forwARdgame’s cover photo
forwARdgame

forwARdgame

Mobile Computing Software Products

Coined the term AAR Active Augmented Reality. Shaping the XR ecosystem since 2017. World-firsts are our second nature...

About us

Our vision is a world where real and virtual infuse, where people immerse themselves anywhere, freely interacting with XR. Our mission is to combine joys of the real world, with the excitements virtual worlds offer.

Website
https://www.forwardgame.com
Industry
Mobile Computing Software Products
Company size
2-10 employees
Headquarters
Berlin
Type
Privately Held
Founded
2017
Specialties
Augmented Reality, Extended Reality, XR, AR, Active AR, MR, Glasses, Mixed Reality, VR, Virtual Reality, Games, Experiences, Digital Health, Digital Wellness, Sport, Visitor Engagement, and Fan Engagement

Locations

Employees at forwARdgame

Updates

  • We released #STACKAAR for Meta #Quest after a dedicated year of development. STACKAAR is a #MixedReality duel, letting players pilot a high-performance robot (named #Robik) in their room. We originally created STACKAAR for mobile phones. Now it is finally available for Quest devices, giving players full immersion, blending the virtual game elements and their own familiar environment. Some of the game immersive features include: ➡️ Body Control: Piloting a Robik with the player's own physical movements. Weave, dodge and guide them to their target with unparalleled immersion. ➡️ High Stacking: Catching glowing cubes (called Kubs) and stacking them as high as possible, while needing to stretch the arms more and more as the pile grows. The bigger the risk, the greater the reward when players forge their weapon-ball (called Energy Orb). ➡️ Fire Shot: With the tap of a button, players melt their stack into an Energy Orb and launch it at the opponent for an "explosive takedown". ➡️ Intense Duels: Head-to-head against another player in a test of skill where every move counts, as the each movement happens in the real world. ➡️ Active Gameplay: By using physical activity as a game-driving mechanism, we follow the #ActiveAR philosophy we have coined and developed over the years. STACKAAR on Quest was made possible thanks to Presence Platform from Meta, unlocking capabilities and features that were never possible before: ➡️ Passthrough: Immersive and realistic game elements transforms the environment into a game level, while players naturally move and stay active. Players see each other in the real world, while interacting with digital game elements. ➡️ Hand Tracking: Player and their Robiks act as a team, overcoming obstacles and building weapons. It allows to naturally manipulate digital game elements in the real environment, making the game even more immersive. ➡️ Spatial Anchors & Scene Understanding: Allowing the ease of setting the scene once and play in the saved environment, further enabling co-located multiplayer. What seems natural, is significant technical novelty - integrating the real world into the gameplay, making any room to an obstacle course. Walls, floors and ceilings are interaction surfaces, facilitating single and multiplayer gameplay. ➡️ Multiplayer: Colocated multiplayer allows synchronising players actions and positions for immersive gameplay, while remote multiplayer brings players into players' environment. ➡️ Audio: Game elements sound just like in the real world, thanks to spatial audio and the immersive experience it brings. Congratulations to our devoted team for the brilliant work! Kudos to Lennart Stoehr, Till Roßberg and Tim Friedland for a great "quest". Many thanks go to the team at Meta for supporting us along this journey! And in particular, thank you Rita Turkowski 🔜 Devcom/Gamescom, Jack Ronayne and Basti Schütz for believing in us and for the genuine care you show! Available to purchase here: bit.ly/STACKAARQ

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  • We are proud to be one of just a handful of startups selected for the MediaTech Hub Accelerator by MediaTech Hub Potsdam! The #inaugural Startup Center Brandenburg cohort has just been kicked off, in a memorable meet-and-greet evening. There, we met our fellow founders, all with a rich background of successful entrepreneurships. Behind us are eight years of expertise, creating world-firsts and award-winning products and experiences - enjoyed by #millions. We have built with a variety of novel and emerging #XR technologies in all verticals - hardware, software, network, AI and Web3. With our new product, we aim to funnel and distil all of our knowledge in a structured approach, transforming our innovative idea into a successful business. Thus we arrive prepared to the accelerator, while having a resourceful MediaTech Hub team to support us with all the necessary steps to be investment-ready. MediaTech Hub #Potsdam was selected as one of 12 digital hubs in Germany in 2017 – the only one with a focus on #MediaTech. The MediaTech Hub Accelerator was founded in 2019 as the first accelerator program in #Brandenburg, having 35 successful alumni startups in its portfolio. We look forward to the coaching, workshops, events and consequently reaching the ultimate goal - a strong, sustainably growing product. Thank you Katja Richter, Erdinç Koç and everyone involved in the making of the accelerator.

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  • View organization page for forwARdgame

    1,103 followers

    We are proud to have been awarded 2nd place at the immersive insiders #XRCC hackathon Berlin in June 2025. Our entry #inSAIT was part of the STRAUSS track. inSAIT (Intelligent Site Assisted Inspection Tool) revolutionizes construction site management by transforming slow, error-prone manual inspections, into a real-time, AI-driven workflow. We equip on-site inspectors with Meta #Quest and an empathic AI assistant named #Klaus, who guides them through a seamless issue-reporting process. inSAIT creates an instant #DigitalTwin for contextual awareness. Every reported issue, complete with photos and precise 3D location data, appears instantly on a live, interactive 3D map of the construction site, accessible to managers anywhere in the world via a web browser. inSAIT closes the gap between the physical site and decision-makers, eliminating delays, enhancing safety and providing unprecedented operational clarity. With inSAIT, we are not just launching a product - we are introducing an entirely new concept: The Intelligent Site Our vision extends far beyond issue reporting. It is a future ecosystem of AI-powered XR tools. This construction site is contextually aware, actively assisting its crew at every turn. Examples of features: AR-guided installation instructions, automated daily progress verification against BIM models, create dynamic safety zones alerting workers to real-time hazards... inSAIT transforms the construction site from a passive environment into a responsive, data-rich and truly intelligent partner. inSAIT is not just a tool - it is a new paradigm for project management with a clear and compelling business case. Drastic time reduction: We cut reporting-to-action cycles from hours or days to mere seconds. Eliminate ambiguity & rework: The 3D positional data and AI-verified complete reports, mean the right team gets to the right place with the right tools. This directly translates into massive cost savings. Enhance worker safety: Real-time hazard identification and clear communication of risks (and required PPE such as STRAUSS gear) leads to a safer work environment and fewer incidents. Democratize inspections: The Klaus AI assistant empowers any team member to conduct thorough, accurate inspections, freeing up senior personnel for more critical tasks. Create a "Living Blueprint": The inSAIT dashboard becomes the single source of truth for the site's physical status, creating an invaluable data asset for progress tracking, dispute resolution and future planning. For investors, inSAIT represents a highly scalable #SaaS opportunity to tap into the multi-trillion dollar global construction industry, with a solution that offers clear, demonstrable ROI to any construction company, from small builders to global enterprises. This is the future of building: https://lnkd.in/e4F2wA2D Fantastic team work Anastasia Tarasova, Lennart Stoehr, Till Roßberg and Tim Friedland! https://lnkd.in/ehBeSQJD

    inSAIT

    https://www.youtube.com/

  • Our newest #Lens LYRX is out and it has already been awarded 2nd place at the Lenslist and Snap Inc. Music + Lyrics Challenge for #Snapchat. There's a mouthful (pardon the pun) of fantastic Lens Studio technologies inside: Physics, open mouth and level of openness detection, face occlusion and tracking, multiple effects and backgrounds, 2-face tracking, 3D text and more. LYRX is meaningful acronym which consists of the following: Lyrics - bringing words to life as a core of the Lens Your - a personalized and interactive singing experience Rhythm - syncing words with the beat and flow of the music eXpression - making singing fun and expressive With LYRX, words don’t just appear, they fly out of a user's mouth, react to music and match the song’s mood. Whether it’s rap lyrics hitting the camera, romantic lines turning into hearts or sad verses flowing like tears, LYRX transforms how we experience music. LYRX perfectly embodies our vision and mission of merging the real and virtual worlds through Active AR. It transforms music into an interactive-physical experience, where users play with lyrics in real space, expressing themselves in new and exciting ways. https://lnkd.in/e3MzUHJs https://lnkd.in/eSaYYsVm

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