Entry tags:
application||
konran
→ Personal Information ←
→ Name:Stormy Sunny
→ Age: 22.96
→ Personal Dreamwidth:
dreamship
→ E-mail: theEND.is.pink[at]gmail.com
→ IM/Plurk: AIM=shonencloudburst
→ Other Characters in Game:n/a
→ Character Information ←
→ Character Name: Anemone
→ Canon: Eureka Seven
→ Canon Point: episode 41
→ Personality: Previously a catatonic patient suffering from a sickness called desperation's disease, Anemone was awakened and created into the unstable, quirky young half-Coralian you see today. As a product of much scientific testing and the only survivor, most of Anemone's life was spent giving her one purpose: to fight. And that's exactly what she's good at. She can pilot Nirvash type=theEND, a biomechanical robot used to fight in the skies similar to Eureka's (Nirvash type=ZERO), and kicks major ass in battle (except when it comes to her number one enemy, Eureka. Whodathunk!). She spent most of her childhood hooked to machines and going in and out of surgery, or trading those wonderful past-times with glorious exercise in the form of strenuous training that left damaging effects on her body, ranging from spontaneous nosebleeds and intense migraines to her winning personality that just don't seem to leave. It turns daily living into an almost ever-constant struggle for her.
When she wants to be, Anemone can really turn into a condescending brat. Often insulting Dominic, she acts like her status as Dewey's "new hope" makes her superior, even though it just makes her a tool. She thinks of herself as better than his Ageha Squad, referring to them as his brats when she does meet them. Anemone tends to mess around with the squads she's traveling with, telling captains to give her pet a tour of the ship or calling people smelly and old. Once she even pushed a "danger!" button just because the guy explaining it to her said not to. She's rather disrespectful of anyone who isn't Dewey, and she rarely gives two shits about it. Oddly enough, she somewhat respects her caretaker, Dominic, mostly because she listens to what he says and sometimes even complies. He's also very gentle when dealing with her--most times, at least--so she'll answer to him. But if she's unhappy, he's practically helpless against her wrath of shoe-throwing, heavy punches, and violent kicks.
Anemone is weird as they come in terms of typical day-to-day activities. First, she is a messy eater, often playing with her jam and smearing it on her face and hands before eating it. Some of it's just for fun (typically the jam), but with other sweets like cakes and ice cream, it often seems like her goal is to inhale as much as she can, as fast as she can. After all, why follow rules about table manners? Second, because of Dewey's inflicted self-importance, she has a hard time getting along with others because of her attitude. She doesn't go about screaming how special she is, but she acts like rules don't apply to her, and because of this, it's difficult for her to get close to others. That point connects to the third, which is her curious nature towards almost everything, whether she cares about it or not. Her inquiries normally go from innocent to teasing by question two if she doesn't always care about an answer. Half of the time, she asks questions just to give herself something to do. She teases people about their answers, just because she's bored, and goes right back to not getting along with people, teasing and mocking others yet again. The humans she has to save from coralians attacking are stupid and weak. The soldiers have weird faces, Jurgens smells like an old man, Dominic's an idiot.
Mentally, Anemone is a back-and-forth bounce-around constant moodswing. From the intense treatment Anemone suffered in the process of surgeries and training, her sanity seemed to dwindle to leave her fairly bipolar. Her thoughts and moods seem to be in constant conflict with each other. She's gone from tearful and upset and asking to be saved to biting and angry and pushing people away. Most of the time, she can't control them, but she slowly starts to realize differences from them. There's a high chance she knows her moods are out of control, but she may never care. It's just one of the many things she's used to, things she can't control but can't prevent either. The medication she takes are often the cause of her moods. Dosages are meant more as a stabilizer, and a way to prepare her body to accept the harsh training of riding in theEND, but they also aided with a seemingly bipolar attitude and the conflicting thoughts regarding the drugs and reacting to them. The drugs best work in making her ready to fight, even when she doesn't want to, or putting her to sleep when she's struggling or too upset and violent to handle. However, Anemone doesn't really like the drugs; more often than not, she protests against them, but the fact that her body was conditioned to handle them makes it almost like an addiction.
Anemone isn't an entire bundle of an irredeemable mess, however. She's a trained soldier of the military. As the pilot of the LFO known as Nirvash type=theEND, she knows how to control a strong, biomechanical beast of the skies. She can not only navigate and fight with this but she learned a few extra perks in the mechanical field; she has a team of mechanics for theEND but they didn't leave her completely helpless in terms of a potential malfunction. (Thankfully, this has never been needed because of constant surveillance, but in a conversation with GekkoState, she proved to be quite knowledgeable about the technology, and every LFO or KLF pilot knows the overall general information about the mechanics of their own ship.)
→ History: Anemone's life truly starts around mid-elementary school age. Way back when, she might have lived a normal life, she may have been a happy child, she could have gone to school, but no one really knows. What is known is that during the First Summer of Love, a ton of bad shit went down, including alien attacks, the world attacking itself, radiation-poisoning-like symptoms, spontaneous deaths, and brain-wiping, which in turn left many children as mentally zombiefied orphans. Anemone was, in fact, one of said zombiefied orphans, stricken with a disorder called Desperation's Disease.
However, with much tender loving experimentation, Anemone turned into the blossoming, beautiful psychopath she is today. She spent most of her childhood hooked to machines and going in and out of surgery, or trading those wonderful past-times with glorious exercise in the form of strenuous training that left damaging effects on her body. Spontaneous nosebleeds, intense migraines, and a killer attitude are just the three most noticeable changes, which only got worse as she grew. The experiments and scientific testing, including genetic and surgical modification, served one main purpose for Anemone: to turn her into a coralian.
Coralians are an alien race that inhabit the Planet. (The manga refers to the planet as "Kanon", but it was never named in the anime. Anemone, however, does not know--or possibly care--for its name, so it is just easily referred to as 'The Planet'. However, humans inhabit places [like countries] under the United Federation of Predgio Towers, named both in the anime and novels.) Ten thousand years ago, humans were forced to leave Earth and found the Planet, a new world to inhabit. Unfortunately, taking the Planet meant forcing its current inhabitants, the Coralians, to leave. The Coralians, an intelligent other species, fight back in small ways, from attacking citizens to just learning about this new form. Their learning led them to create a humanoid Coralian, named Eureka, who they dumped on Earth in order to observe and gain knowledge of this race of being. The Government, specifically the scientists of the Government studying the Coralians, soon got Eureka and discovered that she could pilot these ancient robotic beings which they found in caves and other hidden places on the Planet.
What does any of this have to do with Anemone, you may ask? Well, Eureka was taken--or left--and the Government, the ones who had her needed a new pilot, and they needed a new person like Eureka. So, because there weren't anymore humanoid Coralians, they chose to make one. And after testing and killing many, many girls, Anemone was the only survivor. Because of the procedures, it also gave her some interesting bonuses: She can pilot Nirvash type=theEND, a biomechanical machine, quite like Eureka's (Nirvash type=ZERO), and kicks major ass in battle (except Eureka's, whodathunk).
She was the only survivor of countless subjects and underwent through three years of surgeries, tests, and training that not only made her look like Eureka, but it also made her rather unstable, physically as well as mentally. When it comes to the physical aspects, Anemone's most obvious features are her wide, lavender eyes, struck out with a fine red line. Later studies showed that trying to widen that line to a ring around her pupil cause almost sudden death, as it had to three subjects Dominic observed.
She also lived as a selfish and sheltered brat in Dewey Novak's "care". Seeing as she is more of a Government weapon and "Goddess of War", she has never had a true home. Besides the facilities, she typically traveled on the airships with theEND, packaged and shipped and sent off to whatever enemy she needs to fight next. However, she didn't seem to mind, since it was the only life she knew. Anemone knew she's special, but she didn't always like it. She knew that she was chosen by Dewey to fight, and this had always been a conflicting train of thought for her. Dewey called her his little war goddess and hope of the world, and this not only boosted her ego but it made her feel so wonderful. Then Dewey left her alone for the most part, and she got the freedom to do as she wants so long as it didn't affect her training. However, when she sat through the pain and her moods, she began to wonder if it's all truly worth it. She owed her life to Dewey, but sometimes she just hated it.
As time passed, when she finally got her first chance to confront Eureka and threaten that equally pretty face, she suffered her first true taste of defeat. She could take on the pilots of the military, other rogue forces, the rest of Gekkostate--but when it came to Eureka and her co-pilot Renton, Anemone just couldn't bring home a victory. She knew Dewey's faith in her began to dwindle, first with the appearance of his Ageha squad (a group of intelligent preteen orphan girls who were quick at drawing guns and clicking sharp tongues) then with the amount of downtime she got. Soon Dominic's visits dwindled, and even her pet disappeared. She knew Dewey had already made plans to continue, but now she sat alone, wondering how long she would still be useful, and, if her purpose ran out, would she even still be wanted? Or kept alive?
→ Abilities: &: She can fight, thug-style. Fists flying, teeth, biting and scratching, kicking, the works. Whether it's defending herself or just getting mad and lashing out, it's one thing she's pretty good at. It's rather unnatural; one wouldn't expect to get a bloodied nose upon first punch from a girl who's barely five feet tall and skinny as a rail.
&: She can receive 'communications' with Coralians. Although she wasn't completely turned into a Coralian, the experiments brought her close enough that she can often 'feel' their call the same time Eureka can. (It often ends in screaming, headaches, and tears.)
&: She's capable of piloting a mecha. One of few who can get a biomechanical soul up and running, she's been able to communicate and maneuver the machine to her liking. Not only that, but she's pretty much the second-fastest, second-strongest, and probably the most lethal on the Planet.
→ Strengths: +: Anemone is very strong-willed. When determined to do (or not do) something, she will try her best to make sure it happens. Sometimes it's because she just doesn't want to do something, but sometimes it's also when she's sure something would go wrong; however it ends up, Anemone is usually the one to decide.
+: Anemone's amazing strength for her size and stature is good for decense. She can easily punch or kick someone to injure, which is great when she feels threatened... or when she just feels like it.
+: Anemone is great with technology, or, more specifically, piloting. It's pretty impossible to control a Nirvash or other flying biomechanical aircraft or weapon without the basics and even more difficult to excel in it. The fact that Anemone can only be defeated by two people in the same mecha just proves her proficiency.
→ Weaknesses: -: She's also very violent. Although she's strong, she doesn't always use it just for self-defense. In fact, she tends to resort to violence when she's upset or angry, or sometimes in pain. Patience is nothing when she's got her fists ready, and Dominic's bruises can attest to this.
-: Anemone is very difficult to get along with. Because of her mood swings, she's got a terrible temper and tends to get very upset with people over slight things. She's also quite sour and bitter about life as a whole, as well as things bothering her, and she doesn't hesitate to take this out on others. It also doesn't help that she's selfish; empathy is something she lacks.
-: She's also very dependent. Anemone lacks in the "caring for oneself" department, hence why her caretaker has been Dominic since she could remember. She can dress and feed herself, but she tends to run wild or do as she pleases without someone around to tell her to calm down or stop her from going overboard.
-: However, Anemone's will also borders on crippling stubbornness. She gets very bratty and frustrating when she's not getting her way and often resorts to violence, hoping it will get her what she's aiming for. She's been medicated to fix this at some points, normally when it comes to fighting in theEND and when she just doesn't want to.
→ First Person Sample: [There's just one loud, continuous scream, lasting for a good minute or two before it halts. Anemone's breathing heavily, winded by her own loud attack. It only takes her a few seconds of catching her breath before she's on the move again, rustling through covers--
Aha! she's on a bed in a very spring-colored room. Yellow bedspread, white walls with flower decor, and her, eyes wide and paranoid as she finally spots the device. She's quick to pick it up, and the view distorts as she holds it at an angle, glaring at it.]
SEND ME BACK!
SEND ME BACK TO DEWEY! TELL DOMINIC TO PICK ME UP!
[But her screaming stops as she hears footsteps in the back, and she whips her head around, glaring in the direction of two worried individuals.]
Honey, [the 'mother' is saying to her, reaching out her hand.] No no honey, you have to stop yelling. You're home. Dewey isn't real--
No no no-- [Her movements become a bit frantic as she clutches the device, trying to scramble off the bed and away from them. If they get any closer, she'll punch; she's trying not to.] Someone, please, you have to help me. I don't-- I don't belong here!
→ Third Person Sample: School was not something Anemone was used to. Yes, Anemone, not Anya or Elyse or whatever they were trying to call her. Anemone. Like the flower. She knew they were worried about putting her in school, especially with her 'condition', but she wanted to go anyway. Anything to be out, away from those horrendous beasts calling themselves her parents, from the medications, the flash cards, the explanations, the talking... So much talking, she was sick of it.
But this... she couldn't get used to this.
Her crisp white shirt and pleated skirt felt unnatural. Kneesocks? Penny loafers? She didn't even like socks all that much, despite how soft these were... Then learning. Books, notes, teachers... They were lenient with her because of this weird 'head trauma', but she could already hear the students whispering, wondering if she needed to go to the special education program. She didn't seem all that bright.
But it wasn't her fault, she never had to do chemistry. Nevermind she had years upon years on her records, she hadn't even heard of Hydrogen Dioxide. H-two-zero-two? O-two?
She spent lunch outside, taking lazy bites of a strawberry jelly and bread sandwich, watching crumbs roll from the pleats every time she fanned them away. This couldn't be real, none of this could be real. Dominic? Dewey? Gulliver? Where were they? She took another bite of her sandwich before glaring at the bread. Strawberry jelly... her parents told her she liked grape.
"This whole thing is so stupid," she murmured to herself. There wasn't anything to do here. Trapped, stuck, lost... "They probably ran away... Everyone ran away. That's why they left me here."
She just ate her sandwich in silence and waited for a bell. A wake up call? A way home? ...or the end of lunch, whichever came first.
→ Password: I'm allergic to foofy kittens. :(
→ Name:
→ Age: 22.96
→ Personal Dreamwidth:
→ E-mail: theEND.is.pink[at]gmail.com
→ IM/Plurk: AIM=shonencloudburst
→ Other Characters in Game:n/a
→ Character Information ←
→ Character Name: Anemone
→ Canon: Eureka Seven
→ Canon Point: episode 41
→ Personality: Previously a catatonic patient suffering from a sickness called desperation's disease, Anemone was awakened and created into the unstable, quirky young half-Coralian you see today. As a product of much scientific testing and the only survivor, most of Anemone's life was spent giving her one purpose: to fight. And that's exactly what she's good at. She can pilot Nirvash type=theEND, a biomechanical robot used to fight in the skies similar to Eureka's (Nirvash type=ZERO), and kicks major ass in battle (except when it comes to her number one enemy, Eureka. Whodathunk!). She spent most of her childhood hooked to machines and going in and out of surgery, or trading those wonderful past-times with glorious exercise in the form of strenuous training that left damaging effects on her body, ranging from spontaneous nosebleeds and intense migraines to her winning personality that just don't seem to leave. It turns daily living into an almost ever-constant struggle for her.
When she wants to be, Anemone can really turn into a condescending brat. Often insulting Dominic, she acts like her status as Dewey's "new hope" makes her superior, even though it just makes her a tool. She thinks of herself as better than his Ageha Squad, referring to them as his brats when she does meet them. Anemone tends to mess around with the squads she's traveling with, telling captains to give her pet a tour of the ship or calling people smelly and old. Once she even pushed a "danger!" button just because the guy explaining it to her said not to. She's rather disrespectful of anyone who isn't Dewey, and she rarely gives two shits about it. Oddly enough, she somewhat respects her caretaker, Dominic, mostly because she listens to what he says and sometimes even complies. He's also very gentle when dealing with her--most times, at least--so she'll answer to him. But if she's unhappy, he's practically helpless against her wrath of shoe-throwing, heavy punches, and violent kicks.
Anemone is weird as they come in terms of typical day-to-day activities. First, she is a messy eater, often playing with her jam and smearing it on her face and hands before eating it. Some of it's just for fun (typically the jam), but with other sweets like cakes and ice cream, it often seems like her goal is to inhale as much as she can, as fast as she can. After all, why follow rules about table manners? Second, because of Dewey's inflicted self-importance, she has a hard time getting along with others because of her attitude. She doesn't go about screaming how special she is, but she acts like rules don't apply to her, and because of this, it's difficult for her to get close to others. That point connects to the third, which is her curious nature towards almost everything, whether she cares about it or not. Her inquiries normally go from innocent to teasing by question two if she doesn't always care about an answer. Half of the time, she asks questions just to give herself something to do. She teases people about their answers, just because she's bored, and goes right back to not getting along with people, teasing and mocking others yet again. The humans she has to save from coralians attacking are stupid and weak. The soldiers have weird faces, Jurgens smells like an old man, Dominic's an idiot.
Mentally, Anemone is a back-and-forth bounce-around constant moodswing. From the intense treatment Anemone suffered in the process of surgeries and training, her sanity seemed to dwindle to leave her fairly bipolar. Her thoughts and moods seem to be in constant conflict with each other. She's gone from tearful and upset and asking to be saved to biting and angry and pushing people away. Most of the time, she can't control them, but she slowly starts to realize differences from them. There's a high chance she knows her moods are out of control, but she may never care. It's just one of the many things she's used to, things she can't control but can't prevent either. The medication she takes are often the cause of her moods. Dosages are meant more as a stabilizer, and a way to prepare her body to accept the harsh training of riding in theEND, but they also aided with a seemingly bipolar attitude and the conflicting thoughts regarding the drugs and reacting to them. The drugs best work in making her ready to fight, even when she doesn't want to, or putting her to sleep when she's struggling or too upset and violent to handle. However, Anemone doesn't really like the drugs; more often than not, she protests against them, but the fact that her body was conditioned to handle them makes it almost like an addiction.
Anemone isn't an entire bundle of an irredeemable mess, however. She's a trained soldier of the military. As the pilot of the LFO known as Nirvash type=theEND, she knows how to control a strong, biomechanical beast of the skies. She can not only navigate and fight with this but she learned a few extra perks in the mechanical field; she has a team of mechanics for theEND but they didn't leave her completely helpless in terms of a potential malfunction. (Thankfully, this has never been needed because of constant surveillance, but in a conversation with GekkoState, she proved to be quite knowledgeable about the technology, and every LFO or KLF pilot knows the overall general information about the mechanics of their own ship.)
→ History: Anemone's life truly starts around mid-elementary school age. Way back when, she might have lived a normal life, she may have been a happy child, she could have gone to school, but no one really knows. What is known is that during the First Summer of Love, a ton of bad shit went down, including alien attacks, the world attacking itself, radiation-poisoning-like symptoms, spontaneous deaths, and brain-wiping, which in turn left many children as mentally zombiefied orphans. Anemone was, in fact, one of said zombiefied orphans, stricken with a disorder called Desperation's Disease.
However, with much tender loving experimentation, Anemone turned into the blossoming, beautiful psychopath she is today. She spent most of her childhood hooked to machines and going in and out of surgery, or trading those wonderful past-times with glorious exercise in the form of strenuous training that left damaging effects on her body. Spontaneous nosebleeds, intense migraines, and a killer attitude are just the three most noticeable changes, which only got worse as she grew. The experiments and scientific testing, including genetic and surgical modification, served one main purpose for Anemone: to turn her into a coralian.
Coralians are an alien race that inhabit the Planet. (The manga refers to the planet as "Kanon", but it was never named in the anime. Anemone, however, does not know--or possibly care--for its name, so it is just easily referred to as 'The Planet'. However, humans inhabit places [like countries] under the United Federation of Predgio Towers, named both in the anime and novels.) Ten thousand years ago, humans were forced to leave Earth and found the Planet, a new world to inhabit. Unfortunately, taking the Planet meant forcing its current inhabitants, the Coralians, to leave. The Coralians, an intelligent other species, fight back in small ways, from attacking citizens to just learning about this new form. Their learning led them to create a humanoid Coralian, named Eureka, who they dumped on Earth in order to observe and gain knowledge of this race of being. The Government, specifically the scientists of the Government studying the Coralians, soon got Eureka and discovered that she could pilot these ancient robotic beings which they found in caves and other hidden places on the Planet.
What does any of this have to do with Anemone, you may ask? Well, Eureka was taken--or left--and the Government, the ones who had her needed a new pilot, and they needed a new person like Eureka. So, because there weren't anymore humanoid Coralians, they chose to make one. And after testing and killing many, many girls, Anemone was the only survivor. Because of the procedures, it also gave her some interesting bonuses: She can pilot Nirvash type=theEND, a biomechanical machine, quite like Eureka's (Nirvash type=ZERO), and kicks major ass in battle (except Eureka's, whodathunk).
She was the only survivor of countless subjects and underwent through three years of surgeries, tests, and training that not only made her look like Eureka, but it also made her rather unstable, physically as well as mentally. When it comes to the physical aspects, Anemone's most obvious features are her wide, lavender eyes, struck out with a fine red line. Later studies showed that trying to widen that line to a ring around her pupil cause almost sudden death, as it had to three subjects Dominic observed.
She also lived as a selfish and sheltered brat in Dewey Novak's "care". Seeing as she is more of a Government weapon and "Goddess of War", she has never had a true home. Besides the facilities, she typically traveled on the airships with theEND, packaged and shipped and sent off to whatever enemy she needs to fight next. However, she didn't seem to mind, since it was the only life she knew. Anemone knew she's special, but she didn't always like it. She knew that she was chosen by Dewey to fight, and this had always been a conflicting train of thought for her. Dewey called her his little war goddess and hope of the world, and this not only boosted her ego but it made her feel so wonderful. Then Dewey left her alone for the most part, and she got the freedom to do as she wants so long as it didn't affect her training. However, when she sat through the pain and her moods, she began to wonder if it's all truly worth it. She owed her life to Dewey, but sometimes she just hated it.
As time passed, when she finally got her first chance to confront Eureka and threaten that equally pretty face, she suffered her first true taste of defeat. She could take on the pilots of the military, other rogue forces, the rest of Gekkostate--but when it came to Eureka and her co-pilot Renton, Anemone just couldn't bring home a victory. She knew Dewey's faith in her began to dwindle, first with the appearance of his Ageha squad (a group of intelligent preteen orphan girls who were quick at drawing guns and clicking sharp tongues) then with the amount of downtime she got. Soon Dominic's visits dwindled, and even her pet disappeared. She knew Dewey had already made plans to continue, but now she sat alone, wondering how long she would still be useful, and, if her purpose ran out, would she even still be wanted? Or kept alive?
→ Abilities: &: She can fight, thug-style. Fists flying, teeth, biting and scratching, kicking, the works. Whether it's defending herself or just getting mad and lashing out, it's one thing she's pretty good at. It's rather unnatural; one wouldn't expect to get a bloodied nose upon first punch from a girl who's barely five feet tall and skinny as a rail.
&: She can receive 'communications' with Coralians. Although she wasn't completely turned into a Coralian, the experiments brought her close enough that she can often 'feel' their call the same time Eureka can. (It often ends in screaming, headaches, and tears.)
&: She's capable of piloting a mecha. One of few who can get a biomechanical soul up and running, she's been able to communicate and maneuver the machine to her liking. Not only that, but she's pretty much the second-fastest, second-strongest, and probably the most lethal on the Planet.
→ Strengths: +: Anemone is very strong-willed. When determined to do (or not do) something, she will try her best to make sure it happens. Sometimes it's because she just doesn't want to do something, but sometimes it's also when she's sure something would go wrong; however it ends up, Anemone is usually the one to decide.
+: Anemone's amazing strength for her size and stature is good for decense. She can easily punch or kick someone to injure, which is great when she feels threatened... or when she just feels like it.
+: Anemone is great with technology, or, more specifically, piloting. It's pretty impossible to control a Nirvash or other flying biomechanical aircraft or weapon without the basics and even more difficult to excel in it. The fact that Anemone can only be defeated by two people in the same mecha just proves her proficiency.
→ Weaknesses: -: She's also very violent. Although she's strong, she doesn't always use it just for self-defense. In fact, she tends to resort to violence when she's upset or angry, or sometimes in pain. Patience is nothing when she's got her fists ready, and Dominic's bruises can attest to this.
-: Anemone is very difficult to get along with. Because of her mood swings, she's got a terrible temper and tends to get very upset with people over slight things. She's also quite sour and bitter about life as a whole, as well as things bothering her, and she doesn't hesitate to take this out on others. It also doesn't help that she's selfish; empathy is something she lacks.
-: She's also very dependent. Anemone lacks in the "caring for oneself" department, hence why her caretaker has been Dominic since she could remember. She can dress and feed herself, but she tends to run wild or do as she pleases without someone around to tell her to calm down or stop her from going overboard.
-: However, Anemone's will also borders on crippling stubbornness. She gets very bratty and frustrating when she's not getting her way and often resorts to violence, hoping it will get her what she's aiming for. She's been medicated to fix this at some points, normally when it comes to fighting in theEND and when she just doesn't want to.
→ First Person Sample: [There's just one loud, continuous scream, lasting for a good minute or two before it halts. Anemone's breathing heavily, winded by her own loud attack. It only takes her a few seconds of catching her breath before she's on the move again, rustling through covers--
Aha! she's on a bed in a very spring-colored room. Yellow bedspread, white walls with flower decor, and her, eyes wide and paranoid as she finally spots the device. She's quick to pick it up, and the view distorts as she holds it at an angle, glaring at it.]
SEND ME BACK!
SEND ME BACK TO DEWEY! TELL DOMINIC TO PICK ME UP!
[But her screaming stops as she hears footsteps in the back, and she whips her head around, glaring in the direction of two worried individuals.]
Honey, [the 'mother' is saying to her, reaching out her hand.] No no honey, you have to stop yelling. You're home. Dewey isn't real--
No no no-- [Her movements become a bit frantic as she clutches the device, trying to scramble off the bed and away from them. If they get any closer, she'll punch; she's trying not to.] Someone, please, you have to help me. I don't-- I don't belong here!
→ Third Person Sample: School was not something Anemone was used to. Yes, Anemone, not Anya or Elyse or whatever they were trying to call her. Anemone. Like the flower. She knew they were worried about putting her in school, especially with her 'condition', but she wanted to go anyway. Anything to be out, away from those horrendous beasts calling themselves her parents, from the medications, the flash cards, the explanations, the talking... So much talking, she was sick of it.
But this... she couldn't get used to this.
Her crisp white shirt and pleated skirt felt unnatural. Kneesocks? Penny loafers? She didn't even like socks all that much, despite how soft these were... Then learning. Books, notes, teachers... They were lenient with her because of this weird 'head trauma', but she could already hear the students whispering, wondering if she needed to go to the special education program. She didn't seem all that bright.
But it wasn't her fault, she never had to do chemistry. Nevermind she had years upon years on her records, she hadn't even heard of Hydrogen Dioxide. H-two-zero-two? O-two?
She spent lunch outside, taking lazy bites of a strawberry jelly and bread sandwich, watching crumbs roll from the pleats every time she fanned them away. This couldn't be real, none of this could be real. Dominic? Dewey? Gulliver? Where were they? She took another bite of her sandwich before glaring at the bread. Strawberry jelly... her parents told her she liked grape.
"This whole thing is so stupid," she murmured to herself. There wasn't anything to do here. Trapped, stuck, lost... "They probably ran away... Everyone ran away. That's why they left me here."
She just ate her sandwich in silence and waited for a bell. A wake up call? A way home? ...or the end of lunch, whichever came first.
→ Password: I'm allergic to foofy kittens. :(
