to view, it breaks after three uses

text from Kazuki; "I'll stop with the negative thoughts" (m19.23-26)
- Day 317, Mordred's Build-A-Persona
- a paintbrush. paint something. 1 use.

Gara's phonecall; group splitting up (5.132-142)
- Day 319, Fuck Marry Kill
- apple-flavored candy shaped like a broken heart. two uses, one use per piece. [TAKEN Day 321]


at home with family, Kazuki and Haruki away on vacation
- Day 319, Mulan's
- a teacup. pour liquid into it and drink. infinite uses.

in the monitor room watching Kazuki's team (42.2-13)
- Day 320, Jorgi's team structure battles
- a walnut-sized blue glass ball. You must shatter the ball to get the memory. The pieces will disappear afterwards.

the Pick-Up Kazuki Squad is here; SION's high scores; the last boss is here (1.8-15)
- Day 321, Peter Cottontail's first game
- a brightly colored egg that splits down the middle. You can open the egg to view your memory, and there is also a piece of chocolate inside that you can give to someone else so they can eat it and view the memory as well.

Seiji's exposition, warning Kanade about Haruki's plan; they're underneath the school!? (40.18-21, 40.23-25, 41.1-2)
- Day ???, Toki's heart
- a rose made out of edible gold flakes, eat a petal to receive the memory, four uses. if you eat the rest of the petals, you will just get a tummy ache :c

sending visions (SKILL)
- Day 324, skillswap
- a really really sour jawbreaker. you need to get to the center to get the skill. [TAKEN day 324]


chatting with Kanzaki-san~ (m8.2-3)
- Day 329, Guinevere's countries
- a pair of gloves; to view the memory, you must put them on and hold hands with two other people. All three of you will see the memory.

school sports matches
- Day 335, The Raven's cabin-building game
- a magazine page, with a picture that kkkkind of relates to what your memories is. Carefully tear the picture out to receive memory.

agility SKILL
- Day 338
- a strawberry tart [TAKEN DAY 338]


alternity: bishopswap
- Day 341
- a small dark chocolate cookie [TAKEN DAY 355]


alternity: summertime di[e]ce
- Day 345
- a slipknot. undo to recieve. [TAKEN DAY 355]


alternity: knightswap
- Day 349
- a bunch of five grapes, 4/5 uses [TAKEN DAY 355]


fluffiness SKILL
- idk [TAKEN]


alternity: kingswap
- Day 354
- a plush swan

alternity: catboy au
- Day 359
- a sweet, dried date

♫ - 34

May. 9th, 2013 10:03 pm
telepathetically: fidgeting with the bottom of his shirt. uncomfortable/uncertain/awkward turtle (these are my happy mood shoes)
significant neutral
game: Day 246, Firebird's first Camelot game
form of: a ring, made entirely of copper except for the eye, which is a sapphire. wear it to view. (3/3)

Image
pages 18.15 to 18.21

+ who the hell is this dude
+ don't piss off ageha don't be annoying don't answer questions with questions
+ THEY REALLY STOPPED A DI[E]CE
+ THEY ARE SO COOL
+ ...
+ okay amazing but maybe not cool

♫ - 33

May. 9th, 2013 09:57 pm
telepathetically: (going backwards in an illegal move)
significant neutral
game: Day 246-7; Kitsune's AU
form of: a bunch of cherries (2/3)
taken: Day 288

Image
pages 17.8 to 18.8

+ broken out of his PEOPLE SUCK I AM USELESS funk by realizing there's gas at the front of the train too (pawn hearing how), going to stop Ageha
+ but Ageha already cleared the front car out and also stops the train like a boss
+ Ageha has no tact
+ this person was important and my friend, i made friends with a badass \'^'/
- In exchange he would have gotten a very thin white gold chain bracelet, mostly like this except that instead of the big charm in the middle there are four dime-sized, unmelting snowflakes strung together.
- The bracelet is always metal-cool to the touch and will never warm to his skin.

- When he wears the bracelet he will find the sound of the bells in Camelot dulled to normal human hearing levels, and dulled further in normal proportions by covering his ears, having a wall between him and the sound, etc. etc.
- Because he got an extra item, he gets a bonus: any other sound if it is loud enough that it would cripple him to hear it at full level is muffled down to bearability. Note that the bonus does not dull these sounds enough that they're not painful; it just make it possible for him to hear them without falling over completely. They'll still be at the very outside edge of his hearing tolerance levels.

♬ - 6

May. 2nd, 2013 12:15 am
special
game: Day 244, Hansel & Gretel's tower defense
form of: a slightly-stale piece of bread
taken: yes

Image

+ STRENGTH. already got his Promotion skill, so this stat is now maxed out
+ powercapped, but can theoretically do stuff like throw an armchair with one hand
+ or haul around concrete pillars
+ or break a knife using only three fingers
+ hey selenia remember how i said i could throw you
+ hey
+ hey
+ :)

♫ - 32

Apr. 24th, 2013 05:51 pm
telepathetically: angry, tearing up, gritting his teeth (half awake in a fake empire)
significant negative
game: Day 241, Columbine's exploradora
form of: a small bag of popcorn, tied with a blue ribbon. 5/6 pieces of popcorn.
taken: Day 243


+ PEOPLE ARE JERKS
+ YUKI IS USELESS
+ why try and help anyone you'll fail they won't listen to you they're assholes it's useless you're useless you told them so they had it coming this is your fault
+ funtimes with sig-negs

AU version: The train was crowded, and Yuki missed his stop because the doors weren't open long enough :(

♬ - 5

Apr. 3rd, 2013 12:33 pm
special
game: Day 236, Guinevere's feats
form of: a nice ripe pear
taken: yes, off-screen

Image

+ teleporting!
+ powercapped so he can't go too far or too often, and he has to concentrate
+ BUT TELEPORTING

♫ - 31

Mar. 28th, 2013 04:20 pm
telepathetically: holding a baseball bat. shy/timid smile (the face that launched a thousand apps)
significant neutral
game: Day 233, Jabberthing
form of: a small handmirror with a dark gray casing (6/7)
taken: yes, Day 235

Image
pages 25 to 35


+ school di[e]ce again. BODIES EVERYWHERE.
+ yuki is TOTALLY USELESS in a fight. yuki is on weapon-carrying duty.
+ seriously where did my fighting skill come from
+ haruki and sion are cool and reliable

♫ - 30

Mar. 20th, 2013 12:08 am
telepathetically: fidgeting with the bottom of his shirt. uncomfortable/uncertain/awkward turtle (these are my happy mood shoes)
trivial neutral
game: Unicorn's lie/truth diamonds, Day 229
form of: half of a fake diamond. break it to view.
taken: yes, Day 235

Image
pages 13, 17-18

+ forehead touching is apparently an important thing??
+ um no sion '-' bishops were not there since the start
+ that was me
+ i was first
+ i was first \( '-' )/ i am best
+ ...
+ wait am i kazuki's pawn

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Shirakawa Yuki

March 2023

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